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Happy with the DHS nerf?


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Poll: DHS nerf (511 member(s) have cast votes)

Are you happy with the change?

  1. Its fine. (129 votes [25.24%])

    Percentage of vote: 25.24%

  2. It terribad. (382 votes [74.76%])

    Percentage of vote: 74.76%

Should the upgrade price be droped?

  1. Yes, in line with endo steel. (308 votes [60.27%])

    Percentage of vote: 60.27%

  2. Yes, but just a lil bit. (104 votes [20.35%])

    Percentage of vote: 20.35%

  3. No. (99 votes [19.37%])

    Percentage of vote: 19.37%

DHS? that name no longer fits, it should be called a triple crit 140%er HS.

  1. TC140HS, much better name (342 votes [66.93%])

    Percentage of vote: 66.93%

  2. DHS is fine... (169 votes [33.07%])

    Percentage of vote: 33.07%

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#121 Kothas Talari

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Posted 03 November 2012 - 08:58 AM

It's been said before
  • 1.5 instead of 1.4
  • 2 crits instead of 3
  • reduce price by 20-40%
You get an Improved Heat Sink (IHS)

#122 QuantumButler

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Posted 03 November 2012 - 08:59 AM

View PostKothas Talari, on 03 November 2012 - 08:58 AM, said:

It's been said before
  • 1.5 instead of 1.4
  • 2 crits instead of 3
  • reduce price by 20-40%
You get an Improved Heat Sink (IHS)



I would be okay with this.

#123 Yokaiko

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Posted 03 November 2012 - 09:03 AM

I'm not doubles SHOULD be double.

#124 QuantumButler

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Posted 03 November 2012 - 09:04 AM

View PostYokaiko, on 03 November 2012 - 09:03 AM, said:

I'm not doubles SHOULD be double.


That's why they'd rename them to "improved heatsinks"

In fact, let's have 1.5 heat disipation, 2 crit slot heatsinks, AND 2.0, 3 crit slot ones, have both, why not? More options is more better.

Plus how about a version that's 2.0, weighs 2 tons per HS, but is only 1 crit slot [for assault mechs].

Edited by QuantumButler, 03 November 2012 - 09:06 AM.


#125 Yokaiko

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Posted 03 November 2012 - 09:07 AM

Yeah still a waste of space.

#126 Salient

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Posted 03 November 2012 - 09:45 AM

*cough* bump

#127 Mordhar

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Posted 03 November 2012 - 09:53 AM

I do not use DHS now because I think 3 crits/1ton/2.0 vs 1crit/1ton/1.0 tradeoff is too high. And 1.5kk price for this upgrade (still an upgrade for lights/mediums) completely outrageous.
With 1.4 heat dissipation it would become DOWNgrade for any mech, regardless of tonnage.

Should I pay 1.5kk for downgrade? I am not a complete fool to do such a thing.

Edited by Mordhar, 03 November 2012 - 09:53 AM.


#128 Lerzpftz

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Posted 03 November 2012 - 09:58 AM

View PostMordhar, on 03 November 2012 - 09:53 AM, said:

With 1.4 heat dissipation it would become DOWNgrade for any mech, regardless of tonnage. Should I pay 1.5kk for downgrade? I am not a complete fool to do such a thing.


No it's not. It is simply not possible to build a Jenner with 24 heat sinks, because of weight restrictions. With DHS, even with a 1.4 ratio you can build a jenner with equivalent heat dissipation. Some mediums might profit too ... but everything else, will be a bit more fubar than with SHS. I'm afraid this will encourage some small and medium laser builds, but anything pulsing, large lasers and PPC won't profit.

Edited by Lerzpftz, 03 November 2012 - 09:59 AM.


#129 Honelith

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Posted 03 November 2012 - 10:34 AM

It needed a nerf, it made mech builds too easy with their high DPS. They need to change the name and lower the price though.

#130 Yokaiko

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Posted 03 November 2012 - 10:42 AM

View PostHonelith, on 03 November 2012 - 10:34 AM, said:

It needed a nerf, it made mech builds too easy with their high DPS. They need to change the name and lower the price though.



Mediums are supposed to be a threat, heavies more so, and assaults god awful.

:edit

To that end I agree with what they have done with the economy, it punishes your for rolling heavy. Fine.

This 1.4 crap is just that, crap.

Edited by Yokaiko, 03 November 2012 - 10:43 AM.


#131 lceman

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Posted 04 November 2012 - 03:48 PM

View PostStickjock, on 02 November 2012 - 02:05 PM, said:


Funny how I never see this mentioned in all of the "complaint" threads on DHS... wonder why??


