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Show me the money. How much will you spend?
#1
Posted 19 April 2012 - 11:41 AM
#2
Posted 19 April 2012 - 11:43 AM
#3
Posted 19 April 2012 - 11:51 AM
#4
Posted 19 April 2012 - 11:54 AM
I know people are excited, but why would you determine what you'll spend before you know what is available?
#5
Posted 19 April 2012 - 11:56 AM
I hope they have custom computer voices. I'd drop some cash on that.
#6
Posted 19 April 2012 - 11:59 AM
There's little to nothing known about the store, so it's difficult to speculate at this point.
Cheers.
#7
Posted 19 April 2012 - 12:01 PM
#8
Posted 19 April 2012 - 12:03 PM
#9
Posted 19 April 2012 - 12:05 PM
Edited by CapperDeluxe, 19 April 2012 - 12:05 PM.
#10
Posted 19 April 2012 - 12:06 PM
#11
Posted 19 April 2012 - 12:06 PM
Edited by RJ788, 19 April 2012 - 12:08 PM.
#12
Posted 19 April 2012 - 12:09 PM
So far the only thing I've bought in a microtransaction game is the Demo starter pack for TF2 cuz it was on sale for a dollar and I desperately wanted a sword lol.
#13
Posted 19 April 2012 - 12:12 PM
I assume the business model is such that most players who don't have a whole lot of time to kill will be inconvenienced unless they spend a few bucks a month.
#14
Posted 19 April 2012 - 12:14 PM
If its a well made game with solid game mechanics and has pretty good replay-ability, I could see myself paying $10-$15 on mech customization and upgrades.
#15
Posted 19 April 2012 - 12:19 PM
... dang wow. That means I've spent nearly half that on Combat Arms already... well at least the money will go to this now instead.
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... And now I must question myself on just how much I spend on video games. Then again, I don't really buy other video games so eh. I still spend less on video games than many gamers.
Edited by Vulpesveritas, 19 April 2012 - 12:21 PM.
#16
Posted 19 April 2012 - 12:27 PM
#17
Posted 19 April 2012 - 12:31 PM
Edited by GargoyleKDR, 19 April 2012 - 12:41 PM.
#18
Posted 19 April 2012 - 12:33 PM
RJ788, on 19 April 2012 - 12:27 PM, said:
Like I said, I'm assuming that's part of the business plan because they are going to run, support, and develop the game for (hopefully) a long time after launch. That's real money they have to spend every month, so I expect to end up paying part of it.
#19
Posted 19 April 2012 - 12:36 PM
#20
Posted 19 April 2012 - 12:37 PM
pesco, on 19 April 2012 - 12:33 PM, said:
this has got me all excited. i can't wait to see the evolution of the game and being able to experience it day 1.
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