Jump to content

- - - - -

Regarding 3rd Person View


2926 replies to this topic

#2261 Grimmnyr

    Member

  • PipPipPipPipPipPip
  • 327 posts

Posted 02 May 2013 - 09:05 PM

View PostBitMonger505, on 28 April 2013 - 11:28 PM, said:

OMG are you people still talking about this?



Yes, and should be.

#2262 Moromillas

    Member

  • PipPipPipPipPipPipPip
  • 943 posts
  • LocationSecret **** moon base

Posted 02 May 2013 - 09:18 PM

Why? Why should we? Piranha found a solution that caters to everyone and doesn't negatively impact anyone's playstyle. Lets not keep flogging a dead horse with doomsaying and anecdotes about broken promises.

#2263 Morhadel

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 128 posts

Posted 02 May 2013 - 09:31 PM

View PostMoromillas, on 02 May 2013 - 09:18 PM, said:

Why? Why should we? Piranha found a solution that caters to everyone and doesn't negatively impact anyone's playstyle. Lets not keep flogging a dead horse with doomsaying and anecdotes about broken promises.


what universe do you live in??
it's not this one and not the BT one either.

#2264 Devil Fox

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationThe Fox Den

Posted 02 May 2013 - 09:34 PM

A Solution... I don't see it *looks over yonder*... nothing!

Until we see how 3pv is implemented and queued, you can't make any valid argument that it caters to everyone (particularly with the miscontent shown on these forums) nor that it won't affect people's playstyles! Take the current metagame, poptarts, you play with those builds, that might be good for you. But if your playstyle is brawler centric, then poptart's impact your playstyle which then either forces you to attempt to adapt, puts people off the game (due to no entertainment value) or to change to the current meta playstyle to just continue to play and enjoy it.

3pv could have the same impact in that it changes the quality of the entire game such that you lose alot of your stable consumer base, and the rest have to migrate to a playstyle they might not like just to continue playing. The problem with 'broken promises' is that it shows a complete lack of respect for the community helping to support this game and monetary involvement based on the product sold to them. By breaking key comments and design philosophy, as stated early in MWO's development, PGI only created a distrust for their handling of this game, and skepticism for anything that they write/say publicly because 'broken promises' are evidence that anything PGI say can't be taken with a grain of salt.

#2265 Moromillas

    Member

  • PipPipPipPipPipPipPip
  • 943 posts
  • LocationSecret **** moon base

Posted 02 May 2013 - 10:52 PM

View PostMorhadel, on 02 May 2013 - 09:31 PM, said:

what universe do you live in??
it's not this one and not the BT one either.

No. The thread discussion is grasping at straws, both unfounded and nonsensical. Just let it die quietly.

#2266 Devil Fox

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationThe Fox Den

Posted 03 May 2013 - 01:06 AM

View PostMoromillas, on 02 May 2013 - 10:52 PM, said:

No. The thread discussion is grasping at straws, both unfounded and nonsensical. Just let it die quietly.


That's what happen's when PGI do a reverse trick on what they said, then expected the community to actually help with it's implementation. The problem is that you can't ask for such information without giving the community something to work from, because like it or not, PGI will just do whatever they think will make them money rather then listen to the feedback posted on these forums...

The initial tell-tale was the heat-sink sub-forum... to isolate volatile feedback and topics from newer players, then the complete overhaul of the forums to prevent the open discussion that players wanted about the current meta-game and PGI's decision/media releases. These hot topics are already dieing because they are isolated from the mainstream, and the forum changes have just pushed people off the forums due to how shoddy it is to find or follow trends now.

Gotta keep them alive.

#2267 Moromillas

    Member

  • PipPipPipPipPipPipPip
  • 943 posts
  • LocationSecret **** moon base

Posted 03 May 2013 - 02:37 AM

View PostApostal, on 03 May 2013 - 01:06 AM, said:

That's what happen's when PGI do a reverse trick on what they said, then expected the community to actually help with it's implementation. The problem is that you can't ask for such information without giving the community something to work from, because like it or not, PGI will just do whatever they think will make them money rather then listen to the feedback posted on these forums...

The initial tell-tale was the heat-sink sub-forum... to isolate volatile feedback and topics from newer players, then the complete overhaul of the forums to prevent the open discussion that players wanted about the current meta-game and PGI's decision/media releases. These hot topics are already dieing because they are isolated from the mainstream, and the forum changes have just pushed people off the forums due to how shoddy it is to find or follow trends now.

Gotta keep them alive.

That's hugely speculative and starting to sound somewhat conspiratorial.

Even if they did do what you're talking about, they have every right to do so. They pay their money to have a private little forum, and if they want it to be like a Bioware forum where the only valid threads are *** kissing threads, then them's the brakes.

#2268 DeaconW

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 976 posts

Posted 03 May 2013 - 04:09 AM

View PostMoromillas, on 03 May 2013 - 02:37 AM, said:

where the only valid threads are *** kissing threads, then them's the brakes.


Interesting....'cause that seems to be exactly what you want with your "let this thread die" mantra.

#2269 Alois Hammer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,296 posts
  • LocationHooterville

Posted 03 May 2013 - 05:47 AM

View PostMoromillas, on 03 May 2013 - 02:37 AM, said:

They pay their money to have a private little forum, and if they want it to be like a Bioware forum where the only valid threads are *** kissing threads, then them's the brakes.


And if some self-appointed White Knights want to help them along with some unsolicited brown-nosing, all the better...right?

