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Regarding 3rd Person View


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#1601 Alois Hammer

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Posted 29 January 2013 - 06:22 AM

View PostCyBerkut, on 27 January 2013 - 11:15 AM, said:

Have you got a source for statistics on that?


Of course he does. Same source the Devs used to produce their "huge number of requests for third person" that nobody else has seen but them. It's called the Extraction from the Colon Method™. <_<


View PostMordynak, on 27 January 2013 - 10:16 PM, said:

80 ******** pages? Really, what the hell?

Can we not just leave this to a poll?


We did...it got deleted. :)

It was a record-setting landslide against third person.

Edited by Alois Hammer, 29 January 2013 - 06:24 AM.


#1602 MWHawke

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Posted 29 January 2013 - 07:50 AM

View PostStORmTrAin, on 27 January 2013 - 10:05 AM, said:


I'm pretty sure you took my quote out of context, you should go back a re-read the post. You might want to include the post that I quoted pertaining to my response. I'm telling you that without a shadow of a doubt 1st person was unpopular in MW4 and those players seldom performed better than "average". First person players were a minority. I'm betting that you never played MW4, or piloted a mech in 3rd person mode in your life. And I'll say that about the majority of the folks whining now about switching to 3rd person. The majority of ones complaining now about 3rd person have never tried it. You don't hear any of the 3rd person players crying or whining because 1st person sucks. That's because the majority of those ones are the better pilots and truly love MW and will play the game regardless.


Wow, we have a Master Player who speaks for all the E-freaking-lite players in the house. Stop speaking on behalf of other players and let them have their own say. I have played ALL the Mechwarrior games and I will tell you one thing. I was on one of the top teams in MW4 in the league and we all played 1st person. How is it that you know that we REALLLY wanted 3rd person?

#1603 MWHawke

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Posted 29 January 2013 - 07:54 AM

View PostStORmTrAin, on 28 January 2013 - 05:17 PM, said:

What should sadden you is the fact that 2013 technology is ahead of this game, lmao! I know you'd like to appear as though you know what you're talking about being a lore fanboy and all that, but the fact of the mattter is today's technology IS advancing into remote control concepts, you see, because it limits the damage the humans receive. Oh yeah, and we have radar. If you want immersion go buy one of those stupid vibrating joysticks and stick your monitor in a carboard box and cut out little windows and draw nice little pictures on it with a cute little cyclops smiley face. So why don't we all get with the times and except the fact that remote control is a reality an experience true game immersion?? Now go back to your card board box and let the grownups play their game.


This post REALLY proves you have ABSOLUTELY no idea about the storyline in the BT Universe.

#1604 Kes Moreau

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Posted 29 January 2013 - 08:10 AM

TERRIBLE IDEA. A good idea would be to add a voip system into the game. Like Battlefield. That would increase pug effectiveness/casual play. Third person mode, two thumbs down. Please no.

#1605 Therion I

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Posted 29 January 2013 - 08:43 AM

Instead of 3rd person can I have a text based version:

"An Atlas creasts the hillock slightly off to your right hand side. It fires it's gauss cannon which narroly misses you. The sound of the near miss is almost deafening."
> Shoot Atlas in Face
# Cannot understand the command 'Face'. Use '?' for more help.
>

#1606 Gedeon Kane

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Posted 29 January 2013 - 09:39 AM

instead 3rd person (terrible) how about rearview camera and trackir support...k?

#1607 PANZERBUNNY

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Posted 29 January 2013 - 10:30 AM

I"m sure there are swarms of pre teens who would love to experience a Mario Kart style game with mechs.

Please, just don't.

View PostStORmTrAin, on 28 January 2013 - 05:17 PM, said:

What should sadden you is the fact that 2013 technology is ahead of this game, lmao! I know you'd like to appear as though you know what you're talking about being a lore fanboy and all that, but the fact of the mattter is today's technology IS advancing into remote control concepts, you see, because it limits the damage the humans receive. Oh yeah, and we have radar. If you want immersion go buy one of those stupid vibrating joysticks and stick your monitor in a carboard box and cut out little windows and draw nice little pictures on it with a cute little cyclops smiley face. So why don't we all get with the times and except the fact that remote control is a reality an experience true game immersion?? Now go back to your card board box and let the grownups play their game.


welcome to a fictional setting that was established in the 80's?

Wait a minute...Star Wars was supposed to happen in the past, but it had more advanced technology than NOW......0_0...WHAT DOES IT ALL MEAN!

Edited by PANZERBUNNY, 29 January 2013 - 10:30 AM.


#1608 Runenstahl

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Posted 29 January 2013 - 12:31 PM

Hmm... I'm not sure if I would like it or not. 3rd person DOES work well in "World of Tanks". So why not try it ? After all, isn't the Beta for trying out stuff ?

