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Unjam Cooldown. Thank You Pgi!


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#1 CMDR Sunset Shimmer

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Posted 20 November 2012 - 12:35 PM

http://mwomercs.com/game/patch-notes


* Weapons will un-jam automatically after ~3-5 seconds.
* Manual unjamming of weapons is no longer required.

YES YES YES YES YES!

So now PGI... Gauss fix when?

#2 Agent 0 Fortune

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Posted 20 November 2012 - 12:37 PM

No longer required but if you want to be competative you better continue to run a macro.

#3 Kataris

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Posted 20 November 2012 - 12:38 PM

View PostJade Kitsune, on 20 November 2012 - 12:35 PM, said:

http://mwomercs.com/game/patch-notes


* Weapons will un-jam automatically after ~3-5 seconds.
* Manual unjamming of weapons is no longer required.

YES YES YES YES YES!

So now PGI... Gauss fix when?


This was definitely a broken game mechanic and I would also like to applaud the fix! Good job guys :(

#4 CMDR Sunset Shimmer

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Posted 20 November 2012 - 12:38 PM

View PostAgent 0 Fortune, on 20 November 2012 - 12:37 PM, said:

No longer required but if you want to be competative you better continue to run a macro.


You are aware that running a macro for that could be considered cheating since there is now an offical cooldown for unjamming.

#5 Velba

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Posted 20 November 2012 - 12:43 PM

View PostJade Kitsune, on 20 November 2012 - 12:38 PM, said:


You are aware that running a macro for that could be considered cheating since there is now an offical cooldown for unjamming.


I guess you weren't aware that it was always considered a cheat....

#6 Khobai

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Posted 20 November 2012 - 12:43 PM

Amazing change. well done PGI.

#7 ScrapIron Prime

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Posted 20 November 2012 - 12:44 PM

View PostJade Kitsune, on 20 November 2012 - 12:35 PM, said:

http://mwomercs.com/game/patch-notes


* Weapons will un-jam automatically after ~3-5 seconds.
* Manual unjamming of weapons is no longer required.

YES YES YES YES YES!


So have you TESTED it? Does it work as advertised?

#8 Tickdoff Tank

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Posted 20 November 2012 - 12:47 PM

You will no longer be able to use a macro to unjam. All unjamming will be by the new delay.

View PostVelba, on 20 November 2012 - 12:43 PM, said:


I guess you weren't aware that it was always considered a cheat....


It was never considered a cheat.

#9 DeeSaster

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Posted 20 November 2012 - 12:54 PM

Great fix, thanks PGI!

#10 CMDR Sunset Shimmer

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Posted 20 November 2012 - 01:07 PM

View PostTickdoff Tank, on 20 November 2012 - 12:47 PM, said:

It was never considered a cheat.


Was obviously a cheat... if they removed the ability to do it yourself.

I can't wait to hear the people cry out that they can't use their macro's now.

#11 ScrapIron Prime

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Posted 20 November 2012 - 01:33 PM

View PostJade Kitsune, on 20 November 2012 - 01:07 PM, said:


Was obviously a cheat... if they removed the ability to do it yourself.

I can't wait to hear the people cry out that they can't use their macro's now.

The Highlanders SPECIFICALLY asked about this before we started considering using Macros, because we don't want to do anything that might force us to stop playing the game we love. This was the response:

Hello Amenton,


Using a macro to unjam your UAC/5 is not considered as a breach of our Terms of Use whether this is done by your Hardware's drivers or AutoHotKey.

Regards,

Urdson

GameMaster

MechWarrior® Online™



According to that... NOT a cheat.

But now we don't have to use it. Happy.

Edited by ScrapIron Prime, 20 November 2012 - 01:35 PM.


#12 CMDR Sunset Shimmer

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Posted 20 November 2012 - 01:35 PM

View PostScrapIron Prime, on 20 November 2012 - 01:33 PM, said:

The Highlanders SPECIFICALLY asked about this before we started using Macros, because we don't want to do anything that might force us to stop playing the game we love. This was the response:

Hello Amenton,



Using a macro to unjam your UAC/5 is not considered as a breach of our Terms of Use whether this is done by your Hardware's drivers or AutoHotKey.

