Kaziganthi, on 16 November 2012 - 12:29 PM, said:
And now your comparing apples to oranges.
At least I compared the same weapon systems, your comparing Large Pulses to IS ER Large Lasers. How about comparing the same weapon types. I also used in my statement going up against CLAN brawlers, nice you omitted that out in your response.
Actually, I was simply comparing the 300m range IS LPL to the Clan version- which has a range of 600m and more damage besides.
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You know. Weight and critical slots, minor things. The fact that a Clan 'Mech can stuff more missiles per hardpoint into a 'Mech without trying and still have extra room and tonnage to cool said launchers is hardly important- that for the weight an IS LRM 10 is instead matched by a Clan LRM 20 in the same spot. You know. Double the firepower? Literally?
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*edit snip*
Clan will always be better than IS, thats a given, seeing as they are a militaristic culture that were supposed to 400 years ahead of the IS. What most are saying here is that LRM's are a support weapon and support weapons shouldn't be able to solo kill any mech on the field. Well that's just wrong.
Well, DUH. I've been happily maiming people with LRMs since Reagan was president.
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Annnnd this we don't disagree on. I'm happy they're restoring some of the damage LRMs deal with the next weapons pass, and I hope they get the missile guidance back to what it was before the Artemis patch overdid it. All I'm saying is that the Clan LRM performance in so many different ways thanks to it's lower tonnage, crit requirements and lack of minimums that the name "LRM" is about the only thing the two share that matters.