Bartolomeo, on 30 October 2012 - 06:18 PM, said:
but the engine should not come with 10 heatsink minimum?
100 to 250 rating = 10 heatsink (not less)
250+=1 heatsink slot for every 25+ engine rating
I think I read something like that before they closed the closebeta forum
as example, the CN9-A come with a 200 rating engine, and only 8 heatsink come from engine, shouldn't that be always 10 (from engine) minimum?
Yokaiko, on 30 October 2012 - 06:51 PM, said:
Heh fair enough I was going by the TT rules.
10 was 10 and it didn't matter WTF engine it was.
Just to clear up a bit the problems and missinformations on the engines.
Currently the TT rules and the MWO rules for construction are the same.
Fact:
- Each engine comes with 10 heatsinks.
- Each engine can store one heatsinks for each fulll 25 in size (Engine 200 = 8, ...).
- All other heatsinks have to be places in crit slots in the mech.
In MWO they just had to make the trick with the bought engines that has only the stored HS. and you get the message that you have to fill the heatsinks to a min of 10 to have a legit mech.
The engine weight this much less as he has less heatsinks (you have not penalty when using small engines). And PGI just added the weight of the gyro and the cockpit to the engine to remove the faults they had with small engines because of the missng heatsinks.
So again, there is no bug in MWO. You have no drawback when using extreme big or small engines.
About the second part, DHS:
There is no, and really
no reason to use SHS at all anymore. You will always be better with DHS. The only difference is the price of these. But this one is so minimal that it really does not matter.
The way you can choose the free engine size in MWO makes it even was more better to just spend the extra weight you gain from less HS into a bigger engine.
Even a Gausscat can easy use DHS. Even if it does not need it.
If you say you run out of crits on your mech when using DHS think twice. The stock HS in the engine become double (once the bug is fixed). And this way you save a lot of weight.
Even if you had a mech with 40 SHS (really extreme, i know). And only a 250 engine. You had to place 30 HS in the mech. With DHS you need only 20 DHS, 10 of these are in the engine, and 10 need to be placed into crit slots. That makes 30 crits again. But you gained 20 tons!!!!. You could get a bigger engine this way, and place more HS in this one.
But if you say you want to change the 40 SHS with 40 DHS you will for sure run into problems with the crit slots. But this is not a problem of the game or the construction rules but with your failed math

.
DHS were already a must have in the TT and no reason not to use. It is the same in MWO. Any self constructed Mech will / should have DHS. Else you are wasting potential of the mech.
About the problem with the "bad" trial mechs compared to self made mechs, its the matchmaking (as said so often all over the forum already). Trial vs trial, custom vs custom. Only way.
But there are so many factors already for matchmaking (group/solo, ELO, matches played, weight, custom/trial, ...) that it will need tons of players to get matches with all these to check. Only question is what is most important of these, and match player from this one. And imo its the matches played that is biggest factor.