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Regarding 3rd Person View


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#2041 PlzDie

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Posted 22 March 2013 - 01:25 PM

I also hate this 3PV crap, but it is on the way nothing more we can do. We did have near 4000 votes against it so I think the 1PV line should be doing fine, well at least I hope so, if not I am going to feel like the biggest *** yet for spending money on this game.

#2042 Karl Split

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Posted 22 March 2013 - 01:27 PM

I feel sick theyre blaming third person on other countries, im from uk I hope to hell theyre not blaming 3rd person on us. Very poor show PGI

#2043 Dustein

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Posted 22 March 2013 - 01:29 PM

View PostPaul Inouye, on 22 March 2013 - 12:36 PM, said:

To all of you complaining about the deletions... I told you why it would happen. If you want to voice your grivances with 3rd person, that is what this thread is for. We ARE reading both threads. This one has a DEDICATED role as mentioned in the original post.

Please stay on topic.


Ok.. posting here now!!!

View Postvon Pilsner, on 22 March 2013 - 11:15 AM, said:

My suggestion is to avoid selling us on one thing and delivering another...

I see this on your site:

Posted Image

and we have been repeatedly told:
Posted Image

and

Posted Image

and
Posted Image

Which led to this...
Posted Image

So I guess it feels pretty bait-and-switch of you to push 3pv on the game at this point.

My other suggestion is do not flip flop on major gameplay features, just be honest with us about your development direction rather than the sneaky backsliding on development direction/decisions...

Edited by Dustein, 22 March 2013 - 01:31 PM.


#2044 Leetskeet

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Posted 22 March 2013 - 01:29 PM

View PostTarman, on 22 March 2013 - 01:10 PM, said:



The survival of your company IS the topic, even beyond this game. Burying reaction isn't going to do you any image favours.

Since you are implementing this feature then it doesn't really matter where we post anyway. This game will die because you are chasing away all the original people who were quite willing to give you their disposable gaming income on a regular basis, to hunt down an imaginary demographic that you do not have the technical chops to gather in even if it existed.

Your insistence on adding and changing things that are contrary to your design core, and even good sense, shows this up as orders from above, or else stark desperation from a lack of ability. You burned through your limited stack of trust and goodwill at a rapid pace, while not delivering on even basic gameplay additions like extra game modes or any kind of tutorial. Things that would actually garner you revenue because your game would be good.

And if it's gonna be a post-deletion hardball game up in here, then chew on this bit. A piece of Duke Nukem Forever and a fishing game are not going to look good on your resume next to "I killed the last version of MechWarrior." You honestly don't have the street cred to keep going how you are. This was your last kick at the can and you missed.

lul post deleted 321go

#2045 MegaBusta

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Posted 22 March 2013 - 01:32 PM

View PostTarman, on 22 March 2013 - 01:10 PM, said:


*Insert "albeit profound" Wall of Text here*

I think they've forgotten the vast majority of people on this forum are Mechwarrior fans, not Piranha Fans.

I bought into the program in spite of their track record, on the principle that they "just hadn't had the chance to prove themselves". Looks like their track record was like that for a reason.

#2046 Osis

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Posted 22 March 2013 - 01:41 PM

Hola,

I think it is important to remember that most ardent BattleTech types are old school.

When missile damage was pork'd, I simply turned my PC off till it was fixed (ok we did try some ECM covered combat). If you try to please everyone, you may just have the core players turn off PC's.

Which is our right, when you do not listen. More important Poll would be any Founders program members who put the original $5m in your pocket, I would bet they would be higher than the 91% against figure.

I would guess the 9% who want it are not the disposable income demographic.

Regards,

#2047 Roadbeer

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Posted 22 March 2013 - 01:44 PM

Every time I ask this, it gets moved or deleted, so I'm going to just give it one more shot.

How is it a good thing to split the community between 1st and 3rd PoV, but a bad thing to split it with TDM?

#2048 DrBunji

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Posted 22 March 2013 - 01:49 PM

View PostRoadbeer, on 22 March 2013 - 01:44 PM, said:

Every time I ask this, it gets moved or deleted, so I'm going to just give it one more shot.

How is it a good thing to split the community between 1st and 3rd PoV, but a bad thing to split it with TDM?

It isn't, theyre just deleting everything that isnt "YES SIR MR PGI I WILL DRINK THE COOL AID"

#2049 Tarman

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Posted 22 March 2013 - 01:52 PM

View PostDrBunji, on 22 March 2013 - 01:49 PM, said:

It isn't, theyre just deleting everything that isnt "YES SIR MR PGI I WILL DRINK THE COOL AID"



That should read Coolant.

