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Knowing When Its Time To Fold...



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#101 Oriius

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Posted 13 November 2012 - 01:20 PM

I'll always go down swinging, repair costs be dammed! If asked to power down, i'll usualy go find the nearest atlas and get right in his face! Even if i just scratch his paintwork, thats good enough for me.

#102 Percival Hasek

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Posted 13 November 2012 - 01:24 PM

View PostComassion, on 13 November 2012 - 12:29 PM, said:


You talked about abandoning your team well before you were the last survivor.

This, for instance, could be 8v5 (which, thanks to disconnects, we've sometimes STARTED a game with... and still won.


And you talk specifically about abandoning your fellow teammates:


I've clearly stated, over and over, that surrender should only apply when you really have no reasonable chance of victory. You dont maximize your profit by constantly quitting. So you can take the one statement, and ignore the dozen other clear times where I've said its most appropriate when you are seriously outgunned, overpowered, and you know victory is no longer within reach. There is nothing wrong with yielding to a team that's beaten you.

#103 Tarman

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Posted 13 November 2012 - 01:29 PM

View PostLanessar, on 13 November 2012 - 07:16 AM, said:

I distinctly remember a match where it was down to myself against a hunchback at 35%, a catapult at 43% and an Awesome at 75%, piloting a jenner.

I finished the HBK pretty quickly, but he had stripped a lot of armor. Fighting against the Cata, I lost my right leg to his four med lasers, but managed to finish him off with an SSRM cockpit shot. My max speed was 20kph, no streak missiles left, merely 2 small lasers.

The AWS was left, and with cover and skillful use of JJ, I managed to evade the large lasers arcing out, tearing hungrily at my internals. The others on my team called "good game!" as I saw the twin LL on his arm arc out toward me.

Tapping the jumpjets, I managed to take the brunt of the blow on my left leg, and as I came down, expected the lasers to finish me, so sent out my small lasers hoping to get through the remaining armor on his CT. As the finish screen flashed, I expected the inevitable "defeat" message.

Instead, it said "victory".

The moral of the story is:

Pain heals, chicks dig scars, and glory lasts forever.



I saw a match similar to this before on River City. The entire match was a slagfest, sooooo much damage thrown around; two dudes even killed each other while charging and their mechs fell dead head-to-head. The only guys left were the Reds' Awesome with a single SL, and our ONE-LEGGED JENNER with 2 SL. The Jenner managed to out-scrap the Awesome and won the match.

Powerdown if you want to (there are times when it is valid), but if you can throw in and do something at all, then do it. The death is fake but the glory is real and the story will be kick-burro.

#104 Solis Obscuri

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Posted 13 November 2012 - 01:32 PM

I've won matches by myself, 1v3, with one medium laser and one small laser left in a crippled 'mech.

Never say die!

#105 shabowie

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Posted 13 November 2012 - 01:33 PM

If you follow this advice you will never win an epic 4v1 fight defending your base.

#106 Percival Hasek

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Posted 13 November 2012 - 01:33 PM

View PostTarman, on 13 November 2012 - 01:29 PM, said:



Powerdown if you want to (there are times when it is valid), but if you can throw in and do something at all, then do it.


I agree with that. if you can make a difference, mae a difference. But, if you can onyl scratch paint, and get yourself a hefty repair bill in exchange, and C-Bills are a concern, then think about it. If you are sitting on a mountain of money, then do what pleases you ;)

#107 Tickdoff Tank

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Posted 13 November 2012 - 01:37 PM

View PostPercival Hasek, on 13 November 2012 - 01:33 PM, said:


I agree with that. if you can make a difference, mae a difference. But, if you can onyl scratch paint, and get yourself a hefty repair bill in exchange, and C-Bills are a concern, then think about it. If you are sitting on a mountain of money, then do what pleases you ;)

If all I can do is scratch their paint, then I will attempt to scratch their paint as much as I can. I owe it to my team, even if they all suicded. I expect my team to fight to their last, I will lead by example.

Edited by Tickdoff Tank, 13 November 2012 - 01:37 PM.


#108 Percival Hasek

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Posted 13 November 2012 - 01:37 PM

View Postshabowie, on 13 November 2012 - 01:33 PM, said:

If you follow this advice you will never win an epic 4v1 fight defending your base.


This advice doesnt apply if the 4 on 1 is 4 very damaged mechs versus one thats still fairly strong, then I say go for it. But 4 Mechs versus a gimped commando with just a flamer or AMS) is not an epic fight.

#109 Stormur Herra

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Posted 13 November 2012 - 01:38 PM

View PostTaryys, on 13 November 2012 - 12:47 PM, said:

There is already a thread on this:

http://mwomercs.com/...s-time-to-fold/


This is a link to the thread it's in ;)

#110 Percival Hasek

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Posted 13 November 2012 - 01:41 PM

View PostTickdoff Tank, on 13 November 2012 - 01:37 PM, said:

If all I can do is scrath their paint, then I will attempt to scratch their paint as much as I can. I owe it to my team, even if they all suicded. I expect my team to fight to their last, I will lead by example.


You dont owe anything to your team if they are all dead. I'm cool with my teammates yielding if the battle is lost. I don't expect anyone to get blown up in a futile 6, 7, or 8 on 1 massacre on my behalf, especially if its part of my regular group. I cheerfulyl encourage them to run and live to fight another day. The quicker they buy upgrades, the stronger the team gets.

