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So Stats Will Be Public - What Do You Think?


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Poll: Should Stats be Public? (493 member(s) have cast votes)

Should Stats be Public?

  1. Yes! (145 votes [29.41%])

    Percentage of vote: 29.41%

  2. No! (161 votes [32.66%])

    Percentage of vote: 32.66%

  3. I Don't Care. (187 votes [37.93%])

    Percentage of vote: 37.93%

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#101 Rejarial Galatan

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Posted 25 November 2012 - 12:42 AM

going to end badly if they actually do this. do they NOT remember what happened in Closed Beta that FORCED them to strip the leader board away? sheesh, here we go, round 2 of caustic choices.

#102 GalaxyBluestar

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Posted 25 November 2012 - 01:24 AM

yeah i'm afraid open stats will cause more harm than good. ego's are bad enough as it is let alone when people stat branding "evidence" about. it would be awfull.

#103 Billygoat

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Posted 25 November 2012 - 01:54 AM

Meh.

Mandatory public stats is a bit rubbish because there are probably as many people who feel strongly about NOT wanting their stats visible to others as there are those who feel strongly the other way. Though, I daresay, the group who doesn't care about stats in a video game (and perhaps wonders what's wrong with people who do) probably outweighs both by a fair margin.

Since stats are going to be recorded for matchmaking purposes anyway, I say, charge 500MC to make them visible to the player and implement a checkbox so the player can decide whether or not they are publicly visible. That way, everybody who doesn't care can just ignore them and those who really want to see them and/or really want others to see them can put their money where their mouths are. ;)

#104 Rejarial Galatan

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Posted 25 November 2012 - 01:59 AM

Billygoat thats a nifty idea! I personally would keep mine private. I love people speculating about me, especially when they are wrong XD

#105 Ricama

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Posted 25 November 2012 - 01:59 AM

I would prefer only sharable by permission instead of public searchable but I don't care that much as long as we don't have an app that tries to calculate probability of success based on record, I'm fine with it.

#106 FLes

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Posted 25 November 2012 - 02:03 AM

View PostAgent 0 Fortune, on 23 November 2012 - 09:49 AM, said:

Stats need context to have any meaning. Certain weight classes and builds are more survivable.
Stats should include K/D by weight class and Chassis
Stats should be broken into group Group and PUG stats
Stats for damage dealt and kills by weapon type should be included as well.
Stats for piloting trial mechs (just last night we had a trial PUG player get top score on the leaderboard, I didn't see which mech he was piloting, but it was an impressive feat regardless).

What I would really like to see is Community stats. What chassis is everyone playing, what weapons are people using and how much damage are they doing. Unfortunately that might lead to "Flavor of the Month" builds.


In other words, in the way they are presentet now, stats don't mean jack ****.

Edited by FLes, 25 November 2012 - 02:03 AM.


#107 Congzilla

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Posted 25 November 2012 - 02:34 AM

As long as they do another stat wipe when MM phase 3 launches I don't care.

#108 Suicidal Idiot

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Posted 25 November 2012 - 02:44 AM

View PostJason1138, on 22 November 2012 - 08:15 PM, said:

all the stat hounds will start camping base, and only engage mechs that are all shot up. anyone who takes tons of damage will go hide and power down, and almost all stat hounds will drive ONLY atlas's

i just think it will have a detrimental effect on the game but i dont care enough to pitch a fit about it so whatever

Sounds like fun to me. My LRM's love them close packed targets.

Mmm mmm mmmmmmm. Nom nom nom...

How about public stats for:
premature disconnects
and
suicides.

#109 Killhunger

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Posted 25 November 2012 - 02:55 AM

I would vote yes for "yes - (Optional)", if public can be turned on or off by personal preference. I like to watch them here and there but I'm not much on sharing.

#110 JPsi

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Posted 25 November 2012 - 03:02 AM

I'm for the LoL approach on this. Stats public for "Ranked/tournaments" only. At most display total number of games played. K/DR and ELO type stats should be hidden for general play.

#111 Ignatz22

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Posted 13 January 2013 - 11:00 AM

I agre with JPsi (and I hit the Like button...) in that if you WANT stats and want to show off to the Obviously Envious, then have Tournament Games wherein your Career Kills are made public for all to see and Marvel at in Awe. I know the stats as they are now are;
1. Incomplete
2. Misleading
...so deciding ANYTHIING based upon them would be AT LEAST AS Incomplete and Misleading.
But then, what would anyone WANT to gleen from another's record, and with what implications? I suppose were a Leader to need the prospect's resume of Record, he might ask for a screenshot. He may simply "trust" the pilot or discern from shared gameplay...
So, why DO others need to know that and to what Horrendous Extent I suck at this?
Wait...is this my ex-wife, looking for more evidence of my inability to...uh...check that...never mind...
...
...
Oh, I voted "no"; does that make me bad?

