smurfynet, on 16 June 2014 - 02:58 PM, said:
strange, not sure why this is happening, i will do some tests tomorrow. need to go to sleep now. will work on fixing bugs after work tomorrow. (~ 4pm UTC)
It appears that the mechlab is adding dynamic (armor/structure) slots inappropriately, resulting in this bug. In the game itself, there do not appear to be actual dynamic slots, just fixed slots. When an item is removed from a stock loadout that requires more slots than the mechlab believes to be available, the mechlab fills the newly freed slot with another of the dynamic slots it expects should be there.
Edit: have a good night lol
Edited by solar levitas, 16 June 2014 - 03:06 PM.