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Regarding 3rd Person View


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#1721 Tincan Nightmare

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Posted 05 February 2013 - 03:19 PM

I don't know how they could implement 3PV without it affecting other players. I understand that some players want this option, but if it ends up giving them an advantage it then pushes everyone to use it. The standard mechanic for 3rd person is above and behind what you control (in this case your mech.) This will give you a much better situational awareness and the ability to see 'over' terrain features that someone in 1st person would not. If you come up to the caldera in Caustic, in 1st person you must at least expose enough of your mech to see whats there. In 3rd person you could hide behind the rim, never exposing yourself, and see the same area. Even if they didn't allow you to target enemy mechs in this fashion, you could still use this to ambush people plus pass info to your team without the other side having any knowledge that it was happening. Also in a map like River City, getting in among the buildings and trying to manuever and fire is tough, as when you torso twist to the side to track a target you no longer see where your going. Now in 3rd person even though the camera angle would pan, you still see your mech in its entirety making it easier to steer away from obstacles. If 3rd person gives you better ability to see, find targets, and manuever then soon everyone will be forced to use it.

#1722 Ghost Raptor

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Posted 05 February 2013 - 03:20 PM

The only possible situation that 3rd person would be nice is in spec mode, the realism of 1st person in MOW makes the game.

#1723 Ryft

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Posted 05 February 2013 - 03:32 PM

3rd person, even in spec mode, could potentially give information to the pilot limited to 1st person. Dead pilots can still type, and Teamspeak isn't something you can police even if that changes.

Edited by Ryft, 05 February 2013 - 03:33 PM.


#1724 fl4sh222

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Posted 06 February 2013 - 12:40 AM

Puh, and I wanted to spend my money after beta. Now I have a reason to keep it for other games. It was my first simulator and I have to admit I had my problems the first 20 games, but "hard to learn", no way! It´s a great pity, really like the gameplay and the Battletech universe. I really hope we get split-servers.
It´s all about money. Hope they will earn a lot with that decision and make a better MWO 2 in 10 years. I will be there if it´s a simulator again.
cya there

Edited by fl4sh222, 06 February 2013 - 02:27 AM.


#1725 Marboskovich

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Posted 06 February 2013 - 09:47 AM

Personally i think that the process of gaming should be restricted to first person view mode, but there should be an option to activate third person view in spectator mode. i am not interessted in another players cockpits while spectating but i think the matches would be even more awesome in spectator mode within third person view. ofcourse without the option of chatting to other players, just to other spectators. it would give the whole spectating experience a more cinematic quality.

with regards

#1726 Velba

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Posted 06 February 2013 - 11:48 AM

View PostMarboskovich, on 06 February 2013 - 09:47 AM, said:

Personally i think that the process of gaming should be restricted to first person view mode, but there should be an option to activate third person view in spectator mode. i am not interessted in another players cockpits while spectating but i think the matches would be even more awesome in spectator mode within third person view. ofcourse without the option of chatting to other players, just to other spectators. it would give the whole spectating experience a more cinematic quality.

with regards

As pointed out before, you can't police third party communication programs. So while you may not be typing, I'll be using TS to tell my Lance behind the ridge line that your about to crest.

#1727 CyBerkut

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Posted 06 February 2013 - 08:11 PM

The only places you could put 3PV into MWO without screwing things up for the 1PV play is:

1. During a 'replay' mode, if one ever becomes available. This would allow people to admire their mechs, etc., and/or aid in making machinema videos, without imparting any advantages to anyone during live game play.

Or.

2. Separate game servers / community warfare.

Putting 3PV into spectator mode still allows the potential for dead players to relay advantageous info to team mates via TeamSpeak / Ventrillo / Mumble... all Voice Over IP programs that PGI can not feasibly prevent players from using.

Putting 3PV into 1PV games, but with the HUD missing, or similar schemes, still allows for potential advantageous information to be relayed to teammates.

Leave it out, or give the 3PV folks their own servers.

#1728 Coolant

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Posted 07 February 2013 - 11:37 AM

I haven't read every response, but in glancing over it many times since the thread (and the other) began, I have yet to hear a response to why there weren't more 1st Person only servers in the previous title. If the 5000 or however many players that voted for 1st Person played MW4: Mercs then explain why 3rd Person dominated the servers? Either you didn't play Mercs, or you played 3rd Person. If you didn't play Mercs than you ignored a decade of Mechwarrior and are not a loyal fan, and chose to skip a generation of Mechwarrior, then jump on the bandwagon and come back to MWO demanding the game have the POV that you want. I'm not even sure you should have the right to voice your opinion when you didn't support multiplayer in the previous title or at the very least your voice should be weighed with less impact. In it's long history, and I played up until about 2 years ago regularly, I never remember 1st Person only servers in MW4:Mercs being the majority...ever. And, it was just as easy to run a 1st Person only server as it was a 3rd Person server. It was a simple checkbox. If most of you that are so adamant and vocal for 1st Person only did in fact play Mercs, then the fact that 3rd Person was overwhelmingly more popular gives support to the notion that there is a large population of Mechwarriors out there that don't agree with you and PGI can cater to. A large portion that PGI should want to tap in to for obvious financial reasons. Sorry if you don't want to hear it, but the demographics of a title that is the predecessor of this game, not generations removed - the previous title - shows there is a majority of players that would rather play 3rd Person.

