#81
Posted 23 November 2012 - 05:34 PM
#82
Posted 23 November 2012 - 06:22 PM
http://mwomercs.com/...ter-workaround/
Keep in mind, NO IFF triangles, no crosshairs for the match with said workaround.
#83
Posted 23 November 2012 - 09:06 PM
This happened on Caustic.
Windows 7 64 bit, Intel I7 920, Geforce GTX 560, 9 Gbs RAM
If you want, I have it video recorded.
Edited by Ragabash, 23 November 2012 - 09:07 PM.
#84
Posted 23 November 2012 - 11:29 PM
- How often does this issue occur?
- Does this occur on a specific map or any map?
- What are your basic system specs? (OS, CPU, GPU, RAM)
CPU - Intel Core i5 CPU M520
GPU - Nvidia GeForce GT 325M
RAM - 4GB
#85
Posted 24 November 2012 - 12:40 AM
#86
Posted 24 November 2012 - 04:41 AM
map: Forest, the first time after match was caustic.
#87
Posted 24 November 2012 - 07:07 AM
Happens around every 15th match
Edited by Tarys, 24 November 2012 - 07:08 AM.
#88
Posted 24 November 2012 - 07:48 AM
after 10-12 matches
> Does this occur on a specific map or any map?
random caustic...river city...frozen city all maps order doesnt amtter
> What are your basic system specs? (OS, CPU, GPU, RAM)
win 7 x64
i7 2600k
nvidia 680 gtx drivers ver: 306.97
16gb ram
100% accurate example is the poster/image above this reply
Edited by h4r4s3r, 24 November 2012 - 07:51 AM.
#89
Posted 24 November 2012 - 09:13 AM
Thought, the problem is maybe my old pc, 'cause it needs some time while dropping.
#90
Posted 24 November 2012 - 09:49 AM
As a side note: I've been crashing a lot more than post patch. And I never crashed pre patch!
Edited by joker1974, 24 November 2012 - 09:55 AM.
#91
Posted 24 November 2012 - 04:58 PM
Forest Colony & River City
Win7(64), Phenom955 x4 @3.92, 8jigawatts of ram, ATI Radeon 5800something or other
Edited by Wove, 24 November 2012 - 04:59 PM.
#92
Posted 24 November 2012 - 05:11 PM
Has happened on, Forest colony, river city and caustic valley.
Edited by gbrown, 24 November 2012 - 05:13 PM.
#93
Posted 24 November 2012 - 05:43 PM
Card, on 23 November 2012 - 07:43 AM, said:
Since the last patch I've played a little bit every night, at least 8 or 10 drops, and never encountered the yellow screen.
Last night, I played 8 drops, and got yellow screened on 4 out of the 8.
Same 'Mech, same weapons, same specs, same everything.
The only difference? Last night I was grouped with 3 other players and using Mumble for voice comms. All the other nights, when I never encountered the yellow bug, I was PuGing without comms.
That is indeed very interesting, as I have been using mumble as well. I wonder if it's tied to the overlay. Were you using it?
#94
Posted 24 November 2012 - 07:25 PM
#95
Posted 24 November 2012 - 09:14 PM
#96
Posted 25 November 2012 - 05:07 AM
- How often does this issue occur?
- Does this occur on a specific map or any map?
- What are your basic system specs? (OS, CPU, GPU, RAM)
Played in windowed mode, switched as usual to Internet browser while searching match/loading, on back meet yellow screen.
#97
Posted 25 November 2012 - 05:13 AM
windows 7
i5-2400
8gb ram
radeon HD 6800
Edited by Asmosis, 25 November 2012 - 05:13 AM.
#98
Posted 25 November 2012 - 06:58 AM
I recognized the team window overlaps the YS, but you can´t control the mech beneach it......
EDIT: i play on a Nvidia GTX 550 TI, OS is (still) Win Vista Home Premium with SP2
Edited by Heretic1311, 25 November 2012 - 06:59 AM.
#99
Posted 25 November 2012 - 07:28 AM
I can see the battlefield normally if I press TAB to look at team rosters, and can see normally once the battle is over and the resullts screen is displayed. I cannot see the tacmap, minimap, or any displays.
I have reduced graphics settings all the way to low, tried lower resolutions, windowed and fullscreen... nothing seems to help prevent the bug. Since the rendered game is there, as it can be revealed by pressing TAB but is otherwise hidden behind the orange/yellow effect, my hypothesis would be that it is a visual artifact generated at the loading screen which gets "stuck" and doesn't go away once game begins.
Please address this, as the game is annoying me greatly since this most recent patch.
#100
Posted 25 November 2012 - 07:54 AM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users