Jump to content

Would you pilot a Quad Mech / Quad Mechs (merged)



518 replies to this topic

#161 JadeTimberwolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 421 posts
  • LocationCalifornia USA

Posted 16 April 2012 - 03:13 PM

I see why I have never heard of rules allowing for above 100 tons, released only last year. Does it add in the Tripedal mech design of the Ares in that book as well?

View PostMotionless, on 16 April 2012 - 03:11 PM, said:

I explain that fact by pointing out that you're posting a question is not valid, because you've set up the question in a way where there can only be one answer (a wrong answer.)


Long story short -- Herbert A. Beas II, current Line Developer for Battletech, says Ares is canon. JadeTimberwolf says Ares isn't canon.

Therefor: Ares is canon.


I am working with data that now thanks to Artic Fox pointing me to a book I know is now apparently out of date, As to you saying I am setting up a question with 1 possible answer that is a wrong answer you are wrong about that, Artic Fox provided an alternate answer to the question.

Edited by JadeTimberwolf, 16 April 2012 - 03:16 PM.


#162 Arctic Fox

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 427 posts
  • LocationLuyten 68-28

Posted 16 April 2012 - 03:17 PM

View PostJadeTimberwolf, on 16 April 2012 - 03:13 PM, said:

I see why I have never heard of rules allowing for above 100 tons, released only last year. Does it add in the Tripedal mech design of the Ares in that book as well?


No, but as I said, it's nearly certainly going to show up in Interstellar Operations (whenever that is finally released). In fact, Randall N. Bills specifically mentioned that it's going to be there a few days ago.

#163 Motionless

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 450 posts

Posted 16 April 2012 - 03:26 PM

View PostJadeTimberwolf, on 16 April 2012 - 03:13 PM, said:

Artic Fox provided an alternate answer to the question.

Actually he threw the question out the window as I did, because it contains information that he pointed out is incorrect.

Your question was phrased similar to this example
"If Motionless can only lift between 10 and 100 lbs, then how can he lift 135 lbs?"
The question is invalid because Motionless is not restricted to lifting between 10 and 100 lbs.

#164 JadeTimberwolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 421 posts
  • LocationCalifornia USA

Posted 16 April 2012 - 03:36 PM

Prior to the existance of the book Artic Fox pointed me to my question would be perfectly accuracte because by the rules prior that book all mechs were restricted to being weighted between 10 and 100 tons but we are digressing from the topic at hand.

#165 Fachxphyre

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 80 posts

Posted 16 April 2012 - 03:39 PM

good to see people getting all butthurt about whether or not something is canon. feels like home. personally, i abhor quad mechs, and i don't see why their few advantages would outweigh the paltry armament and difficulty in aiming, let alone the difficulty for the programmers.

HOWEVER, that being said, if it would make the difference between someone playing the game or not, or even just make somebody's day to pilot one, i say let them. If they're implemented, i'll take great pleasure in shooting them just like everything else.

#166 Insidious Johnson

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,417 posts
  • Location"This is Johnson, I'm cored"

Posted 16 April 2012 - 03:43 PM

I'd love a tarantula. Looks like it would be a dream to pilot, no matter which way you look, it is forward.

#167 Xyph3r

    Member

  • PipPipPipPipPipPip
  • The Fearless
  • The Fearless
  • 213 posts
  • LocationRight behind you, in his AC/20 Raven

Posted 16 April 2012 - 03:58 PM

View PostRamien, on 15 April 2012 - 09:30 PM, said:

I'm all for adding quads to the game, but I would likely never pilot one until they came installed with turrets. At least with a bipedal mech, one can theoretically torso twist enough to get one arm's weapons pointed at whatever mech was coming up behind.


depends on the Mech.. a Dire Wolf for example can only twist its torso 80 degrees right/left, no chance of getting to hit that Urbie tearing down your rear armor.

ok, back to topic.. quads? Hell yes!

#168 Dread Render

    Member

  • PipPipPipPipPipPipPip
  • Philanthropist
  • 847 posts
  • LocationSouth River NJ

Posted 16 April 2012 - 04:00 PM

Lets let version 22 take that on... just think of the hex grid complications, not to mention torso twist, or lack there of.

#169 Tremor

    Member

  • PipPipPipPipPipPip
  • 384 posts
  • LocationUnknown

Posted 16 April 2012 - 04:05 PM

Where is the 'No, I am the best Mechwarrior there is but I won't pilot garbage.' option?

#170 JadeTimberwolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 421 posts
  • LocationCalifornia USA

Posted 16 April 2012 - 04:09 PM

View PostFachxphyre, on 16 April 2012 - 03:39 PM, said:

good to see people getting all butthurt about whether or not something is canon. feels like home. personally, i abhor quad mechs, and i don't see why their few advantages would outweigh the paltry armament and difficulty in aiming, let alone the difficulty for the programmers.

HOWEVER, that being said, if it would make the difference between someone playing the game or not, or even just make somebody's day to pilot one, i say let them. If they're implemented, i'll take great pleasure in shooting them just like everything else.


Personally I don't think that in anything less then rule level 3 do the advantages of a quad outweigh the disadvantages, Hull-down and Side-step are nice maneuvers to use but they come at the cost of Crit slots and Torso Twist (at least in TT) once you get to level 3 when you can start adding in Turret capabilities (if memory serves that is correct) then does it start to balance out.

