

Regarding 3rd Person View
#1721
Posted 05 February 2013 - 03:19 PM
#1722
Posted 05 February 2013 - 03:20 PM
#1723
Posted 05 February 2013 - 03:32 PM
Edited by Ryft, 05 February 2013 - 03:33 PM.
#1724
Posted 06 February 2013 - 12:40 AM
It´s all about money. Hope they will earn a lot with that decision and make a better MWO 2 in 10 years. I will be there if it´s a simulator again.
cya there
Edited by fl4sh222, 06 February 2013 - 02:27 AM.
#1725
Posted 06 February 2013 - 09:47 AM
with regards
#1726
Posted 06 February 2013 - 11:48 AM
Marboskovich, on 06 February 2013 - 09:47 AM, said:
with regards
As pointed out before, you can't police third party communication programs. So while you may not be typing, I'll be using TS to tell my Lance behind the ridge line that your about to crest.
#1727
Posted 06 February 2013 - 08:11 PM
1. During a 'replay' mode, if one ever becomes available. This would allow people to admire their mechs, etc., and/or aid in making machinema videos, without imparting any advantages to anyone during live game play.
Or.
2. Separate game servers / community warfare.
Putting 3PV into spectator mode still allows the potential for dead players to relay advantageous info to team mates via TeamSpeak / Ventrillo / Mumble... all Voice Over IP programs that PGI can not feasibly prevent players from using.
Putting 3PV into 1PV games, but with the HUD missing, or similar schemes, still allows for potential advantageous information to be relayed to teammates.
Leave it out, or give the 3PV folks their own servers.
#1728
Posted 07 February 2013 - 11:37 AM
Edited by Coolant, 07 February 2013 - 11:38 AM.
#1729
Posted 07 February 2013 - 12:42 PM
Now before you start to crucify and burn me that is a joke, but thats how I feel regarding 3rd person in this game.
#1730
Posted 07 February 2013 - 12:53 PM
As you know I played MW4 Mercs several times when it was released for free through mektek. I believe the argument against 3rd person view is the same argument that made you choose to only have brawler maps on your MW4 server. That reason was because people generally dislike jump snipers that hide behind hills and can see someone who can not see the sniper.
The other reason was that in MW4 Mercs people were not forced to 3rd person view when they were playing on a 3rd person view server. Most people like to have options as long as those options don't provide unfair advantages to certain play styles. That is why I think there were more 3rd person servers than first person ones.
#1731
Posted 07 February 2013 - 03:21 PM
some times I wish i could look at the feild top down just to see the magnitude of some battles. personaly i wish i had a weapon like the long tom but made impossible to really use.
#1732
Posted 07 February 2013 - 11:40 PM
#1733
Posted 08 February 2013 - 03:03 AM

Problem solved .
Edited by Ahernar, 08 February 2013 - 03:04 AM.
#1734
Posted 08 February 2013 - 03:31 AM
So you cant pilot your mech in this time but you can view around your mech and corners or so. Max distance 5 meters, like the drone is cable wired.
I know i have the best ideas, dont thank me for that.

But you can pay my for some more awsome ideas.
Edited by ChallengerCC, 08 February 2013 - 03:34 AM.
#1735
Posted 08 February 2013 - 03:52 AM
Keep it off the battle mechanics if you want to admire your mech and team from the outside
#1736
Posted 08 February 2013 - 04:00 AM
#1737
Posted 08 February 2013 - 04:13 PM
Se7enUpMustang, on 08 February 2013 - 03:37 PM, said:
1."It's a sim game 3rd person would ruin it"
2."If you put it in, just do it for a training mission"
3."It will split the player base which is bad"
4."There are no camera shaking effects from gettting hit by fire in 3rd person"
5."I'm 100% against it because I don't like it"
6."I don't want to use it so no one else should be able to even if they want to"
1. Though classically Mech Warrior games are "sim" games how would adding another camera option to a game that features enormous mechs firing lazers and flying around make the game any less "Realistic"? I imagine that in order for something to be judged realistic or not it has to actually EXIST first.
2. While at first it sounds like a good idea its not, if a new player were to play the training mission with the 3rd person camera only they would become used to it and when they would play normal matches where they are forced to use 1st person only they would still have the same problems they are having now.
3. This is just from my expeirences with MW games- When I first started playing MW Mercs I used a combination of 1st and 3rd person view, While I was running around I would use the 3rd person camera because I wanted to watch my mech but as soon as I saw an enemy or was hit by enemy fire I switched to 1st person because locating, aiming, and shooting at an enemy is easier in 1st person mode. As i got better and better at the game this didn't change, I love watching Mechs walk, run, fly and take damage, it's the spectacle of the game that I enjoy. Not having a 3rd person camera on MWO really cuts down the fun for me, especially with how far graphic's have come since the days of MW Mercs. I want to see the armor get blasted away by missles and Gauss cannons, I want to see the armor melt when it gets hit by a lazers I want to see the various bits and pieces of my mech get torn off my all manners of violence, that's the best part about MW. I like to think that as someone gets more experienced in the multiplayer they will see the distinct advantages to each camera mode and choose what suits them the best which in the end is the best outcome.
4. Yes in MW Mercs and other games there are no effects from getting hit in 3rd person like there is in 1st, but did you ever stop and think that those shaking or shock effects couldn't just be added to the 3rd person camera, thus fixing this suposed problem?
5. You are a narrow minded child, other people play this game too and everyone deserves to be accounted for when it comes to game features, it is possible to make everyone happy.
6. See #5
To those who have massive internet rage boners after reading this and think they need to "put me in my place" I direct you here>>
because I won't answer whatever ill concieved and (in your mind) brilliant response you will type into your keyboard with your face.
From your 3rd point down...
You clearly didn't read half of the arguments or simply chose to ignore them, maybe somehow hoping that your 1 post will swing PGI in your favor (it might).
You are actually one of the worst kinds of people who want 3pv, not only do you want to have the situational awareness, that it provides, ability to see around the corners and over the crests of the hills and behind you. But you also want to see, what exactly is hitting and melting your back armor... So not only the light mechs won't be able to flank you, but you want to be able to see exactly what they are shooting at you... "SRMs and medium pulses, what a nub lol and he is gonna try go right. HA!" And on top of this you want to be able to snap in to 1pv when you want to snipe... Yep, that;s balanced and makes perfect sense, you just want it because the game is more fun this way.
You then proceed to insult the people who actually made valid points over thousands of post in #5 and #6... Yeah I hope you quit, I do. There is a game for you out there, it's called Hawken.
#1738
Posted 08 February 2013 - 04:19 PM
#1739
Posted 08 February 2013 - 04:28 PM
Brillopad, on 08 February 2013 - 04:19 PM, said:
SInce somehow this is very hard to understand, and nobody can be bothered to read even the fist ten pages of this.
Here is a quote from another player.
p00k, on 27 January 2013 - 07:36 PM, said:
for that matter, even if the camera were directly behind the mech to where you couldn't see what was directly in front of you, you could just look down and see what's over a hill. you just have to look down a bit more and be a little closer to the crest, but it still lets you look over without exposing yourself to weapons fire.
see crappy ms paint pic:

#1740
Posted 08 February 2013 - 04:30 PM
Like a Sir, on 08 February 2013 - 04:13 PM, said:
Right now I'm not going to post against or in favor of 3PV. However, I do feel compelled to point out that Hawken is a first-person perspective game just like MWO, so telling somebody who likes 3PV to play Hawken to experience 3PV is like telling somebody to go to the Superbowl if they like hockey.
Edited by FupDup, 08 February 2013 - 04:34 PM.
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