Regarding 3rd Person View
#1541
Posted 20 January 2013 - 03:40 PM
#1542
Posted 20 January 2013 - 04:37 PM
Rejarial Galatan, on 19 January 2013 - 06:59 PM, said:
yes, but do not think of it as a split, view it as keeping us separate.
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see above
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specious arguments and "catastrophically"? Please. they will not combine so each can play the way they want. Polls indicate more prefer FFP anyway.
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they did not enter into a covenant with us so there is nothing legally binding between us and them about what they put into or keep out of the game
I understand your rather fervent point of view, but there will be FFP and there MIGHT be a 3PV option that will not cross paths with the FFP - that is what PGI has indicated in prior interviews since they first said FFP only.
JollyAmerican, on 20 January 2013 - 03:40 PM, said:
because 3rd person view sucks for a game such as MW, that's why it's a problem. It has its place in Mario Cart, but not in a MW game.
#1543
Posted 20 January 2013 - 07:45 PM
Gremlich Johns, on 20 January 2013 - 04:37 PM, said:
split = separate = what they CLAIM to NOT want to do.
Gremlich Johns, on 20 January 2013 - 04:37 PM, said:
specious arguments and "catastrophically"? Please. they will not combine so each can play the way they want. Polls indicate more prefer FFP anyway.
there are players, founders for the most part <of the group who, WILL leave the instant they cross the streams <if PGI is foolish enough to ignore the backlash they are getting and the amount of decrying this that is already going on> and allow a 3PP to play a 1PP player. They MUST split the players and make it so that each view is exclusive to it's own kind. It will harm them, they have already lost a lot of faith from even the most hardened of us for a lot of what is going on. This is the straw that may KILL the camel let alone break its back.
Gremlich Johns, on 20 January 2013 - 04:37 PM, said:
they did not enter into a covenant with us so there is nothing legally binding between us and them about what they put into or keep out of the game
the moment they place the statement of features and style of play, it is legally an advertisement and as such, must be adhered to lest legal backlashes ensue. Also, they have gone on record with the LEAD DESIGN PROGRAMMER Paul Inouye specifically stating this game is designed to be 100% FIRST PERSON ONLY.
http://mwomercs.com/...__fromsearch__1
this is not some veiled statement, this is a PGI Employee assumed to be in good standing with the company, posting in such a capacity declaring implicitly the intent to keep it 100% first person. This is in fact legally binding.
Gremlich Johns, on 20 January 2013 - 04:37 PM, said:
because 3rd person view sucks for a game such as MW, that's why it's a problem. It has its place in Mario Cart, but not in a MW game.
In order to keep each view type separate, it requires separating players into each view, rendering them incompatible with the opposing view, which, circles right back into their declared desire to NOT split the player base in the first place. This game is broken in so many ways right now, that they would cripple the game if they did such a foolish thing like this. We are not talking 1 or even 100 lines of code, but potentially millions if not MORE lines of code, which would essentially rewrite this into a SECOND game with 100% THIRD person views. IF this game was on its 3rd or 4th YEAR and functionally stable, I could see adding in an arcade server with 3rd person, but, coming off a lightning fast alpha phase <friends and family 'beta'> then an equally fast CLOSED BETA into FULL if BROKEN launch, yes, this title IS launched, period, they would basically dump lethal doses of anesthetic into the patient and kill it off to even TRY to add in third person views right now.
#1544
Posted 21 January 2013 - 05:13 AM
A simulation simulates something that is really existing.
This is not the case for mechs.
So, please use more relevant arguments ;-)
#1545
Posted 21 January 2013 - 04:15 PM
#1546
Posted 21 January 2013 - 05:02 PM
Muckie Bernd, on 21 January 2013 - 05:13 AM, said:
A simulation simulates something that is really existing.
This is not the case for mechs.