#2050 pistolero

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Posted 22 March 2013 - 01:56 PM

since my orginal post was deleted only seconds after i posted it ... i only have a notepad copy/paste

so here it is ... i adjust the Bold parts and letter size again


Posted Today, 01:38 PM

Bryan Ekman, on 21 March 2013 - 03:58 PM, said:

This thread is not about whether or not 3rd person should it exist. Rather, we want your feedback on how it should be implemented. Understand we're not debating the merits of having 3rd person or not.


ok here is how i think it should be implemeted

1. implemet it AFTER YOU FIXED THE BROKEN ECM

2. implement it AFTER YOU FIXED THE MATCHMAKER

3. implement it AFTER YOU REMOVED THE PLACEHOLDER DRILLINGSTATIONS AND REPLACED IT WITH SOMETHING ELSE WHICH IS NOT RUN TO A POINT AND WAIT .... LIKE PROMISSED ( yea i know that does not mean much to you)

4. implement it AFTER YOU COME UP WITH A MEANINGFULL FACTION WARFARE

5. implemet it AFTER YOU HAVE AT LEAST SOMETHING LIKE THE MOST BASIC CUSTOMER SERVICES WORKING: A SYSTEM TO CHANGE PASSWORD AND CONTACT EMAIL ... THERE IS ABSOLUTLY NO EXCUSE FOR TAKING MONEY AND NOT HAVEING THIS BASICS ACTIVE

AND MOST IMPORTANT:


SINCE I BOUGHT THE FOUNDER PACK BECAUSE YOU ANNOUNCED THIS GAME TO BE AN EXCLUSIVE 1st PESRON GAME ... IMPLEMENT IT AFTER YOU COME UP WITH A REFUND OPTION


Yes i know this are surly things you do not like to read or hear.
And i am sure my post will get deleted or moved or both ....

But you should not ask if you are not willing to hear the answer. Putting your hands on your ears and singing loud LALAL will not change anything.

You want new players .... new blood ..... new paying customers for your game

I understand that ..... but i honestly think that you lost most of them in the first week of open beta... when they were thrown into the game without any tutorial, doomed to grind in trial mechs and left alone without a working in game (gui) chatsystem/lobby

You messed it up .... and now you are so desperatly trying to get some of "them" back that you mess it up with the rest of your playerbase.


Yes i am a founder and yes i did not spend any more money for this game and still have several thousend mc on my account.

But why should i spend any mc or $ for a game that is not finished ? ... you call it BETA .. this is a 2 sided sword ... a good excuse for buggy and/or unfinished game ... and a reason for customers to wait for a finished product b4 they pay.

#2051 Lanoitakude

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Posted 22 March 2013 - 01:57 PM

In response to the stated reasoning of "3rd person will help new players", I say the following:

Improve your ability to teach players how to play the game as it stands, rather than change the game to make it easier to play.

Some features that are standard for gaming these days (tutorials and tooltips) are severely lacking right now. The "noob barrier" is not created by the camera perspective, but rather by the counter intuitive menus and erudite UI systems.

What distinguishes MechWarrior Online from other free-to-play titles on the market is its depth and complexity. It is game focused on a more "hardcore" experience, one that offers a stronger level of simulation than what other titles have to offer. 3rd Person, an almost universally reviled addition, does little to leverage the game's strongest selling points.

#2052 kcothrom

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Posted 22 March 2013 - 01:58 PM

DrBunji, on 22 March 2013 - 02:49 PM, said:
It isn't, theyre just deleting everything that isnt "YES SIR MR PGI I WILL DRINK THE COOL AID"

View PostTarman, on 22 March 2013 - 01:52 PM, said:



That should read Coolant.

You mean this?
Posted Image

Edited by kcothrom, 22 March 2013 - 02:03 PM.


#2053 DrBunji

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Posted 22 March 2013 - 02:04 PM

View Postkcothrom, on 22 March 2013 - 01:58 PM, said:

DrBunji, on 22 March 2013 - 02:49 PM, said:
It isn't, theyre just deleting everything that isnt "YES SIR MR PGI I WILL DRINK THE COOL AID"


You mean this?
Posted Image

That is just ******* perfect

#2054 ciller

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Posted 22 March 2013 - 02:14 PM

3rd person should be implemented in such a way that it never actually enters the game. If there is some sort of non-combat zone that mechs can enter with other people, weapons are disabled and damage is turned off, a place people can socially interact while running their mechs, then yes, you can implement 3rd person then.


First, it demands players to learn multiple play styles. There is the 3rd person play style, where aiming is not as accurate. There is the 1st with 3rd which requires you to bounce between 3rd to get tactical information to 1st where you can aim best, and finally the 1st person where we should all be playing anyhow.

