#3321
Posted 18 November 2012 - 08:42 AM
#3322
Posted 18 November 2012 - 08:44 AM
Joe Lilac, on 18 November 2012 - 08:42 AM, said:
You're such a whiner, joe.
- Vrbas
#3323
Posted 18 November 2012 - 08:46 AM
Plain and simple, if you don't like it don't use it. That simple.
I don't see a real use for it but I'm not a developer.
#3324
Posted 18 November 2012 - 08:49 AM
or...maybe i'm just the only person with nothing better to do than read the forums on a sunday morning
#3325
Posted 18 November 2012 - 09:06 AM
Samantha, on 18 November 2012 - 08:37 AM, said:
I play videogames to escape this ****. Trusting the indies to do anything was obviously a big mistake, and I'll take extra special care I never do it again.
Back to not paying for my videogames.
#3326
Posted 18 November 2012 - 09:10 AM
#3327
Posted 18 November 2012 - 09:10 AM
AlexWildeagle, on 18 November 2012 - 08:46 AM, said:
People are frustrated because 3rd person in the previous mech games has been very detrimental to the game. It allows you to see enemies around corners, over hills and such, while never having to expose yourself. Being able to see things that anyone in first person couldn't see. It breaks immersion a lot, and it gives unfair tactical advantages to those using 3rd person. That's why we are so worried, Mechwarrior 4's online was destroyed by the third person camera, and we are somewhat terrified that Mechwarrior Online will repeat the same mistake.
#3328
Posted 18 November 2012 - 09:12 AM
Battlefinger, on 18 November 2012 - 09:10 AM, said:
Hate to be a facetious ******* but there's a lot more than 3rd person view gonna destroy MW:O, if the developers don't wake up.
#3329
Posted 18 November 2012 - 09:15 AM
being serious keep that 3rd person garbage out of the game please.
#3330
Posted 18 November 2012 - 09:24 AM
Personally, I'd rather they spend the money and Dev cycles on making us a simple rear-view mirror.
#3331
Posted 18 November 2012 - 09:57 AM
SilentSooYun, on 18 November 2012 - 09:24 AM, said:
you wouldn't play the game in 3rd person; first person still gives you a better idea of what you can and can't shoot
you simply switch to 3rd person for a second to peek around corners and over ridges to see what may be hiding on the other side, without actually having to expose yourself to enemy fire. you switch to it to find out where the enemies are, which way they're facing, what mechs are in what position, then you switch back
#3332
Posted 18 November 2012 - 10:57 AM
A Big NO.
Absolutly NO.
Edited by Curator, 18 November 2012 - 10:59 AM.
#3333
Posted 18 November 2012 - 11:01 AM
p00k, on 18 November 2012 - 09:57 AM, said:
And thats EXACTLY why most of the playerbase does not want 3rd person
#3336
Posted 18 November 2012 - 12:42 PM
No.
Not at all.
Not ever.
#3337
Posted 18 November 2012 - 12:54 PM
Gorith, on 18 November 2012 - 11:07 AM, said:
Its cool I'm sure we can milk some bumps out of this derailment, so that more people can see the poll and keep feeding the massive no majority.
#3338
Posted 18 November 2012 - 01:08 PM
DrBunji, on 18 November 2012 - 12:54 PM, said:
Biggest turnout in a poll I've seen to date and the most numbers on a single vote among those polls I've seen. The question is, however, whether or not PGI will continue to blindly and ineffectively cater to the bottom rung of the playerbase (the one that's barely there and lodged underneath the mud) while ignoring what's good for the game.
#3339
Posted 18 November 2012 - 01:15 PM
However, I don't think it PGI are necessarily blind to the large playerbase who prefer the "sim-like" first person only mechanic. I'm sure it'd be possible to please both sides, tho. For instance, how about eventually implementing different matchmaking playlists? Having a sort of "beginner" playlist with 3rd person enabled, and then regular or "hardcore" playlists which are strictly 1st person. I think that'd be a fair compromise.
#3340
Posted 18 November 2012 - 01:20 PM
Also, according to TamperD, there are 43 people viewing this thread, not 1, which is what the thread claims until you rip apart the script for the 'user count' frame. If you're going to hide things, get it right. This isn't 1984 (Orwell Reference for the less-than-well-read), and we know that we aren't alone in this.
Edited by Discordantone, 18 November 2012 - 01:30 PM.
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