So, please use more relevant arguments ;-)
i mean in 3050 im sure we will have way better then this,and mechs exist btw in japan,forgot whats its called but its real. it aslo could mean a little hovering puck with a camera in it to see 3rd person on said mech...not too far fetched for 3050
Edited by Reiko 1337, 21 January 2013 - 05:05 PM.
#1547
Posted 21 January 2013 - 08:47 PM
Muckie Bernd, on 21 January 2013 - 05:13 AM, said:
A simulation simulates something that is really existing.
This is not the case for mechs.
So, please use more relevant arguments ;-)
Of course Mechs do exist in real life...what about the Land Walker....
Oh and the KURATA
There is also other kind of "mech" :
So there you go, Mech warrior is a simulation game.
Edited by Neogodhobo, 21 January 2013 - 08:53 PM.
#1548
Posted 22 January 2013 - 01:00 AM
#1549
Posted 22 January 2013 - 05:51 PM
#1550
Posted 22 January 2013 - 06:00 PM
Blastbox, on 22 January 2013 - 05:51 PM, said:
Orginal MW games were on the C64 not the xbox. You just made me feel old.
#1552
Posted 22 January 2013 - 06:19 PM
Sealawyer, on 22 January 2013 - 06:00 PM, said:
Orginal MW games were on the C64 not the xbox. You just made me feel old.
Well, i was only a kid when i got that game.... I didn't even know C64s existed back then.
Interesting.
Also, I hate kids that moan when something doesn't load for more than 10 seconds. i think there is a name for them... impatient immature children, shall I say?
Edited by Blastbox, 22 January 2013 - 06:22 PM.
#1553
Posted 22 January 2013 - 09:26 PM
smokefield, on 22 January 2013 - 01:00 AM, said:
bad idea. period. there is no way to limit the prevalence of such a mod and it would basically force any NON modded player to get said mod to remain competitive. No, simpler to NOT have it. Period.
Blastbox, on 22 January 2013 - 05:51 PM, said:
the ORIGINAL MechWarrior was on PC LONG before XBOX came around. Sorry, but, you are a MECH PILOT, and NOT a remote drone operator, as such, it is proper and fitting to be IN the mech, not behind it.
#1554
Posted 22 January 2013 - 09:29 PM
Blastbox, on 22 January 2013 - 05:51 PM, said:
Rejarial Galatan, on 22 January 2013 - 09:26 PM, said:
Makes me feel old when someone says "original mechwarrior on xbox", it also makes me laugh.
#1555
Posted 22 January 2013 - 09:30 PM
#1556
Posted 22 January 2013 - 09:41 PM
Rejarial Galatan, on 22 January 2013 - 09:30 PM, said:
I can hardly remember 2, I played 3 and Pirate's Moon. I remember thinking the 3rd person sucked in that lol.
*totally unrelated, well slightly related note* - they remastered Baldur's Gate and now I feel old looking at my 6 disks in a folder......that wont even run so now I'm buying the remastered version. lol
#1557
Posted 22 January 2013 - 09:45 PM
#1558
Posted 23 January 2013 - 11:12 AM
Iron Harlequin, on 22 January 2013 - 09:41 PM, said:
*totally unrelated, well slightly related note* - they remastered Baldur's Gate and now I feel old looking at my 6 disks in a folder......that wont even run so now I'm buying the remastered version. lol
retail original bg work on all windows
with mod, its better then that EE
Edited by IG 88, 23 January 2013 - 11:13 AM.
#1560
Posted 23 January 2013 - 11:45 AM
Rejarial Galatan, on 23 January 2013 - 12:26 AM, said:the ORIGINAL MechWarrior was on PC LONG before XBOX came around. Sorry, but, you are a MECH PILOT, and NOT a remote drone operator, as such, it is proper and fitting to be IN the mech, not behind it.
Most simple but effective argument I have heard in these 79 pages of chicken little's. No the sky is not falling first person will stay. Rejarial Galatan, you have my most common sense statement for the month award.
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