Posted Image



#2270 Zerstorer Stallin

    Member

  • PipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 683 posts

Posted 03 May 2013 - 11:09 AM

View PostMoromillas, on 02 May 2013 - 09:18 PM, said:

Why? Why should we? Piranha found a solution that caters to everyone and doesn't negatively impact anyone's playstyle. Lets not keep flogging a dead horse with doomsaying and anecdotes about broken promises.


I think you nailed it when you said caters to everyone. The sure way to send a game down the tube, which is where this title is heading.

I've not played a game since they stated they were putting in 3rd person. If more of you in this thread did that, and encouraged your friends and guild members to do the same. Then PGI might hear us. As it is, I only come here to what the flames climb higher and higher.

#2271 Moromillas

    Member

  • PipPipPipPipPipPipPip
  • 943 posts
  • LocationSecret **** moon base

Posted 03 May 2013 - 11:18 AM

View PostAlois Hammer, on 03 May 2013 - 05:47 AM, said:

And if some self-appointed White Knights want to help them along with some unsolicited brown-nosing, all the better...right?

Posted Image



No, not all the better. But they are entitled to go that route (as an example in case you missed it) if they so chose, they can say "pony threads only" and they have every right to do that. You on the other hand, are not entitled to do whatever you want or run the show in someone else's house, backyard, or any other private property. And if you don't like it, then **** off.

#2272 CyBerkut

    Member

  • PipPipPipPipPipPipPip
  • 609 posts
  • LocationSomewhere north of St. Petersburg

Posted 03 May 2013 - 02:08 PM

View PostMoromillas, on 02 May 2013 - 10:52 PM, said:

No. The thread discussion is grasping at straws, both unfounded and nonsensical. Just let it die quietly.


Hmmm... How's that working out for you so far?

That's the funny thing about posting in a thread that you want to see die... it prompts people to respond to you, and the thread continues to live.

Of course, you could just quit reading it. At least then, it would be 'dead' to you. But no... you apparently wish to impose your will on the other thread participants. It doesn't appear that is going to work.

PGI could possibly do something meaningful to quell the concerns being voiced in here. Your posts, on the other hand, do not seem to have the necessary ingredients.

#2273 Ph30nix

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,444 posts

Posted 03 May 2013 - 02:18 PM

i realized the other day (might have been mentioned) one very very big balance issue with allowing 3rd person view

mechs with arms that move in any directly can actually aim farther then they are able to see either above (most common) or to the sides (commando good example)

if you let people use third person they will have a much less restricted view when it comes to attacking and aiming that players in first person view will not be able to touch.

#2274 Loc Nar

    Member

  • PipPipPipPipPipPipPipPip
  • 1,132 posts

Posted 03 May 2013 - 03:55 PM

Since NGNG was kind enough to post Bryan's Twitter post to reddit, I figured the people on the MWO forum might also want to know what is going on in their game with hot topic issues like 3rd person view so am reposting it here in an attempt to keep you guys in the loop...

https://twitter.com/...344465329954816

#2275 Terran123rd

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 442 posts

Posted 03 May 2013 - 04:26 PM

That sounds like a spectacular way to test implementation.

#2276 GetinmyBellah

    Member

  • PipPipPipPipPipPip
  • 278 posts
  • LocationWest Palm Beach, USA

Posted 03 May 2013 - 04:45 PM

Alrighty then, could you please, Garth, provide us with statistics of how many active players there are, and how many "contacted" you good folks concerning third person view. That's something I'd be interested in seeing, because I know the percentage of people that actually voice their opinions through your web site or social media is very small, when compared to that of the actual active player base. Steam provides these statistics and I dare PGI to do the same.

#2277 HarmAssassin

    Member

  • PipPipPipPipPipPip
  • 367 posts
  • LocationMadison, WI, USA

Posted 03 May 2013 - 05:36 PM

Here's the problem with allowing 3rd person view in testing grounds. The easiest way to get a hack working, is to take an existing feature that's simply not turned on in certain portions of the game, and turn it on always.

if 3rd person is in the testing grounds, it won't be long before the script-kiddies find a way to turn it on even when not in the testing ground.

3rd person view will kill this game. If it ever gets into regular game-play, I'm gone.

#2278 Terran123rd

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 442 posts

Posted 03 May 2013 - 06:23 PM

View PostHarmAssassin, on 03 May 2013 - 05:36 PM, said:

3rd person view will kill this game. If it ever gets into regular game-play, I'm gone.


Then leave now because it's confirmed to be in CW.

#2279 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 03 May 2013 - 06:31 PM

View PostHarmAssassin, on 03 May 2013 - 05:36 PM, said:

3rd person view will kill this game. If it ever gets into regular game-play, I'm gone.

Then I'm sure you're going to love this quote from Ask The Devs #37:

View PostBryan Ekman, on 03 May 2013 - 01:53 PM, said:

Gremlich Johns: When the CW mode is implemented, will it be 1st Person View only?
A: We haven’t decided on the final format. Both 3rd and 1st person will be available options, however we have yet to confirm how one or the other will be selected for specific scenarios, like Merc Corp vs Merc Corp.

Edited by FupDup, 03 May 2013 - 06:31 PM.


#2280 tangles 253

    Member

  • PipPipPip
  • 86 posts

Posted 03 May 2013 - 06:36 PM

I am not keen on seeing a 3rd person view being implemented. It shouldn't be in. End Of Story





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users