Regards,


Urdson
GameMaster
MechWarrior® Online™

According to that... NOT a cheat.

But now we don't have to use it. Happy.


Hmm, using something that's not a human input to do something ment to do by a human, constitutes a cheat in my book... but guess we don't have to worry about such dishonors now do we?

#13 ScrapIron Prime

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Posted 20 November 2012 - 01:38 PM

View PostJade Kitsune, on 20 November 2012 - 01:35 PM, said:


Hmm, using something that's not a human input to do something ment to do by a human, constitutes a cheat in my book... but guess we don't have to worry about such dishonors now do we?


It's certainly a grey area, yes. Hence the reason why we asked before we decided whether or not to go there. I think the dividing line is whether or not it reaches into the game's process thread to pull something out or not.

#14 Kreisel

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Posted 20 November 2012 - 02:04 PM

So... how did/do you Manuel unjam them? I looked on the fourms when it first became an issue and could find no mention of how to do it then. I'm glad it will fix itself now... but it needed to be clearer how to do it in the first place.

#15 shabowie

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Posted 20 November 2012 - 02:18 PM

Using a macro isn't a cheat that's absurd.

View PostKreisel, on 20 November 2012 - 02:04 PM, said:

So... how did/do you Manuel unjam them? I looked on the fourms when it first became an issue and could find no mention of how to do it then. I'm glad it will fix itself now... but it needed to be clearer how to do it in the first place.


I think it was something weird like, take them out of all six weapon groups and put them back in.

#16 Jacmac

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Posted 20 November 2012 - 02:20 PM

View PostJade Kitsune, on 20 November 2012 - 12:38 PM, said:


You are aware that running a macro for that could be considered cheating since there is now an offical cooldown for unjamming.

The developers already said it was not. If they cared, they would remove the unjam mechanic entirely.

#17 Tickdoff Tank

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Posted 20 November 2012 - 02:22 PM

View PostJade Kitsune, on 20 November 2012 - 01:07 PM, said:


Was obviously a cheat... if they removed the ability to do it yourself.

I can't wait to hear the people cry out that they can't use their macro's now.


The devs specifically said that it was not a cheat. The fact they they recognized a flawed game mechanic and changed it does not mean that it was. Get over yourself. The change was needed, and it is much better than the DDR unjam that we had. But do not delude yourself that using a macro was cheating, because it was NOT.

View PostJacmac, on 20 November 2012 - 02:20 PM, said:

The developers already said it was not. If they cared, they would remove the unjam mechanic entirely.


Can't get rid of the jamming entirely, it is a balancing factor for the UACs, otherwise there would be almost no reason to use the regular ACs.

#18 Jacmac

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Posted 20 November 2012 - 02:23 PM

View PostKreisel, on 20 November 2012 - 02:04 PM, said:

So... how did/do you Manuel unjam them? I looked on the fourms when it first became an issue and could find no mention of how to do it then. I'm glad it will fix itself now... but it needed to be clearer how to do it in the first place.

You will see the row flashing on your HUD weapons display. You have to select each column and hit the Add/Remove weapon group twice. It's pretty silly. It can be done with a macro, if your macro is coming from a device that appears to be hardware (this depends on the device driver).

#19 Tickdoff Tank

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Posted 20 November 2012 - 02:23 PM

View Postshabowie, on 20 November 2012 - 02:18 PM, said:

Using a macro isn't a cheat that's absurd.



I think it was something weird like, take them out of all six weapon groups and put them back in.


Yes, you had to remove and the re-add the UAC to each weapon group. rCntrlx2 rArrow key 6 times.

#20 Agent 0 Fortune

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Posted 20 November 2012 - 02:23 PM

did we get a confirmation on whether UAC5 can be manually unjammed (by hand or macro)?





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