Second, it causes further population segregation. There are/will be too many things in MWO segregating the population: there are European servers coming online, ELO which causes you to play a smaller sub-population of people near your skill level, and now three different play modes regarding which view you are in. This will narrow down the playing population too much causing excessively long wait times.

Third, this decision to implement 3rd person is made for financial reasons, not game play reasons. Games have been, ruined for the last 10 years because of publisher pressures on game developers. I feel sorry that PGI is under the grips of IGP and forcing bad ideas for making features designed to hit as big a demographic as possible.

Here is a video that should illustrate my point nicely. It is about the making of a new game with and without a publisher in light of new crowd funding possibilities.


Edited by ciller, 22 March 2013 - 02:57 PM.


#2055 Rigiroth

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Posted 22 March 2013 - 02:17 PM



This. 3rd person is bad and you should feel bad.

#2056 Tarman

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Posted 22 March 2013 - 02:32 PM

View Postciller, on 22 March 2013 - 02:14 PM, said:

3rd person should be implemented in such a way that it never actually enters the game. If there is some sort of non-combat zone that mechs can enter with other people, weapons are disabled and damage is turned off, a place people can socially interact while running there mechs, then yes, you can implement 3rd person then.


First, it demands players to learn multiple play styles. There is the 3rd person play style, where aiming is not as accurate. There is the 1st with 3rd which requires you to bounce between 3rd to get tactical information to 1st where you can aim best, and finally the 1st person where we should all be playing anyhow.

Second, it causes further population segregation. There are/will be too many things in MWO segregating the population: there are European servers coming online, ELO which causes you to play a smaller sub-population of people near your skill level, and now three different play modes regarding which view you are in. This will narrow down the playing population too much causing excessively long wait times.

Third, this decision to implement 3rd person is made for financial reasons, not game play reasons. Games have been, ruined for the last 10 years because of publisher pressures on game developers. I feel sorry that PGI is under the grips of IGP and forcing bad ideas for making features designed to hit as big a demographic as possible.

Here is a video that should illustrate my point nicely. It is about the making of a new game with and without a publisher in light of new crowd funding possibilities.





InXile are also doing Wasteland 2, another game I've waited for for ages and seen killed off numerous times due to big publisher stupidity. At least if W2 or Torment end up sucking it's purely because they made a bad game. It's not going to be interfered with into a piece of cloned garbage. It's games people want to play, made by people who really want to make them. It's modern game dev done right.

#2057 ciller

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Posted 22 March 2013 - 03:11 PM

PGI decided to delete the same post in the other thread. I think it was pertinent to both.

#2058 krash27

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Posted 22 March 2013 - 03:13 PM

I agree, if they are going forward with things they stated this game would never have we should get refunds if we want.

As with many, I bought into the founders program because this was to be a first person perspective simulation. Now PGI has pulled the old bait and switch on us and tells us that it is now going to be a 3PV twitch shooter.

Is missleading people into investing in a specific product (First person simulator) then giving them a totaly different product than your sales pitch sold them (3PV twitch shooter) legal? I'm not a lawyer and I am sure they researched if they can legaly pull this off.
This may be legal, but PGI has definatly said to hell with morals and trust.

#2059 Osis

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Posted 22 March 2013 - 03:55 PM

Hola,

To be fair they have said you will have a choice, but it does open up the potential for someone twist it to advantage. Personally I really do not understand why they would spend any development cycles on it when that high a percentage was against it.

They have listened before and the last hotfix was pushed through very quick when they figured out the issue. So before everybody decides to jump ship, let them have time to digest it.

I mean really, pretty sure the Moderators have better things to do on a Friday night than try to contain the "splash" from this announcement. Based on the Poll numbers it should not have been a surprise.

Regards,

#2060 Genewen

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Posted 22 March 2013 - 04:09 PM

View PostOsis, on 22 March 2013 - 03:55 PM, said:

To be fair they have said you will have a choice, but it does open up the potential for someone twist it to advantage. Personally I really do not understand why they would spend any development cycles on it when that high a percentage was against it.

Because they think they can get through with it while making a profit. Or because IGP forced them to and they have no say in the matter. These are the two possibilities. Their big advantage is that they don't exactly have much of a competition on the market, so they might think that even the ones they really anger with a change like this won't jump ships, because there are no other ships. For a fair share of their current customers, that might even be true.

Let's just assume that you really have the choice whether you ever get into the same match with 3rd person users. Let's even say that there are parallel universes for the two factions when CW gets into the game, so 3rdPs can't attack a planet that 1stPs conquered.
Even then, you still have a heavily fragmented playerbase. They are split by servers, they are split by game modes, they are split by used camera mode, they are split by ELO and they are naturally split by their window of activity.





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