#171 Stormeris

    Member

  • PipPipPipPipPipPipPip
  • 988 posts
  • LocationLithuania

Posted 16 April 2012 - 08:22 PM

View PostTremor, on 16 April 2012 - 04:05 PM, said:

Where is the 'No, I am the best Mechwarrior there is but I won't pilot garbage.' option?

if you need this option then youre not the Best Mechwarrior out there ^_^

#172 Yeach

    Member

  • PipPipPipPipPipPipPipPip
  • 1,080 posts

Posted 16 April 2012 - 08:33 PM

View PostXyph3r, on 16 April 2012 - 03:58 PM, said:


depends on the Mech.. a Dire Wolf for example can only twist its torso 80 degrees right/left, no chance of getting to hit that Urbie tearing down your rear armor.

ok, back to topic.. Quads? Hell yes!


Oh really? Where do you get the only 80 degs to right/left?

#173 LordDeathStrike

    Member

  • PipPipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 1,456 posts
  • LocationBanished from nearly every world of the Inner Sphere on suspicions of being an assassin.

Posted 16 April 2012 - 08:48 PM

ok you can have your quads, but i want my 10,000 ton titan (warhammer 40k mech) it isnt any more heinous then your quads. it runs on a combination of fusion power, and the prayers of a billion souls. a single titan can claim a world but thats balanced since its = to 100 x 100 ton mechs, in weight, firepower wise its more like 100,000 assault mechs worth since it has the power of sorcery.

and in the end, its not an ugly quad, its bipedal with massive gun mounts, arm cannons, and turrets galore.

Edited by LordDeathStrike, 16 April 2012 - 08:49 PM.


#174 Name140704

    Member

  • PipPipPipPipPipPipPipPip
  • 1,196 posts
  • LocationBehind You

Posted 16 April 2012 - 08:52 PM

I like the Sirocco as part of a front line lance, but I don't think quads are really feasible in a competitive multiplayer environment. That is unless falling down is a common occurrence.

#175 Name140704

    Member

  • PipPipPipPipPipPipPipPip
  • 1,196 posts
  • LocationBehind You

Posted 16 April 2012 - 08:56 PM

View PostTremor, on 16 April 2012 - 04:05 PM, said:

Where is the 'No, I am the best Mechwarrior there is but I won't pilot garbage.' option?



^_^ I don't believe I can argue with someone who "Likes" their own post. You guys are on your own.

#176 JadeTimberwolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 421 posts
  • LocationCalifornia USA

Posted 16 April 2012 - 08:59 PM

Emperor Class, Warlord Battle, Reaver Battle, or Warhound Scout? I would take an Emperor Class myself.

Why are you so against the Quad design? It is Canon, it is something that a Mechwarrior is needed to pilot (you can't throw in a tank driver and tell him to pilot it, nor could you throw in an aerospace pilot) Sure traditionally the quads are regulated to support roles but in a battle enviroment you need not only front liners but supports as well.

#177 John Kerensky

    Member

  • PipPipPip
  • 57 posts

Posted 16 April 2012 - 08:59 PM

View PostLordDeathStrike, on 16 April 2012 - 08:48 PM, said:

ok you can have your quads, but i want my 10,000 ton titan (warhammer 40k mech) it isnt any more heinous then your quads. it runs on a combination of fusion power, and the prayers of a billion souls. a single titan can claim a world but thats balanced since its = to 100 x 100 ton mechs, in weight, firepower wise its more like 100,000 assault mechs worth since it has the power of sorcery.

and in the end, its not an ugly quad, its bipedal with massive gun mounts, arm cannons, and turrets galore.


That's right, kids, it's time to play "lets count the logical fallacies"! Can you find them all? =D

#178 GDL Irishwarrior

    Member

  • PipPipPipPipPipPip
  • 222 posts
  • LocationMinnesota

Posted 16 April 2012 - 10:28 PM

Really, for me, it depends on which quads would be added - there are a few that interest me (Tarantula, Snow Fox, and especially the Stalking Spider are high on my list), but I really wouldn't pilot most quads simply because I don't like their stats/loadouts. Of course, I'd have to wait quite a while for most of the quads I like; but if they are eventually put in, I would gladly use them

Edited by GDL Irishwarrior, 16 April 2012 - 10:29 PM.


#179 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 16 April 2012 - 11:19 PM

View PostLordDeathStrike, on 16 April 2012 - 08:48 PM, said:

ok you can have your quads, but i want my 10,000 ton titan (warhammer 40k mech) it isnt any more heinous then your quads. it runs on a combination of fusion power, and the prayers of a billion souls. a single titan can claim a world but thats balanced since its = to 100 x 100 ton mechs, in weight, firepower wise its more like 100,000 assault mechs worth since it has the power of sorcery.


Comparing mundane quads versus something as OTT as a Warhammer 40k 'mech is just wrong, heh - I think WarHammer 40k can be awesome but that's not even remotely the same thing at all.

#180 Siilk

    Member

  • PipPipPipPipPipPipPip
  • 504 posts

Posted 17 April 2012 - 12:52 AM

View Poststormeris, on 16 April 2012 - 06:24 AM, said:

Some people like trashcans, but they wouldnt add anything to the game either,

It's hardly a big deal to anyone actually whenever Urbie would be in or out. People ask for it just for ***** and giggles. But that's not the same thing. Urbanmech is still a "normal" mech, it has the same controls, same animation types, same stats etc just like any other mech that is already in the game. Addition of quads would require way, way more work than addition of any other bipedal mech.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users