Edited by Coolant, 07 February 2013 - 11:38 AM.


#1729 PhoenixFire55

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Posted 07 February 2013 - 12:42 PM

3rd person view is heresy. Everyone suggesting 3rd person view should be crucified and burned.

Now before you start to crucify and burn me that is a joke, but thats how I feel regarding 3rd person in this game.

#1730 BFett

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Posted 07 February 2013 - 12:53 PM

Hi Coolant,
As you know I played MW4 Mercs several times when it was released for free through mektek. I believe the argument against 3rd person view is the same argument that made you choose to only have brawler maps on your MW4 server. That reason was because people generally dislike jump snipers that hide behind hills and can see someone who can not see the sniper.
The other reason was that in MW4 Mercs people were not forced to 3rd person view when they were playing on a 3rd person view server. Most people like to have options as long as those options don't provide unfair advantages to certain play styles. That is why I think there were more 3rd person servers than first person ones.

#1731 Goodstorm

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Posted 07 February 2013 - 03:21 PM

So third person I warrant it might work well as a component like a drone or something that can be disabled if shot mabye make it something that can peak around corners or something. That is only if it doesn't corrupt what the devs vision of the game. although it's great the the game is true to mech warriors it might be interesting for something new and intriguing. but getting to the point. I think the third person should have logic behind it such as a drone so as not to take away from the game. also mabye a camera mounted some where on the mech. at any rate I think it should be able to be messed with shot interrupted so that it doesn't become the main view used since it really takes away from the experience. This is coming from some one who used to use third person religiously in other mech warriors simulators.

some times I wish i could look at the feild top down just to see the magnitude of some battles. personaly i wish i had a weapon like the long tom but made impossible to really use.

#1732 Airwind

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Posted 07 February 2013 - 11:40 PM

change name to Mechcontroller Online. control a mech in 3rd person and wage war!

#1733 Ahernar

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Posted 08 February 2013 - 03:03 AM

3'rd person view can be implemented as optional for the first 30 seconds or so of the match (to see if your expensive paints are fitting with the scenery :) ). No spectator 3'rd person because someone could see things and feed info to the remaining members of his team.

Problem solved .

Edited by Ahernar, 08 February 2013 - 03:04 AM.


#1734 ChallengerCC

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Posted 08 February 2013 - 03:31 AM

Implement a first person view drone, that you can fly around your mech (no weapons or so). And for the money hungry devs you can say only with MC you can buy this liddl funny drone.

So you cant pilot your mech in this time but you can view around your mech and corners or so. Max distance 5 meters, like the drone is cable wired.

I know i have the best ideas, dont thank me for that. :)
But you can pay my for some more awsome ideas.

Edited by ChallengerCC, 08 February 2013 - 03:34 AM.


#1735 Ahernar

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Posted 08 February 2013 - 03:52 AM

But this could affect battles so nono . First 30 secs only and gets disabled if moving more than 50 kph so a jenner canot do a 3'rd person 30 sec scout run .

Keep it off the battle mechanics if you want to admire your mech and team from the outside

#1736 Ahernar

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Posted 08 February 2013 - 04:00 AM

Hmm - our ideeas combined could be win . MC drone for 30 s in the beginning of the match = proffits and fun with no interference in battle mechanics

#1737 Like a Sir

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Posted 08 February 2013 - 04:13 PM

View PostSe7enUpMustang, on 08 February 2013 - 03:37 PM, said:

I see a lot of

1."It's a sim game 3rd person would ruin it"
2."If you put it in, just do it for a training mission"
3."It will split the player base which is bad"
4."There are no camera shaking effects from gettting hit by fire in 3rd person"
5."I'm 100% against it because I don't like it"
6."I don't want to use it so no one else should be able to even if they want to"

1. Though classically Mech Warrior games are "sim" games how would adding another camera option to a game that features enormous mechs firing lazers and flying around make the game any less "Realistic"? I imagine that in order for something to be judged realistic or not it has to actually EXIST first.

2. While at first it sounds like a good idea its not, if a new player were to play the training mission with the 3rd person camera only they would become used to it and when they would play normal matches where they are forced to use 1st person only they would still have the same problems they are having now.

