Gauss-Cat (K2-Catapult)
AC20-Cat (K2-Catapult)
6xSSRM2-Cat (A1-Catapult)
6xSRM6-Cat (A1-Catapult)
It seems strange, that no other mech is such a threat to me, that i call them a first target, because they can take out half of my team in a very short time.
A1-Catapults can be easily countered, when you shot off his "ears", but K2-Catapults have the unfair advantage, that they can mount 2 of the most dangerous weapons in its little side torsos that are very hard to hit.
PGI is trying to balance the gauss cannon in the way that they make it more fragile, but this nerf doesn't hit the K2-Catapult, because of the small side torsos. The Gauss-Cat will become even stronger in comparrison, because all other gauss using mechs are getting weaker with the upcomming gauss nerf.
The same problem is with the AC20... PGI said they will buf the AC20 and so the AC20-Cat will become even more dangerous than it already is!
At the moment you even have very bad chances to defeat an AC20-Cat when you're sitting in an Atlas that's specialised on short range combat, exept you get some lucky shots on the Cat's cockpit.
It's just unfair how ridiculously strong for an 65t mech the Gauss-/AC20-Cat is... get rid of this build, it'll destroy any effort of balancing.
Restrict the balistic slots in it's side torsos so that a gauss cannon/AC20 can't be mounted there any more!
Edited by Mizore, 17 November 2012 - 10:10 AM.