Is It Punishing To Players To Buy The Same Chasis 3 Times To Upgrade?
#121
Posted 18 November 2012 - 06:46 PM
#122
Posted 18 November 2012 - 06:58 PM
If they wanted all the variants to get used a better way of doing would be to add a popularity system. So the less popular a mech is among the player base the more of a bonus it gets to c-bills or whatever.
#123
Posted 18 November 2012 - 09:44 PM
Those of you that say that you had to grind the varients out to get your elite and master and everyone else should too...That's not helping any. We aren't saying we shouldn't have a grind and don't have to earn our perks, we just want an alternate path to getting our perks. It's bad design to force only one path to completing a task.
I hope the perk system is just a placeholder for now because there is no real specialization. Everyone has to buy the same exact perks to advance. I'm hoping once they get the game out they door and have a chance to reevaluate it, they will introduce some kind of skill tree so we can pick what branches we want to specialize in.
#124
Posted 18 November 2012 - 11:04 PM
#125
Posted 18 November 2012 - 11:27 PM
Freqout, on 18 November 2012 - 11:04 PM, said:
I think making it expensive is the very reason why it was implemented like that.
Asking for CBills at every corner, while dangling the "save time through MC" carrot in front of our noses, is a big part of their business model.
#126
Posted 18 November 2012 - 11:45 PM
building up a cicada isn't all that bad - but building up an atlas? ugh.
#127
Posted 18 November 2012 - 11:49 PM
I'd say its annoying, especially when one of the variants is subpar (Jenner JR7-D comes to mind) but most are sufficiently different you can do different things with them. The Catapult and Atlas are good for this, as is the Awesome. Not sure about other med/heavy mechs but they looked decent.
#128
Posted 19 November 2012 - 12:10 AM
In Battletech, MOST, as in, 90%+ pilots/warriors/families spend entire lives/careers in a SINGLE chassis variant, and become experts with that particular chassis and variant. It is ludicrous to ask us to dump in some cases nearly 30 MILLION C-Bills on chassis we quite literally do not want. I will use me for an example. If I want any money what so ever by time the Clans become playable as a faction, I am stuck using Inner Sphere technology and that is bad enough. Add in the fact that I am an ASSAULT pilot this gets even WORSE. I pilot the AS7. I have the D model as my FOUNDERS mech, so that saves me SOME money, but, I still need to buy the damned other 2 variants just to MAX my D. Before you say: Use your MC, you have 20k worth Rejarial. I will not touch it, NOR my PREMIUM time until I can jump into my Timber Wolf, or for you IS freebirths MAD CAT. I am being made to waste time and effort on mechs that will serve me 0 purpose once Clan Wolf is a faction I can join. So, yeah, its punishing us alright, Clanners more than the rest, but still.
#129
Posted 19 November 2012 - 12:13 AM
#130
Posted 19 November 2012 - 12:21 AM
#131
Posted 19 November 2012 - 12:30 AM
Rejarial Galatan, on 19 November 2012 - 12:10 AM, said:
In Battletech, MOST, as in, 90%+ pilots/warriors/families spend entire lives/careers in a SINGLE chassis variant, and become experts with that particular chassis and variant. It is ludicrous to ask us to dump in some cases nearly 30 MILLION C-Bills on chassis we quite literally do not want. I will use me for an example. If I want any money what so ever by time the Clans become playable as a faction, I am stuck using Inner Sphere technology and that is bad enough. Add in the fact that I am an ASSAULT pilot this gets even WORSE. I pilot the AS7. I have the D model as my FOUNDERS mech, so that saves me SOME money, but, I still need to buy the damned other 2 variants just to MAX my D. Before you say: Use your MC, you have 20k worth Rejarial. I will not touch it, NOR my PREMIUM time until I can jump into my Timber Wolf, or for you IS freebirths MAD CAT. I am being made to waste time and effort on mechs that will serve me 0 purpose once Clan Wolf is a faction I can join. So, yeah, its punishing us alright, Clanners more than the rest, but still.
>implying you have any honor and right to drive a timber wolf after dissing the glorious great father's second most favored mech.
#132
Posted 19 November 2012 - 12:34 AM
Rejarial Galatan, on 19 November 2012 - 12:21 AM, said:
I'm sorry but I'm not buying into yourcar purchasing comparision, one because I'm not into cars and two because it involves a whole lot more money. Only money, you really need for this game is to buy mechbays. In addition, you can argue the opposite with cars like the Ferrari 599xx which you can purchase but you're not allowed to have. You can set up an appointment and they bring you the car that you own to drive on a track. Is that fair?
Edited by Soulscour, 19 November 2012 - 12:35 AM.
#133
Posted 19 November 2012 - 12:49 AM
I'm perfectly happy to spend the required 2860 MC to convert the XP needed and elite my Atlas-D(F) chassis.
I'm not happy to have to grind for months to get the needed C-bills or spend 7940 MC on the chassis that I don't want, just so I am given the option of spending money to skip them.
Good job PGI, your stupid business model is getting in the way of me spending money.
#134
Posted 19 November 2012 - 12:56 AM
Let's say we keep with the current mech efficicenies, boring as they may be - imagine the bonuses stack between the variants - so if you got Cool Running on 3 Mech Variants, you get three times the bonus for each mech!
Suddenly it sounds much more interesting to me, and it may be worth it. It's still a bit grindy, but I don't have to just buy what I already have - I upgrade.
#135
Posted 19 November 2012 - 01:14 AM
#136
Posted 19 November 2012 - 01:19 AM
As for the grind, premium speeds the process quite a bit I think. It can take less than a week to buy all 3 atlases if I remember right. (ofcourse depends on how much you play) So they give you that option as well to speed it up fast.
I'd be worried if they try to experiment with some other system to try to pull cash in. With all these greedy companys nowadays it could of been worse.
#137
Posted 19 November 2012 - 01:21 AM
#138
Posted 19 November 2012 - 02:02 AM
My point is the game is built with many micro transactions which is ok if done right but i think the game devs need to work on the balance a bit so you dont feel like you are being leached of your game time and MC.
And yes I am a premium player and I bought my first two mechs with MC , so i am not whining about paying, just value for money
#139
Posted 19 November 2012 - 02:23 AM
BalzaSteel, on 18 November 2012 - 10:12 AM, said:
funny how every silver lining seems to have a cloud isn't it?
basicaly what it boils down to is you want to have all the advantages but your too lazy to earn them, that's your problem not the games.
BalzOut
Missing the point. You dont have to earn them or even try all you need to do is participate. If you spend money its even less involved. And while not permanent or unbeatable its like paying for a lead in a race which does punish ayone unwilling or unable to pay not just reward investors.
Edited by Skulltaffy, 19 November 2012 - 02:24 AM.
#140
Posted 19 November 2012 - 02:42 AM
Steel Talon, on 18 November 2012 - 04:22 PM, said:
This is not correct. You are forced to either pay real cash (to transfer XP) or play variants you don't like(free to play).
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