#1609 StORmTrAin

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Posted 29 January 2013 - 04:32 PM

View PostCSJ Ranger, on 29 January 2013 - 03:25 AM, said:

what do you smoke it? ...
you've got so many fans that you applaud you already have to your own posts ... Arcade troll;

And for the Statistic ,take the Statistic from this Forum to 3PV ... :P little nacistic Trollkid


This would almost hurt if your English was a little better.

#1610 StORmTrAin

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Posted 29 January 2013 - 04:41 PM

View PostMWHawke, on 29 January 2013 - 07:50 AM, said:


Wow, we have a Master Player who speaks for all the E-freaking-lite players in the house. Stop speaking on behalf of other players and let them have their own say. I have played ALL the Mechwarrior games and I will tell you one thing. I was on one of the top teams in MW4 in the league and we all played 1st person. How is it that you know that we REALLLY wanted 3rd person?


I played for the Roving Guns on the MekTek ladder, what team were you on? I don't remember a MWHawke,..should I? Were you uber or was you just on a good team?

View PostTherion I, on 29 January 2013 - 08:43 AM, said:

Instead of 3rd person can I have a text based version:

"An Atlas creasts the hillock slightly off to your right hand side. It fires it's gauss cannon which narroly misses you. The sound of the near miss is almost deafening."
> Shoot Atlas in Face
# Cannot understand the command 'Face'. Use '?' for more help.
>


LOL

View PostRunenstahl, on 29 January 2013 - 12:31 PM, said:

Hmm... I'm not sure if I would like it or not. 3rd person DOES work well in "World of Tanks". So why not try it ? After all, isn't the Beta for trying out stuff ?


You're a good man!

#1611 MW Waldorf Statler

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Posted 30 January 2013 - 03:24 AM

Hello Runenstahl :blink:
I've been playing over 25 years of console and PC games, simulations played as F15 and F22 at the Mega Drive and moved to the PC, just because I always hated 3PV at PS1 (Ace Combaqt: () ... then I played MW3 only in FPS and then MW in the German EBTL and MBO for many years with the CCC and later CSJ, there was on the servers soon 3PV disabled because users brought the advantages already mentioned players over the FPS, and they were forced also this they playing hateful view, only in the Spectatormod 3PV I used for Videos.Ich must therefore try anything, which I know I do not like it;-)
that's why I would never play WoT, Battlefield Heros have ignored.

with best wishes

Ich spiele seit über 25 Jahre Konsolen und PC games, spielte Simulationen wie F15 und F22 am Mega Drive und wechselte zum PC ,gerade weil ich die 3PV bei der PS1 immer hasste (Ace Combaqt :D )...dann spielte ich MW3 einzig in FPS und dann MW in der deutschen EBTL und MBO viele Jahre mit dem CCC und später CSJ, dort war auf den Servern bald die 3PV deaktiviert ,weil sie den Nutzern die bereits genannten Vorteile brachte gegenüber den FPS spielern ,und diese dazu gezwungen wurden, ebenfalls diese ihnen verhasste Ansicht zu spielen ,einzig den Spectatormod in 3PV nutzte ich für Videos.Ich muss also nichts ausprobieren, von dem ich weiß, dass ich es nicht mag ;-)
deshalb würde ich nie WoT spielen ,habe Battlefield Heros ignoriert .



translated from german

#1612 Naja

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Posted 30 January 2013 - 04:13 AM

Unless the third person camera is situated so close to the back of the mech, that all you get is a nice, detailed view of your rear armor plate, I definately don't want to see it introduced. As many people have pointed out, it does give a definite advantage to people who opt to use it over those who don't.

Don't get me wrong, I'd love the ability to use it for some fancy screen caps, and maybe there's an option for it to be implimented in that capacity somewhere, but in terms of player vs player combat, allowing it is a definite game (I won't say breaker, but it will alter gameplay), and will inevitably lead to a MW4 arcade combat style. Even attempting to restrict it's effectiveness by removing hud or locking arms/torso while in that camera mode, will still only result in the need to flick back and forth camera modes (and who wants that hassle).

In short, 3rd person combat should be reserved for 3rd person, non simulator games, of which MWO isn't, and should hopefully never be.

#1613 Harmin

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Posted 30 January 2013 - 05:11 AM

While alive, it should be locked into 1st person view. When dead and spectating, 3rd person view should be available.

Actually, that's just like Counter-Strike, isn't it? And there it works great.

That's my view anyway.

#1614 Naja

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Posted 30 January 2013 - 05:24 AM

View PostHarmin, on 30 January 2013 - 05:11 AM, said:

While alive, it should be locked into 1st person view. When dead and spectating, 3rd person view should be available.

Actually, that's just like Counter-Strike, isn't it? And there it works great.

That's my view anyway.


Though in CS the dead can't communicate with the living, so there was less of a ghosting issue. On the other hand MWO isn't as fast paced as CS so that likely wouldn't be much of an issue anyway.