3. This is just from my expeirences with MW games- When I first started playing MW Mercs I used a combination of 1st and 3rd person view, While I was running around I would use the 3rd person camera because I wanted to watch my mech but as soon as I saw an enemy or was hit by enemy fire I switched to 1st person because locating, aiming, and shooting at an enemy is easier in 1st person mode. As i got better and better at the game this didn't change, I love watching Mechs walk, run, fly and take damage, it's the spectacle of the game that I enjoy. Not having a 3rd person camera on MWO really cuts down the fun for me, especially with how far graphic's have come since the days of MW Mercs. I want to see the armor get blasted away by missles and Gauss cannons, I want to see the armor melt when it gets hit by a lazers I want to see the various bits and pieces of my mech get torn off my all manners of violence, that's the best part about MW. I like to think that as someone gets more experienced in the multiplayer they will see the distinct advantages to each camera mode and choose what suits them the best which in the end is the best outcome.

4. Yes in MW Mercs and other games there are no effects from getting hit in 3rd person like there is in 1st, but did you ever stop and think that those shaking or shock effects couldn't just be added to the 3rd person camera, thus fixing this suposed problem?

5. You are a narrow minded child, other people play this game too and everyone deserves to be accounted for when it comes to game features, it is possible to make everyone happy.

6. See #5


To those who have massive internet rage boners after reading this and think they need to "put me in my place" I direct you here>>

because I won't answer whatever ill concieved and (in your mind) brilliant response you will type into your keyboard with your face.


From your 3rd point down...

You clearly didn't read half of the arguments or simply chose to ignore them, maybe somehow hoping that your 1 post will swing PGI in your favor (it might).
You are actually one of the worst kinds of people who want 3pv, not only do you want to have the situational awareness, that it provides, ability to see around the corners and over the crests of the hills and behind you. But you also want to see, what exactly is hitting and melting your back armor... So not only the light mechs won't be able to flank you, but you want to be able to see exactly what they are shooting at you... "SRMs and medium pulses, what a nub lol and he is gonna try go right. HA!" And on top of this you want to be able to snap in to 1pv when you want to snipe... Yep, that;s balanced and makes perfect sense, you just want it because the game is more fun this way.

You then proceed to insult the people who actually made valid points over thousands of post in #5 and #6... Yeah I hope you quit, I do. There is a game for you out there, it's called Hawken.

#1738 Brillopad

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Posted 08 February 2013 - 04:19 PM

I don't see why everyone is so upset about 3rd person view. It doesn't offer many advantages, and it doesn't state how far away 3rd person view will be anyway. The best advantage I can see is that you can see who is immediately next to/behind your mech. It's a preference people have, and I don't see a problem with it. It offers a wider variety of options, which should equal more players(which is not a bad thing in an FTP game), giving you more noobs to destroy. I wouldn't choose to use that view, namely because I would lose the feel for my mech, and prefer a first person view in almost any game that allows it(skyrim, Forza Motorsports etc...).

#1739 Like a Sir

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Posted 08 February 2013 - 04:28 PM

View PostBrillopad, on 08 February 2013 - 04:19 PM, said:

I don't see why everyone is so upset about 3rd person view. It doesn't offer many advantages, and it doesn't state how far away 3rd person view will be anyway. The best advantage I can see is that you can see who is immediately next to/behind your mech. It's a preference people have, and I don't see a problem with it. It offers a wider variety of options, which should equal more players(which is not a bad thing in an FTP game), giving you more noobs to destroy. I wouldn't choose to use that view, namely because I would lose the feel for my mech, and prefer a first person view in almost any game that allows it(skyrim, Forza Motorsports etc...).



SInce somehow this is very hard to understand, and nobody can be bothered to read even the fist ten pages of this.

Here is a quote from another player.


View Postp00k, on 27 January 2013 - 07:36 PM, said:

not really, i've played plenty of games with over the shoulder fixed camera views, and abused 3rd person to see over hills. it's easy. you just look off to the side, and the edge/corner of your screen will give you enough of a peek to see if something's on the other side.

for that matter, even if the camera were directly behind the mech to where you couldn't see what was directly in front of you, you could just look down and see what's over a hill. you just have to look down a bit more and be a little closer to the crest, but it still lets you look over without exposing yourself to weapons fire.

see crappy ms paint pic:
Posted Image


#1740 FupDup

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Posted 08 February 2013 - 04:30 PM

View PostLike a Sir, on 08 February 2013 - 04:13 PM, said:

You then proceed to insult the people who actually made valid points over thousands of post in #5 and #6... Yeah I hope you quit, I do. There is a game for you out there, it's called Hawken.

Right now I'm not going to post against or in favor of 3PV. However, I do feel compelled to point out that Hawken is a first-person perspective game just like MWO, so telling somebody who likes 3PV to play Hawken to experience 3PV is like telling somebody to go to the Superbowl if they like hockey.

Edited by FupDup, 08 February 2013 - 04:34 PM.






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