New Art Style? Thoughts?
#1
Posted 02 November 2011 - 02:41 PM
Thoughts?
#2
Posted 02 November 2011 - 02:45 PM
I actually like it.
#3
Posted 02 November 2011 - 02:50 PM
#4
Posted 02 November 2011 - 02:52 PM
Personaly I Love It.!!
#5
Posted 02 November 2011 - 02:53 PM
#6
Posted 02 November 2011 - 02:56 PM
#7
Posted 02 November 2011 - 03:03 PM
#8
Posted 02 November 2011 - 03:12 PM
#9
Posted 02 November 2011 - 03:17 PM
infinite xÆr0, on 02 November 2011 - 03:12 PM, said:
...now that I think about it, it sort of does look that way.
Goddommot, flyingdebris, silly mechs must ALWAYS be silly! Stalker should always be a Stalker!
#10
Posted 02 November 2011 - 03:18 PM
infinite xÆr0, on 02 November 2011 - 03:12 PM, said:
That makes sense, but what I DON'T want to see is the crazy @$$, ugly, circle shaped pieces like the Hoplite, Sentinel, and Shogun. Circular machinery looks downright cartoony, and wouldn't make sense due to being able to deflect projectiles as well as sloped angular armor designs
I forgot to include the Stalker. AKA "The P#n!s in a Box" of Battletech
Edited by tyrone dunkirk, 02 November 2011 - 03:22 PM.
#11
Posted 02 November 2011 - 03:22 PM
I can understand people growing attached to the TRO with time, but I personally really like the new designes way better. (Yeah, even the Atlas!)
Let me explain by looking at those three designs individually:
Hunchback
Well actually there isn't all that much difference between the TRO and the new concept art, unless you really want to be nitpicking.
Over all it just looks like a more detailed, "meaner" version of the TRO, but actually looks way better at the same time!
Jenner
Let's face it, the TRO was just plain ugly! Actually I dare say one of the ugliest I've ever seen, and the reason for attaching the legs to the torso doesn't really get into my head, as it is completely impractical considering the way those mechs move. Now, the new design, on top of being more functional due to the legs being separated from the torso, it just looks way better! You couldn't deny that by any means!
Atlas
Undenyably this mech has gotten the heaviest redesign. But I already mentioned elsewhere that, I think it now looks much more like a big bully, which fits the image of this mech way better than the overgrown human with a skullhead. The new design simply looks more fearsome than the old one, it is actually something I would want to run away from on the battlefield, the reaction to the old one is more like:
"So it has a skull as head....... *shrugs* ...now what?"
And to the point of them being possibly created by that one particular concept artist is probably a fact, but we've only seen three so far, and I'd bet there are going to be a few different styles. After all this is "just" concept art, awesome one indeed, but the actual models are probably going to look a little different, and the artists working on those will give them their own personal touch anyways...
Edited by sesambrot, 02 November 2011 - 03:48 PM.
#12
Posted 02 November 2011 - 03:25 PM
tyrone dunkirk, on 02 November 2011 - 03:18 PM, said:
That makes sense, but what I DON'T want to see is the crazy @$$, ugly, circle shaped pieces like the Hoplite, Sentinel, and Shogun. Circular machinery looks downright cartoony, and wouldn't make sense due to being able to deflect projectiles as well as sloped angular armor designs
sooooooo many mechs have TERRIBLE btech art. I'd say that probably half, if not more of all the mechs in battletech need to be redesigned, especially all the mechs that have enormous amounts of forward facing cockpit glass.
#13
Posted 02 November 2011 - 03:29 PM
My thoughts exactly! It looked big, but not BAD!
The new one looks like one man MF'er and the redesigned head doesn't look as... I dare say... goofy.
Come at me, TRO Atlas fans
#15
Posted 02 November 2011 - 03:34 PM
That being said I prefer his FH2 Atlas and his V2 Hunchback to these. All this stuff rocks though.
#16
Posted 02 November 2011 - 04:12 PM
Also, there was always something I liked about the TRO Jenner, idk. It wasn't ugly to me... just quiky ha. It did, however, have a decent load out compared to alot of the light mech's in 3025
#17
Posted 02 November 2011 - 04:15 PM
#18
Posted 02 November 2011 - 04:19 PM
Te three so far are a step in the right direction... not really feeling the Jenner yet, but maybe once I see it in action it'll grow on me. And the Hunchback's arms kinda throw me off... but I think they fit perfectly with the design. Just kinda thrown on there as an afterthought, its all about that AC/20.
The Atlas I have no criticism of. This is what the Atlas should've looked like from the beginning.
I especially like how "military" all the designs feel. One of the things I like about battletech/mechwarrior is that despite 3200 years in the future, it has such a gritty, "modern" feel to it.
#19
Posted 02 November 2011 - 04:19 PM
#20
Posted 02 November 2011 - 04:57 PM
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