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Battlemech 18 - Blackjack


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#61 OnLashoc

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Posted 07 November 2012 - 12:41 PM

View PostZacharyJ, on 07 November 2012 - 12:39 PM, said:

Hey cool. At the rate they put out mechs, its nice to have about a years notice the Blackjack will one day be in game.



I agree, we have a whole boat load of mechs we won't see for quite some time.

#62 Odanan

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Posted 07 November 2012 - 12:43 PM

View PostVerminaard, on 07 November 2012 - 11:07 AM, said:

unexpected, but cool nonetheless ;)


Unexpected? Are you kidding? We are calling the BeeJay since the Trebuchet in this thread.

View PostThontor, on 07 November 2012 - 11:12 AM, said:

Heh, as slow as a hunchback with less armor

But yay for arm mounted ballistics

All variants are 64.8 kph stock... So it will be 84.6 kph with the biggest engine, before mech efficiencies

BJ-1: 2 AC/2, 4 ML, Jump Jets
BJ-1DB: 2 LL, 2 ML, Jump Jets
BJ-1DC: 2 AC/2, 4 ML, 2 SL
BJ-2: 2 ERLL, 4 SSRM2, Jump Jets


Hardpoints here.

#63 Raso

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Posted 07 November 2012 - 12:44 PM

Daawwww! It looks like a cute, little, mini Rifleman!

Who's an adorable widdle desdroid! Yes you are! Yes you are!

#64 Duke Hector

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Posted 07 November 2012 - 12:47 PM

View Postverybad, on 07 November 2012 - 11:20 AM, said:


It's NOT an Omnimech. The Draconis Combine built an omnimech verson of this (5 tons heavier IIRC) after the Clan invasion. It was mostly used as an export sales mech to other great houses during the clan invasion peace between the great houses as it was considered to be a junk base. It did better then expected (both in performance and sales)

I expect the BJ-2 will be VERY popular.


exactly the omni version doesn't come out till 3058,

http://www.sarna.net...28BattleMech%29

#65 Thorn Hallis

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Posted 07 November 2012 - 12:49 PM

I like.

#66 Morang

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Posted 07 November 2012 - 12:50 PM

We have now 4,5 "quartets" of L-M-H-A announced with 2.5 already in game and a hope that we will have 3 this year (Cataphract, Stalker). Closed beta launched May 22 with, I believe, 4 mechs (Founders Four)? And 6 more were introduced during 5 months. Looks more like 8 months to half a year for BJ to make it into the game, assuming everything is fine.

#67 Odanan

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Posted 07 November 2012 - 12:53 PM

View PostAlexEss, on 07 November 2012 - 12:34 PM, said:

speaking of Othos... would anyone esle kill for a book (digital or otherwise) with the orthos and other concept art of the mechs in this game... I know i would pay some very nice money for that.


It would be cool if we Founders get one (at least the digital PDF). ;)

#68 Adridos

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Posted 07 November 2012 - 12:54 PM

View PostAlex Iglesias, on 07 November 2012 - 12:29 PM, said:

hmm, the torso lasers was one that just flat out slipped past me, i should have know better than to trust them tro arts.



C'mon Alex. Dragon and Cicada didn't teach you anything? ;)

A nice mech, but I really fear all those supposed "pilots" with twin gauss pop-tarting. :(

#69 Morang

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Posted 07 November 2012 - 12:58 PM

Twin Gauss on a 45 ton 'mech? Oh, my...

I recall some jokes about squeezing a Gauss (or a Long Tom) into a Flea with ballistic hardpoints (FLE-15).

#70 Mar Helmer

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Posted 07 November 2012 - 01:16 PM

Guys. SPELL CHECK. Please, for the love of Turkina. Too many of your press releases are unprofessional and unready for public consumption. I really, really don't want you to look bad. Just push F7 in Word and have people look things over.

#71 Adridos

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Posted 07 November 2012 - 01:20 PM

View PostThontor, on 07 November 2012 - 01:09 PM, said:

Speaking of TRO... The BJ-1 is supposed to have lower arm actuators as well, unless my source is wrong...


Sorry, but it's wrong. Thankfully. ;)


View PostMorang, on 07 November 2012 - 12:58 PM, said:

Twin Gauss on a 45 ton 'mech? Oh, my...


You couldn't believe how much boating people can do just to get assured kill, even if it kills them afterwards.

Edited by Adridos, 07 November 2012 - 01:22 PM.


#72 Der BruzZzler von Wiesndoof

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Posted 07 November 2012 - 01:24 PM

I was hoping for the Vindicator in the 45 ton class, but i can deal with it. Now we have a "little JägerMechlet". ;)
The new look is great. I like it.

#73 Jaxom08

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Posted 07 November 2012 - 01:29 PM

seems cool, looking forward to it......just wish PGI would speed up their output of mechs and maps into the game!

#74 Stormwolf

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Posted 07 November 2012 - 01:30 PM

View PostMorang, on 07 November 2012 - 12:38 PM, said:

I doubt we'll get them all. BTW I'm still missing a Commando COM-1C with a ballistic hardpoint.


Maybe it's a oversight, I can't find this mech anywhere outside of RS3050 unabridged.

#75 Dagger6T6

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Posted 07 November 2012 - 01:32 PM

pretty much missed this post due to all the threads about teampugstomps and LRMS...

oh look a pretty poster of a mech... now let's see some of these bizzos stomping around on 1 of our 4 maps

#76 Sam Slade

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Posted 07 November 2012 - 01:33 PM

Editor available at cheap freelance rates... email me.

#77 Odanan

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Posted 07 November 2012 - 01:36 PM

Blackjack with fixed medium lasers (crude job):

Posted Image

#78 Rajen

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Posted 07 November 2012 - 01:54 PM

Excellent!! One of my favourite Mechs!! :D

#79 Dirus Nigh

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Posted 07 November 2012 - 01:59 PM

Very nice

#80 Aristotelis

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Posted 07 November 2012 - 02:09 PM

Great work it seems!!Thanks for the new killer :D ))





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