#1615 Skalpel

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Posted 30 January 2013 - 05:39 AM

3rd person view would ruin it... I'm sure most of the pros and cons have been debated. The thing is: I pilot a spider. I often creep up behind big mechs and while they are so focused on shooting they dont see me melting their rear armor off. I've made many kills that way. So if that person has 3rd person view he would see me fireing at him and that's an imidiate disadvantage to me. A pilot with good spatial awareness doesnt need it and doesnt want it. It comes with the imersion feeling...

#1616 MWHawke

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Posted 30 January 2013 - 05:52 AM

View PostStORmTrAin, on 29 January 2013 - 04:41 PM, said:


I played for the Roving Guns on the MekTek ladder, what team were you on? I don't remember a MWHawke,..should I? Were you uber or was you just on a good team?





I don't even recognize your name so who are you to CLAIM you are uber? LMAO!!!

#1617 Sean von Steinike

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Posted 30 January 2013 - 06:32 AM

View PostNaja, on 30 January 2013 - 05:24 AM, said:


Though in CS the dead can't communicate with the living, so there was less of a ghosting issue. On the other hand MWO isn't as fast paced as CS so that likely wouldn't be much of an issue anyway.

With Teamspeak/Mumble/Steamchat/etc, the dead can communicate with the living, once again showing how friggen stupid and lame 3rd person in a match is.

#1618 Sajuk Kar

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Posted 30 January 2013 - 06:41 AM

To all the people who want 3rd person:

I genuinely want to know why you want it added to the game. Is it because you have trouble controlling the mech in first person? I don't see how that's a valid reason, because the controls in first person are not hard and can be learned in a few minutes at the maximum. I figured them out in a few seconds in my first match, but I had been playing World of Tanks a little before that and the controls for this are very similar to that, except that's in the third person. But I actually wanted a first person view in that game for the experience of being in a tank during a battle, and was dissapointed when there wasen't one. I think the mouse and keyboard controls for this game as they are now are some of the best I've every seen for a first person vehicle game, alot better then the keyboard controls for the previous Mechwarrior games were. I don't see how controlling the mech in 3rd person would be better, in many ways I think it would be worse.

Is it because you want to see the paint job that you paid alot of ingame or real money currency for?

Or is it because you want a field of view enhancement over 1st person as it is now? Like being able to see mechs around corners that you can't see now in 1st person?

Like I said before, I like the 1st person only now because of the immersion and logical consistancy in game. And I think it's really logically fallacious when people say "if you want immersion then make people requried to use joysticks for controlling their mech, not mouse and keyboard." and

View PostStORmTrAin, on 27 January 2013 - 07:57 PM, said:


Another purist who is to immersed in unreality. I'm not sure if you know this but you actually are piloting remotely. How's that for immersion?


To the first one, my response is, how players control their mechs or whatnot is something that's happening outside of the game not inside. The devs can never control what people do outside of the game just inside it. And to Stormtrain, I have to say you are wrong, you are controlling a pilot that is sitting at the manual controls of a mech when you play this game. You are not playing as a remote mech operator sitting at a terminal and controlling a mech from some distance away, like having 3rd person view would imply.

If we bring 3rd person view into this game and have it not explained by some in game mechanism, and just have it as a floating eyeball in the sky. We open the door for things like regenerating health, respawing during the match, and a bunch of other things that make no sense in the game itself, but are just put there to make it easier or whatever. Not having any of those things and having only things that make sense logically in the game world is how I would define "immersion".

So people who would want 3rd person, please reply to this post, because I would really like to know your reasons for wanting it.

Edited by Sajuk Kar, 30 January 2013 - 06:44 AM.


#1619 Sajuk Kar

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Posted 30 January 2013 - 07:02 AM

I would just like to add one more thing, along the lines of what I was saying before, about devs never being able to control what happens outside of their game just inside it. Personally, I don't think it makes any sense to have you still be able to communicate with your team either by text or in the future, integrated voice chat, after you're killed. Because according to various interpretations you are eaither ejected or actually dead. But it you mute dead people in the text chat and integrated voice chat, how do you stop them from continuing to talk to their team in some third party program like teamspeak or something? The short answer is that you can't. Could you make the game not start if it detected a third party voice program? I'm sure that would go over well with alot of people. But even then, people could just call eachother on the phone or something that has nothing to do with their computers and keep communicating. My point basically is that you can never control what people do outside of your game environment, only inside it. And 3rd person vs 1st person view should not be compared to how people communicate with eachother, or what devices they use to control their mech's in game, etc.

Edited by Sajuk Kar, 30 January 2013 - 12:12 PM.


#1620 grayson marik

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Posted 30 January 2013 - 07:24 AM

Actually, if you control a drone or robot via remote some miles away, guess which viewport you have.... right, the "eyes" ( cameras) of the drone/robot.
So there is no 3rd pers view at all, for those advocating some kind of remote control justification for 3rd. ^^

Just give the child a name: You want it fast paced, arcade like from outside for your eye candy and field of vision. --> Nothing wrong with that... in Hawken or WoT!

Edited by grayson marik, 30 January 2013 - 07:25 AM.






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