Deathlike, on 25 March 2015 - 07:22 PM, said:
The following data is available:
<Entity Name="1_ML_turret" Pos="2121.0723,3115.947,617.49921" EntityClass="WeaponTurret" EntityId="57" EntityGuid="47D633785B4F9A02" Layer="assault">
<Properties bEnabled="1" HitPoints="150" bIsCommunicationSystem="0" bIsPowerGenerator="0" TeamId="1">
<Assets TurretAMSAsset="Objects\weapons\turrets\turret_a_ams.cga" TurretBaseAsset="Objects\weapons\turrets\turret_a_base.cga" TurretTopAsset="Objects\weapons\turrets\turret_a_gun.cga"/>
<Autonomous DeactivationTimeSec="20" ProximityActivationRange="400"/>
<CocoonMode CocoonDamageMultiplier="0.01"/>
<Editor Icon="Clouds.bmp" Model="Editor/Objects/Particles.cgf"/>
<Effects DestroyedEffect="mech_effects.damage.explosion_a"/>
<Range LongRange="270" MaxRange="500" MinRange="0" NullRange="0"/>
<Tracking TrackingSpeed="200"/>
<Weapons WeaponId0="1001" WeaponId1="1001" WeaponId2="0" WeaponId3="0" WeaponId4="0" WeaponId5="0" WeaponId6="0" WeaponId7="0" WeaponId8="0" WeaponId9="0"/>
</Properties>
</Entity>
so yes, the health is there.
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