TL;DR: They had it coming, we warned in the Closed Beta forums for ages => nobody cared and now they will suffer the consequence. But of course its all QQ, whining and we all should live in the dream of a soon™ perfect MWO.
As long as PGI tries to monetize a unfinished, in many parts even broken, game this trend will not continue or stop. They themself said... "minimum viable product".
And I see not really a financial emergency as reason to do it - they cashed out over 5 mil from founders.
IMHO the premature Open Beta will scare away more players then it has done them any good. Some of us have been telling this with analysis and lots of logic / experience since open beta, but noone seems to care. It's of course all just whine and will magically fix itself to perfection.
The people who blindly trust that everything will be good and this is beta (actually its not, no matter which deinfition of beta you use) are just avoiding the inconvenient reality. They feed their dreams of finally having a epic mechwarrior game, instead of contributing to achive this - by pointing out errors, mistake and missmanagement.
From my point of view and my available information PGIs decision making is horrible.
On one hand we have:
- No matchmaking
- No Community warfare
- less then half of the announced mechs are available for OB
- Only 1 game mode
- Severe issues with bugs and playability (netcode)
- Severe weapon imbalancing (heat - math does not lie.)
On the other hand they spend time to implement things like skins and cockpit swag items...
Who the hell will buy this stuff, if they decide not to "waste their time" on a unfinished / broken game?
These major issues are fixed step by step long after Open Beta now. Now when no more resets are there, when balancing etc. changes per patch. They still experiment with stuff, which they should have done in CB (Artemis shitstorm anyone?)
Who does set the priorities here? The classic TT Random Numbers Generator?
The first impression does count, as much as we like to see it otherwise. And its not like there is no competition for MWO, which does attrackt people to play it and may take everyone who deems MWO too unfinished to bother. And those people who are engaged elsewhere, does anyone see a reason to forfit all they have gained and achived - just to give MWO another try when it's improved?
The signs where there, now the evidence starts to pile up too - we'll see what comes of this in the future.
Edited by Lyteros, 17 November 2012 - 04:39 AM.