MaddMaxx, on 19 April 2012 - 05:55 AM, said:
Way to miss the point good sir. So you would buy the D and then change all the changes back to what? Non XL?, non- Endo?
You can do what you want, but it may just be cheaper to BUY the Variant.
But the problem is that variants can be customized, the XP/leveling system gets borked.
As a review, the training system in MWO will rely upon training in each variant of each mech to open up bonuses for that mech and variant and to get pilot points for modules.
Now, let's say the Awesome has the 8Q, 8R and 8T. You can take an 8T and turn it into an 8R. Which means from a training standpoint you are using the EXACT same mech to 'train up' two different variants.
What is the problem with that you ask? It circumvents the entire idea of leveling variants to achieve extra pilot points and modules. They might as well just have 1 leveling tree per mech and call it a day.
You could make it even more extreme. Take a stock Hunchie, take out the AC20 and put in 2 PPC's. Now you are leveling a Hunchie, but it is NOT a Hunchie, it is an Uziel with a different profile.
I want the variants to mean something, and I want the leveling system to mean something. With the extreme level of customization allowed currently, the leveling system becomes meaningless. If they Devs want this level of customization, Im ok with it (not happy, but ok).
But in that case they should revise the leveling system to account for it and at a minimum remove variants as a factor in leveling.
More and more I am leaning toward Zorak's suggestions in the thread below. If you have not read this thread, it is worth the time.
http://mwomercs.com/...bt-build-rules/
In particular I think each hardpoint should have a MAXIMUM size for weapons (if you had a ML in the arm, it can only be replaced with a ML or SL. If you have a LL it can be replaced with LL, ML, SL, and if you have a PPC it can be replace with anything). This will limit customization some, but it will also make variants very important. And make leveling a variant MEAN something. It may also cause some variants to be shelved, but that is a topic for discussion in another thread.
What does everyone think about this? Do you care about the leveling system? Should it matter that you are cheating it by using custom mech which completely re-purpose a mech and still allows you to level the mech?
Edited by Sprouticus, 19 April 2012 - 06:28 AM.