#111 Shepherd

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Posted 13 November 2012 - 01:45 PM

I've offered to let the remnants of a shattered team live if they abandon their base and power down. Sometimes the opponents comply, sometimes they don't. It's really no big deal to me either way. I figure I'll extend the courtesy, at any rate.

I don't ask for quarter if I'm on the receiving end of a crushing defeat. I'll abandon my base, sure, and I'd accept quarter if it was granted under those circumstances, but I don't think it's "the right thing to do" either way.

Now.. telling people to power down and you'll let them live, and then attacking them, that's low down and dirty, and I'd team kill to punish that behavior if I saw it.

#112 Percival Hasek

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Posted 13 November 2012 - 01:57 PM

View PostShepherd, on 13 November 2012 - 01:45 PM, said:


Now.. telling people to power down and you'll let them live, and then attacking them, that's low down and dirty, and I'd team kill to punish that behavior if I saw it.

That is pretty pathetic. It's a risk you have to face though if you choose to surrender. Frankly, if fighting a PUG, hiding may be a better option; a regular group seems far more likely to honor a surrender.

#113 Cato Phoenix

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Posted 13 November 2012 - 02:00 PM

Jade Falcon has offered to let last men standing power down, some have, some haven't. *shrug* Most of them get killed within short order if they don't, one or two have scored an additional kill.

Personally, I think if I was playing a mercenary, I'd be all for the personal survival.

But do what you think is fun- if you like surviving, accept the grace, if you want to try for the epic comeback go for it. Whatever you think is best for you.

#114 flackee

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Posted 13 November 2012 - 02:01 PM

View PostStormur Herra, on 13 November 2012 - 01:38 PM, said:

\
This is a link to the thread it's in ;)


That post, and the one before it, were originally in a thread titled "tattletale" and it was merged with this thread. Then the guy reposted his "tattletale" thread, making the merge pointless and confusing.

Edited by flackee, 13 November 2012 - 02:07 PM.


#115 Taizan

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Posted 13 November 2012 - 02:02 PM

For me giving up is utterly lame and disgracing. Maybe in community warfare it will establish itself, yet as long as I have a weapon to fire and feet to walk on I'll be the last man standing, no matter what.

#116 00dlez

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Posted 13 November 2012 - 02:02 PM

View PostStormur Herra, on 13 November 2012 - 01:38 PM, said:


This is a link to the thread it's in ;)

Is that like dividing by 0?

#117 Termius

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Posted 13 November 2012 - 02:42 PM

Being a Centurion Pilot, for the most part when my weapons are silenced my mech is in ruins. Ill try and fight to the bitter end, given that other then my Gauss Cannon, my weapons tend to be destroyed along with the engine. I find surrendering for the most part an unattainable luxury, given that I like to be in the middle of the action.

Then again, if they somehow take out my missile pods without killing me, ill find a nice place to shutdown and enjoy the show, preferably in the enemy base.

#118 Parnage Winters

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Posted 13 November 2012 - 02:58 PM

View PostPercival Hasek, on 13 November 2012 - 06:57 AM, said:

It's like Kenny Rogers sings

"You got to know when to hold 'em, know when to fold 'em,
Know when to walk away and know when to run."

Your team is outnumbered. Your weapons are gone. Ammo is expended. 4+ enemies versus one or two defenders..and your best weapon is an AC/2.

Why are you still fighting? Embrace reality. Your assault mech with two medium lasers left, or your weaponless Commando, isn't going to save the day. For most matches, the moment the enemy outnumbers you by 3 or more 'Mechs, the match is almost certainly not going in your favor. So, embrace defeat. Be a smart mercenary, and start thinking about your wallet, not your pride.

Run! Hide. Announce to all that your base is open for the taking, that you won't defend it, and no one need any more repair costs. if your fellow survivors don't agree, too bad for them. Leave them to their fate, and take care of yourself. if they are with you, group up in a good position as far from your base as possible, tell your enemy they can have an unresisted capture, or risk damage by coming after you.

End the game, save your repair costs, free up the already dead players 'Mechs so they can get them into another game quicker instead of them waiting futily.

No need to drag out a boring circle chase or hide and go seek hunt. Capping gives a better reward, so let the enemy enjoy that. Your dead teamamtes aren't going to be hurt by it. Getting one more mech kill, if you are lucky, isn't worth the risk. and your near certain destruction.

And by the way, if you are on the lucky winning team in a 6-0 curbstomping. why are you running around looking for the last two opponents? Go capture the base already, and end the game. If a defender is crazy enough to defend his base, he'll pay the price. Otherwise, go cap, end the match, and enjoy the benefits.

Profit is the goal, and no one profits from pointless defenses.


INNER SPHERE COWARD!

Surrender is for defeatists and cowards. It is better to give everything and be felled then to survive as a deserter.

#119 Perfecto Oviedo

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Posted 13 November 2012 - 03:00 PM

Never been in the situation where the opposing team is offering my leniancy for shutting down if I'm the last guy, but generally (if I have the c-bills, which right now i don't), I like to make the other team work for each inch they gain, even if it doesn't affect them too much.

Strapped for cash though, I may just take them up on the offer to power down. It really depends.

#120 Percival Hasek

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Posted 13 November 2012 - 03:06 PM

Very appropriate today.

http://nogutsnogalax...g-rules-part-2/





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