Mainly because it won't matter too much if they monitor it, as the builds that would've used DHS's instead of singles will now keep using singles. Also, the builds that wouldn't happen without DHS's simply will not exist now. They essentially will have nothing to monitor except the lack of people using DHS's.

#132 Rifter

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Posted 04 November 2012 - 08:56 PM

View PostParticle Man, on 02 November 2012 - 02:48 PM, said:

How can something thats not even out yet, and is an improvement on what we have now be considered a nerf?


Except it IS NOT AN IMPROVEMENT. The AWS-9M is getting a nerf its better now than it will be post patch, and that mech was already way to hot with the current system.

Edited by Rifter, 04 November 2012 - 08:56 PM.


#133 Bloody

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Posted 04 November 2012 - 09:13 PM

ii would like a refund on my DHS builds please. It was alot of money to pay

#134 Salient

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Posted 05 November 2012 - 10:22 AM

I feel like they should drop the crit space to 2...

#135 Konflict

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Posted 05 November 2012 - 10:25 AM

View PostStimbles, on 02 November 2012 - 01:53 PM, said:

I'm not going to be wasting millions of C-Bills going back and forth between single and double 1.4sinks in order to figure out what impact double 1.4sinks will have.


They need to refund us the cbills we spent on worthless DHS now, cuz it will cost us more to get rid of them.

#136 BloodLegacy

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Posted 05 November 2012 - 01:13 PM

As far as I know they aren't getting nerfed, they have BEEN 1.4 getting the engines upgraded to DHS is a BUFF.

#137 MustrumRidcully

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Posted 05 November 2012 - 01:31 PM

View PostBloodLegacy, on 05 November 2012 - 01:13 PM, said:

As far as I know they aren't getting nerfed, they have BEEN 1.4 getting the engines upgraded to DHS is a BUFF.

Only if you didn't pack more than 6 Double Heat Sinks.

10 Standard Engine Heat Sinks + 6 DHS act like 22 regular heat sinks
16 DHS post patch will deliver 16 x 1.4 = 22.4 regular

10 Standard Engine Heat Sinks + 7 DHS = 24 regular heat sinks
16 DHS post patch wil deliver 17 x 1.4 = 23.8 regular heat sinks.

That means it's great for Light, Medium and some Heavy build. But most Heavy and pretty much all Assaults will lose out.

#138 Deedsie

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Posted 05 November 2012 - 01:39 PM

Quote

But most Heavy and pretty much all Assaults will lose out.


My Awesome doesn't lose out, but at the same time, gains absolutely nothing.


Quote

Except it IS NOT AN IMPROVEMENT. The AWS-9M is getting a nerf its better now than it will be post patch, and that mech was already way to hot with the current system.


The engine heat sink bug currently has it running at 28 heat dissipation, and post patch, will remain the same. The nerf on the stock 9M really comes from the pulse lasers doing more heat.

Edited by Deedsie, 05 November 2012 - 01:41 PM.


#139 wanderer

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Posted 05 November 2012 - 01:51 PM

View PostBloodLegacy, on 05 November 2012 - 01:13 PM, said:

As far as I know they aren't getting nerfed, they have BEEN 1.4 getting the engines upgraded to DHS is a BUFF.


Let's give you an example.

Say I have a Founder's Catapult with 2 LL's (and 2 JJ's), 2 ML and I've filled up the remaining crit spaces with heat sinks. 225 engine.

That's 9 x 1 + 12 (3 LA, 3 RA, 3 LT, 3 CT- having any weapon in the side torsos means 3 DHS max) x 2 = 9 + 24 = 33 effective.

The same 21 heat sinks at 1.4 is 29.4 effective- that is, I heat up worse with 1.4 all round than engine 1.0 + external 2.0 HS.

#140 StarfyrGuns

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Posted 05 November 2012 - 01:56 PM

View Poststjobe, on 02 November 2012 - 02:25 PM, said:


2.0 made heat management irrelevant:


So they tested some more and found 1.4 to be a good compromise:



Don't knock it 'til we tried it.

My DHS Commando will now have what amounts to 14 SHS instead of 20. It's a nerf, but even with the current DHS bug it was already getting to a point where I didn't have to even bother with heat management with a 3xMPL load-out, just keep the trigger depressed.


And I`m guessing as well, most complaining about DHS never played MW4 with NovaKittys running around with 7 ERLL and one-shot coring even slightly damaged Atlas`s. Never saw a Novacat shut down from a couple alpha strikes. Thats why we took to arming them, and legging them so they`d cripple around lol. They`d have to suicide to get a respawn. -_-





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