Deathlike, on 25 March 2015 - 07:22 PM, said:
The following data is available:
<Entity Name="1_ML_turret" Pos="2121.0723,3115.947,617.49921" EntityClass="WeaponTurret" EntityId="57" EntityGuid="47D633785B4F9A02" Layer="assault"> <Properties bEnabled="1" HitPoints="150" bIsCommunicationSystem="0" bIsPowerGenerator="0" TeamId="1"> <Assets TurretAMSAsset="Objects\weapons\turrets\turret_a_ams.cga" TurretBaseAsset="Objects\weapons\turrets\turret_a_base.cga" TurretTopAsset="Objects\weapons\turrets\turret_a_gun.cga"/> <Autonomous DeactivationTimeSec="20" ProximityActivationRange="400"/> <CocoonMode CocoonDamageMultiplier="0.01"/> <Editor Icon="Clouds.bmp" Model="Editor/Objects/Particles.cgf"/> <Effects DestroyedEffect="mech_effects.damage.explosion_a"/> <Range LongRange="270" MaxRange="500" MinRange="0" NullRange="0"/> <Tracking TrackingSpeed="200"/> <Weapons WeaponId0="1001" WeaponId1="1001" WeaponId2="0" WeaponId3="0" WeaponId4="0" WeaponId5="0" WeaponId6="0" WeaponId7="0" WeaponId8="0" WeaponId9="0"/> </Properties> </Entity>
so yes, the health is there.