If I own a mach truck, and I totally crush it, but want to pay to fix it up again, should it cost me the same to repair as it would a small compact car? (Compact as in, not crushed to the size of a can! Bad joke! BAD!) There is just more to fix. The game shows that is all.
If I want to order a car with special ground flarings, and they happened to get ripped off, should it be free to repair this speical item I added onto my own car, because I had to pay more for it and it takes up extra space (as well as makes it more prone to damage such as grounding out)?
If I have a car with a built into the body spoiler to help with speed and aerodynamics, and it gets hit by something and I have to fix it, should it cost me the same to fix as if it wasn't there?
The game follows a fairly basic, and realistic, flair when it comes to repair costs. If anything, what would be more fair is to treat a team, even a pug team, as a merc group. A merc group might have it set up for each mechwarrior would get this much pay, all the same. They might get increase to pay for rank, but probably not for mech size. Or, they might (what I'm about to suggest) pool their profits after a match, repair all mechs from the pool, and then evenly distribute the c-bills around on whatever is left.
In lore (at least from the books), owning a mech was expensive. Most people couldn't even afford one. If they had one, most had it because it's been in the family for generations. The exceptions would be if you were part of a very large merc group, which could soak up some of the costs and got direct contracts with larger (and rich) houses/governments to do jobs. A lone wolf merc (what we all are) normally barely made ends meet, if he even did sometimes.
I know it's a game, but I feel that the realistic approach to things kinda helps it out. And seen as we can own more than one mech with relative ease, as well as have access to the trial mechs... we have it a lot easier than a lot of the other mercs did in the books.
For the record, I'm getting tired of people complaining. They complain about ECM (I understand that). They complain about Lag Sheild (I understand that). They complain about camo color options (get over it). They complain that net code is bad (they are fixing this). They complain that the Stalker is coming out instead of (Instert mech name here), their personal favorite mech. They complain... They complain... They complain... Take it as the game it is. If you have an issue with something, make a remark in a thread. Discuss it. But when a lot of other people are explaining why it's like that to you (like Endo-steel is extreamly hard, rare and is lost tech which makes fixing it expensive and hard), don't bash them.
Atayu, on 14 December 2012 - 02:04 PM, said:
The shocking truth!!!
Expensive upgraded mechs cost allot to repair rearm.
Cheap mechs cost very little to repair and rearm.
Each upgrade you put on a mech makes it cost more to repair.
The more damage you take the more it cost to repair.
If you want to run a high end mech with upgrades do not expect to be swimming in Cbills.
If your mech you want to common drop in is lossing cbills learn to drive it better or make it cheaper.
Fate 6, on 14 December 2012 - 02:36 PM, said:
You literally said nothing but regurgitated what currently happens in the game. We're trying to have an actual discussion here, so please get out unless you have something actually useful to say.
That's what I'm talking about. Sure, he was short and concise with his remarks. He didn't explain it out. But he's right. You saying what you did (and this goes to anyone who does this) is deeply in the wrong. He did have something useful to say. He's saying what us "fans" of Battletech, Table top, Mechwarrior and book readers are telling you. By all acounts, I don't even know if we should have Endo-steel and FF armor. They'd be so rare to find, it'd be almost impossible. Yet, in this game, almost everyone runs with then. Why? They are better than Standard. You want better than Standard? Pay for it. Old Inner Sphere tech wasn't as good as Clan tech. Clan XL Engines only have two crits in the side torso, so they can loose a side and keep going (from what I know from Mechwarrior 2). All their mechs come with Endo-steel (they didn't mess around) and it probably takes even less criticals.
Would you prefer a different alternative? Seen as Endo-steel, FFA, DHS, and the like was reserved for only the highest ranking officers or royalty, would you prefer that they all be removed from the game instead? Then, you wouldn't have to worry about it and have the same tech that any other basic inner sphere merc/mechwarrior had avalibile? If that was done, then we'd have tons of people complaining about that (and I'd understand it too). But you get the point, right? It's an extra. It gives you a huge advantage (if used right) over your opponents who don't have it. It should cost a lot. It's not common, but in the game it's super common. Almost everyone runs with it. Why? It's effective. But you have to pay more for it.
Another look on it if you still aren't getting it. That cost you pay once... you get armor ruined. Have to replace it. Lets just say you got stripped. That cost you payed before hand to switch your armor to FF. Recall it? Now you have to pay it. Again. You have to buy all new plates of FF. Endo steel? Recall that price? You have to rework the frame on half your torso. You have to pay half that price you originally paid to convert it to Endo-steel back into it in replacement parts alone. That XL Engine? Got completely ruined? Have to buy a new one to replace the wrecked one. Same price as before. If anything, they are being rather nice with the cost of repairs. How would you like to pay 4,000,000 to replace that wrecked XL engine you placed in your mech when it got shreaded? Looking at it from another view, that engine as a standard would only cost a mear 1,000,000 c-bills. Parts are easier to come by. And parts are cheaper to get and afford.
Personally, I'd take the lower repairs we have now compaired to what it could be. I'd rather not have to rebuy my whole mech just because I go wrecked in the match. Well, there's 4,000,000 C-bills for a 75,000 reward... (And I've had matches where all I had left by the end was one leg, and my cockpit after people were done with me. I think that would mean, total replacement needed. It's molten slag. Instead of costing me 4,000,000 to replace the mech, it only cost me, what? 70,000? Less? More?)