Nerf Streak Missiles
#421
Posted 24 November 2012 - 05:04 AM
u want to nerf streaks by reducing damage....lol you might as well remove them from the game if u do that...and as to hit location...yes they shouldnt auto-home in on the CT...but they shouldnt be anymore random than the other sr's....which home in at short range on what ever you are aiming at....so if u want the ssrm to have a more random hit pattern...well then that needs to be applied to all short racks...
#422
Posted 24 November 2012 - 05:22 AM
SSRMs are getting a slight nerf: http://mwomercs.com/...07#entry1478707
Edited by Taidan, 24 November 2012 - 05:23 AM.
#423
#424
Posted 24 November 2012 - 05:26 AM
Captain Midnight, on 20 November 2012 - 03:06 PM, said:
This patch was a BIG mistake. Streaks are very, very bad for the game right now. I've been getting top damage top kills in my streak A1 for 3 games running and it takes no skill and is no fun to use.
Please, this is hotfix worthy IMO but at least in the next patch you need to nerf these out of existence!
It would appear your "Joke" option is by far the most popular. This must also mean your obvious point of view is incorrect
#425
Posted 24 November 2012 - 05:38 AM
#426
Posted 24 November 2012 - 05:47 AM
zenstrata, on 24 November 2012 - 05:24 AM, said:
They are too easy to use for their effectivness.
zenstrata, on 24 November 2012 - 05:00 AM, said:
Seems like actual hard facts from statistics show that if you don't own every match with them, you're a noob.
#427
Posted 24 November 2012 - 08:41 AM
#428
Posted 24 November 2012 - 11:36 AM
MWHawke, on 24 November 2012 - 08:41 AM, said:
How do you defeat a streakcat when you and it are the only survivors in the match, but you're in a Centurion?
Your speed is lower than his and so is your armor... and you don't pack a gauss to snipe his cockpit.
#429
Posted 24 November 2012 - 11:46 AM
Fortunately the developers are not munckin players and care about game balance.
#430
Posted 24 November 2012 - 11:59 AM
#431
Posted 24 November 2012 - 12:15 PM
MWHawke, on 24 November 2012 - 08:41 AM, said:
Yeah. There's people like you with your stance that seem to think since they aren't getting killed by it that it's just peachy.
I'm not getting killed by it either. In fact, it works out for me right now as I watch my friend blow up fresh lights in seconds. Then I can just stomp my Atlas butt all over the place. Doesn't make streaks 'okay', though. I have the ability to recognize it is complete BS.
This is why they are being nerfed.
#432
Posted 24 November 2012 - 12:15 PM
#433
Posted 24 November 2012 - 12:23 PM
zenstrata, on 24 November 2012 - 05:00 AM, said:
People voting they are fine, joke option, aren't saying they are fine. Necessarily, so it's a pretty stupid poll.
Edited by shabowie, 24 November 2012 - 12:28 PM.
#434
Posted 24 November 2012 - 12:27 PM
shabowie, on 24 November 2012 - 12:23 PM, said:
I disagree with your assumption. I voted they were fine because I felt they were fine. I ignored the "joke option" part as I thought that was just being silly to try to convince people to vote a certain way.
#435
Posted 24 November 2012 - 12:27 PM
The AIM9 missile is divided into four main sections: guidance, target detector, warhead, and rocket motor. The
Guidance and Control Unit contains most of the electronics and mechanics that enable the missile to function. At the very front is the IR seeker head utilizing the rotating reticle, mirror, and five CdS cells or “pan and scan” focal-plane array, electric motor, and armature, all protruding into a glass dome........
A streak SRM2 is 5,2,3.5,270,1,1.5,1.43,100,0.57,6
The keen eyed among you will probably have noticed the subtle difference between these two missiles. One is a realworld item, it is what it is, the other is a somewhat arbitrary list of numbers. When you say Streak SRM2's are fine, what you are actually saying is 5 is fine, or 3.5 is fine, whatever. Why could 5.1 or 4.9 not also be fine? Why is 5 perfect and 4.9 imperfect?
Back when I first started programming, I would program in my gravity physics, set the values, then look how it worked in my game. It would never look right first time with realistic values, so I would tweak the physics until it looked and felt right. This was quite a natural and somewhat cathartic process, probably because I didn't have someone looking over my should shouting “OMG Gravitorz OP!!!!!1 Nerf Newton, Cry moar, LOL, etc”. Subtle changes are almost always required when attempting to simulate a conceived item into a computer game world, especially when dealing with fictional items that defy realistic simulation.
Will the Devs get the change to streaks exactly right? I doubt it, they will probably overnerf, buff, then nerf again, add ECM and start the whole process again. But I have no problem with this as it is a process that I understand and accept. If you cannot understand and accept this process, beta testing is not for you, and your best option is to retire until the game is in release phase when the values will not be getting tweaked every week.
Edited by Boris The Spider, 24 November 2012 - 12:28 PM.
#436
Posted 25 November 2012 - 08:13 AM
Adridos, on 24 November 2012 - 11:36 AM, said:
Your speed is lower than his and so is your armor... and you don't pack a gauss to snipe his cockpit.
My Yen Lo Wang packs a gauss..
Mister Haha, on 24 November 2012 - 12:15 PM, said:
Yeah. There's people like you with your stance that seem to think since they aren't getting killed by it that it's just peachy.
I'm not getting killed by it either. In fact, it works out for me right now as I watch my friend blow up fresh lights in seconds. Then I can just stomp my Atlas butt all over the place. Doesn't make streaks 'okay', though. I have the ability to recognize it is complete BS.
This is why they are being nerfed.
I go up against Streakcats 1 on 1 and get hammered but don't die. Unlike you who only looks at your friends die. Who are you to generalise when you only SEE your friends die?
#437
Posted 25 November 2012 - 08:18 AM
Adridos, on 24 November 2012 - 11:36 AM, said:
Your speed is lower than his and so is your armor... and you don't pack a gauss to snipe his cockpit.
Centurion with no Gauss? Well i shoot him in the head with my AC20 and watch his smoking crater of a mech fall. If hes the last mech alive hes probably half shredded already so maybe I just shoot his CT out with my AC20
#438
Posted 25 November 2012 - 08:36 AM
As someone who uses a cat 80% of the time, i treat enemy scouts with a lot of respect. Seriously, people will endlessly rant about the OP-ness of what is essentially a walking bomb.
#439
Posted 25 November 2012 - 09:00 AM
#440
Posted 25 November 2012 - 09:19 AM
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