#112 Eddrick

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Posted 13 January 2013 - 11:09 AM

I don't really care either way. I just don't want people use someones stats as an assumtion of thier skill. The frequency of how offten people PUG can have a big effect on thier stats. Also, my personal stats will likly skyrocket when I get a computer that can run the game at more then 10 frames per second.

#113 Sandslice

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Posted 13 January 2013 - 11:32 AM

I would say no to publicly visible stats, for the following reasons:

1. I've already seen the effects of this on the World of Warcraft forums: the stats are often invoked as trolling points against someone's post. A MWO example would be "You're only crying about this game mechanic because your KDR is 0.35. l2p noob"

2. The stats are not necessarily reflective of skill: someone with a high KDR could be any of the following:
-An excellent vulture, regardless of real skill;
-Lucky - when an enemy is being mobbed, someone gets the kill, with everyone else getting 3750 or 7500 as a consolation prize for the assist;
-An ECM Streak Hero in the current metagame;
-A pubstomper.
-A disconnecter, doing what he can to prevent death dings.

Likewise, someone with a low KDR could just be unlucky with the furball mass-shooting, or in a slow 'Mech and can't FIND the better half of the enemies before they're dead, or whatnot.

Win/loss can also involve some luck and circumstance, especially for those that don't often drop in groups.

#114 Jetfire

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Posted 13 January 2013 - 11:39 AM

Public E-Peen exposure, no one cares.

#115 Rejarial Galatan

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Posted 17 January 2013 - 03:39 PM

View PostSandslice, on 13 January 2013 - 11:32 AM, said:

I would say no to publicly visible stats, for the following reasons:

1. I've already seen the effects of this on the World of Warcraft forums: the stats are often invoked as trolling points against someone's post. A MWO example would be "You're only crying about this game mechanic because your KDR is 0.35. l2p noob"

2. The stats are not necessarily reflective of skill: someone with a high KDR could be any of the following:
-An excellent vulture, regardless of real skill;
-Lucky - when an enemy is being mobbed, someone gets the kill, with everyone else getting 3750 or 7500 as a consolation prize for the assist;
-An ECM Streak Hero in the current metagame;
-A pubstomper.
-A disconnecter, doing what he can to prevent death dings.

Likewise, someone with a low KDR could just be unlucky with the furball mass-shooting, or in a slow 'Mech and can't FIND the better half of the enemies before they're dead, or whatnot.

Win/loss can also involve some luck and circumstance, especially for those that don't often drop in groups.

You forgot a few on your item 2 list.

Professional shields - move in front of critically wounded team mates and take the death for them <much like tanks in like FFXI or WoW only with death as the result instead of everyone living>

Intoxicated players - do I gotta elaborate?

People just screwing around with builds to see what works or what screw ball combos they can make.

#116 G4M3R

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Posted 17 January 2013 - 03:58 PM

The only stats that matter are your teams wins in 8v8 leagues where wins actually mean something.

PUG stats are sort of pointless.

#117 Major Scumbag

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Posted 17 January 2013 - 04:09 PM

I don't care about stats but....My experience when they make them public. The elites come out and farm pugs just to get the ranking. Exploits come out of the woodwork. I remember back in the lvl 60 days in WOW. When pvp armor was blue. They had tournament rules for getting the gear. Well few months later I receive and email asking if we would lay off pvp so others can get the ranking and get the gear. They even gave us 6 months of free time. My reply was..What did you think was going to happen when you made it tournament mode?. Think everybody going to play fair? or use it to there advantage. There is good and bad making it public. Making it public does give you a drive and more interest in getting better but, they ones that are good know what they got to do to get the ranking.

#118 Rejarial Galatan

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Posted 17 January 2013 - 04:10 PM

What a lot of people do not know <from not being in Closed Beta back in June of last year> is this: We HAD a public leader board. Not sure when it first went online, as it was already active when I came into CB in early June, but, by my second week or early in my third week, the leader board was taken down. Why? because it hampered testing and some other none to pleasant issues. Why they would try this again is beyond me, but it is NOT a good thing by any stretch of the imagination.

#119 deforce

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Posted 17 January 2013 - 04:19 PM

View PostBroceratops, on 22 November 2012 - 05:34 PM, said:


What do you guys think about this?

On the one hand I would like to know who has been AFK farming this whole time. On the other hand I would not like people commenting on how small my Yen Lo Wang is.


Edit: Added the fence sitting option :)


oh noes, then i will have to 2nd guess this whole 4mg/flamer cicada mech :ph34r:

#120 idle crow

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Posted 17 January 2013 - 04:20 PM

Someone has to be the team meat shield. I don't care how good or bad my stats are.





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