Here's what to expect:
-No item descriptions/stats
-no in-game tutorial,only 1 out of game tutorial thats only 10 min long
-only 4 maps, buggy maps
-few mech chassis(variants are nice but still basically the same mech)
-PGI removes mechs/variants with no warning (Where did the Centurion CN9-AH go? - replaced with a real money mech)
-horrible mech lab implementation(tab system made it worse), buggy mech lab
-netcode fails to properly register fast moving objects(now with no collisions)
-questionable pilot xp system(should be options against grinding different variants of what is essentially still the same mech)
-unbalanced weapons
-few weapons/systems(narc?beagle?)
-DHS not working as originally intended
-Horrible match-up system
-Only one game mode (8 vs 8 team deathmatch/capture the base hybrid - PGI admitted this was their 'test' game mode)
-Economy is unbalanced(spend money on MC to buy mechs that you cannot afford to repair)
-crashes to desktop
-random fps drops
-no in-game computer voice(all systems nominal, heat levels critical, outside mission parameters, etc.)
-no music
-not fully implemented in game voice chat system(havent tried this so not 100% sure on this)
-no chat room, no ability to communicate post-match
-no fix to prevent players from quickly grinding for c-bills using a method that I am not even allowed to discuss on the forums(lets just say that its very detrimental to others enjoyment of gameplay)
I think PGI needs to do some full disclosure here. This game is not ready for open beta/release to the public/giving them your money.
Your thoughts?
Edited by Landsharkk, 26 October 2012 - 04:24 PM.