Meneiupptus, on 02 April 2012 - 07:32 PM, said:
Nothing about that has anything to do with a Chain of Command.. or Chain of Communications which is what it really is. COC is an email, phone or in game alert roster and commuincations tool to make sure like minded / Allied guilds can work togethor. Its not about numbers and Conformity its about ease of control when moving to a stated goal. Chances are there will be people at the top of that Chain... we as players have to make sure those people do their job. And a job it will be... organizing an attack will take many hours of RL time. I have been there done that and I don't envy the poor fool who volunteers for that. BUT when they do, and they will, I will honor their dedication to House Davion's personnel and be right there with them. Who cares about Control... they don't control me and they won't control the House. Back in the day it worked incredibly well when players controlled Houses... one of my friends led HK.
Somewhere down the line someone got the idea that Command systems were bad... and cut the RPG out of the MMORPG. There are ways to do it correctly. Shadowbane got it right and they forged Empires. We, however are moving into EVE online's territory where the Houses are basically Headless and the Neuts are organized and vicious. Good plan... it worked well in EVE for awhile.
Why do you have to have a "Prince" to handle communications between groups? Just call yourselves the House Davion Liaison Office or something. There already is a Prince and his name is Hanse. Who cares about control? Qin and LordRush seem to, otherwise they wouldn't insist on taking the positions of House leadership. For the 5 millionth time, players won't be allowed to control factions in MWO like they were allowed to in some of the past games (MPBT) or planetary leagues. The only people who can influence where attacks are made are the people at PGI, and MAYBE people with VERY high Loyalty Points within the faction. We don't know how it will work yet, and I'm sure PGI doesn't know exactly either, but this is NOT MPBT:3049.
If "control" isn't an issue, it really is simple to change what your calling yourself. By maintaining that you "lead" the house with a title like "Prince", all you do is confuse people who may or may not be aware that you hold NO authority over them in the game. You are putting on a false title and trying to give yourself a legitimacy that is nonexistent within MWO.
And seriously, talking about cutting out the RPG? It sure is good role play to ignore the story and setting of the game. Instead of trying to force the game to your will (good luck), adapt to what the game is offering and work with the systems it gives you. That aside, MWO has never, as far as I'm aware, been billed as being an MMORPG.