Filter41, on 12 June 2013 - 01:35 AM, said:
i read little bit across the debate and a question grew in my mind: what is the prob, when you have complete seperated games for 1st and 3rd Person view? you have to decide what kind of perspective you want to play BEFORE entering the queue. same thing like assault/conquer... would that be a problem? 1st play against 1st and 3rd against 3rd... a bit unusual to have two games in one, but like this, everybody can try his builds for different game situations. and every hardcore supporter gets his will...
Sir;
The PROBLEM is that you create 2 separate games, one in Third and one in First person. Ignore the facts that PGI told the Founders this would be a first person game, and then (later) that there would be no third person option, which we know is not true. The issue for me is that this is
nowhere near a finished product. The game still crashes to desktop. I still have the ALT+Tab problem (happened 1 hour ago) and I haven't touched on Nerfs/Buffs/Balance issues.
There are no Clans. The introduction has been pushed back yet again.
There are few maps, fewer still large enough for 24-mech contests.
The House/Clan systems aren't in place.
PGI needs more employees, the game more players, and the core players more GAME. All of these tax the resources of an admittedly small development team in a potentially HUGH gaming universe. I applaud what has been done, but splitting the development team to write a second game with all the issues imported from this one necessarily slows development of THIS game when deadlines are looming. Splitting the player base between the two player views further lessens the matching options.
Why?
It was not supposed to happen, they said it wouldn't. and now it's sapping resources needed for this game. It will lead to separated gaming groups, which after the European Servers take their toll is going to weaken the available pool of players for both view style groups.
All this, and it's UNNECESSARY. There IS a third person MechWarrior game, it's called MechWarrior Tactics, and MWO will (necessarily) compete with Tactics for third person players.
If none of this makes sense to you, consider this; they promised it would never happen. Now it's not only happening but planned. I don't know about you, but betting real money on a company that breaks essential promises about their product hasn't earned my investment (this is still a BETA) funding.
As I've posted before, I will spend
NO MORE until the
COMPLETED GAME goes online, as then and
ONLY then can their word be evaluated. Any analysis of their plans and promises now can only be hopes, dreams and speculation as they can not be trusted.
Enjoy the Beta.
-ignatz22