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Just Stop people, please?


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#201 Aelos03

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Posted 07 May 2012 - 03:48 AM

View PostMason Grimm, on 07 May 2012 - 03:42 AM, said:

I'm glad to see the posts are now all back on target and not quite so combative. I just woke up and am still in Grumpy Grimm mode until after morning coffee!


Posted Image


hehe i couldn't resist sharing this.

well good morning and have a nice day

#202 MechRaccoon

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Posted 07 May 2012 - 04:22 AM

Hmm...I think Goldhawk forgot PPCs in his list of tech present in 3049. Anyway, I think that it would be interesting if every year, the devs would release an update for this game that advances it another year. That way, we would always be introduced to new technology yearly and we could be part of new political events in the Great Houses and stuff. Maybe we could also fight over which faction has the monopoly over the new yearly tech and we could actually fight for something other than C-bills and honor. To represent this "yearly tech idea", let me make a very ad-hoc chart:

3049----1 year later----3050-------Yet another year later----3051
(2012) (2013) (2014)
Tech: Tech: Tech:
Lasers C3 Spikes
ACs triple strength myomer sillver bullet gauss rifle
SRMs etc. etc.
LRMs

Oh god, that chart DID NOT come out right.

This yearly update system and the way people could fight to see who can have the new tech would keep people coming for more and the galaxy constantly burning.

Edited by MechRaccoon, 07 May 2012 - 04:24 AM.


#203 Goldhawk

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Posted 07 May 2012 - 06:15 AM

View PostMechRaccoon, on 07 May 2012 - 04:22 AM, said:

Hmm...I think Goldhawk forgot PPCs in his list of tech present in 3049. Anyway, I think that it would be interesting if every year, the devs would release an update for this game that advances it another year. That way, we would always be introduced to new technology yearly and we could be part of new political events in the Great Houses and stuff. Maybe we could also fight over which faction has the monopoly over the new yearly tech and we could actually fight for something other than C-bills and honor. To represent this "yearly tech idea", let me make a very ad-hoc chart:

3049----1 year later----3050-------Yet another year later----3051
(2012) (2013) (2014)
Tech: Tech: Tech:
Lasers C3 Spikes
ACs triple strength myomer sillver bullet gauss rifle
SRMs etc. etc.
LRMs

Oh god, that chart DID NOT come out right.

This yearly update system and the way people could fight to see who can have the new tech would keep people coming for more and the galaxy constantly burning.

You are correct sir, I forgot both PPCs and SRMs from the original list.
Here's an idea for everyone that will solve the T-Wolf problem. If the clans are NPC, then we fight them as normal. If the clans are player-operated, then we lock horns and we, the freebirth scum, hope for the best. BUT! If there is a scavenged T-wolf, and it is being operated by a player that thinks that the T-wolf is the mech that Jesus rode in. We all know what to do...

BURN IT! BURN IT TO THE GROUND BABY!!!!
Buhahahahahahaaaaa!

Remind him that mechs originated in the Inner Sphere, and the T-wolf and many other mech designs, will eventually become outdated through time. I.E, The future..... Maybe the game will survive to this but the eventual creation of the Jupiter and the Arctic Wolf. They eat the T-wolf as a balanced breakfast and have to nom on a side order of Hellbringer, and drink a large glass of Warhawks to finally leave the field.

#204 JadeTimberwolf

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Posted 07 May 2012 - 07:08 AM

View PostGoldhawk, on 07 May 2012 - 06:15 AM, said:

If there is a scavenged T-wolf, and it is being operated by a player that thinks that the T-wolf is the mech that Jesus rode in. We all know what to do...

BURN IT! BURN IT TO THE GROUND BABY!!!!
Buhahahahahahaaaaa!


Win, just win. Don't get me wrong I love my Timberwolves and a few of my personal varients are pretty damn smexy but I know that eventually there will be mechs designed that even with IS tech can stand toe to toe and even best her off of pure statistical data. There is one thing to remember (and this is why I have no issue using level 1 tech) even a level 1 Mech can take out a Timberwolf, a well skilled pilot with a little bit of luck is all it takes.

#205 Felicitatem Parco

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Posted 07 May 2012 - 07:16 AM

My custom level-1 Cidada 3C will chew through your Timberwolves... just very, very slowly... and cautiously...

#206 Armored Yokai

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Posted 07 May 2012 - 07:18 AM

Well the LB 10-X is going to exist because it came back out in 3035 for IS
AND the Gaussrifle it came out at 3040 even when it went extinct
Read a bit more dude about the electronics
BAP http://www.sarna.net...le_Active_Probe
CASE http://www.sarna.net/wiki/CASE well it does not say it went extinct
ECM http://www.sarna.net/wiki/ECM production halted when CC made thier own in 3040
and the PGI,DEVS said it will take place in 3049

Edited by Cementblade, 07 May 2012 - 07:26 AM.


#207 Skylarr

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Posted 07 May 2012 - 07:34 AM

View PostMike Silva, on 06 May 2012 - 05:53 PM, said:

I'm happy rolling with 3025 tech. In fact, after upgrades are introduced I really hope that they allow us to set up battles that limit tech so we can still fight using only the 3025 technology.


Only for 1v1 or 4v4


View PostNick Makiaveli, on 06 May 2012 - 06:15 PM, said:


Not sure of his motivation, but the usual reason against this is it fragments the population and you wind up with LOTS of people sitting around waiting for a game. Plenty of people online, but since you have matches set for Any, 3025 only, 3025-3049 only, 3049+ No Clan, Clan only, etc etc. Not to mention if you are going to toss canon out the window, then 3025 Only W/Clans etc etc options open up.


I like the idea of having ability to do 1v1 or 4v4 skermishes with 3025 tech. I do not want to see that option for the company or larger battles. It would be nice to see the developers run a special large scale re-enactments a couple times a years. Then they can limit the tech according to the year.

Edited by Skylarr, 07 May 2012 - 07:35 AM.


#208 Chunkymonkey

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Posted 23 May 2012 - 08:07 PM

View PostGoldhawk, on 04 May 2012 - 08:45 AM, said:

Okay, maybe this is too much to ask, but since according to my knowledge, we are going to be stuck with Inner Sphere tech, when the game begins at 3049ish. At the time, 98% of the Inner Sphere were using
Large Lasers
Medium Lasers
Small Lasers
AC/20
AC/10
AC/5
AC/2
LRM20
LRM15
LRM10
LRM5

But But Goldhawk where iz my LBX 10 and by Gauss rifle. I needz my gauss rifle.

IT DIDN'T EXIST.
Much of the good stuff, Beagle Active Probe, DECENT ECM, and CASE came online in the two years after the Clanners came back in town.
Seriously, can we stop talking about mechs and technologies that come out in the later years? We know there are going to be MRMs, but there is no point in saying, that you will equip your Catapult mech with them?

MW2: Mercenaries did an excellent job of making whatever technologies available at that time. The regular army does not get Gauss until 3055. Kai Allard Liao got a Gauss rifle in 3052. Why? He was elite! He turned down a Daishi so that Victor Davion and Hohiro Kurita would have equal mech platforms to work with.
When does this game start? 3049ish. When is the 1st gauss rifle seen in the Inner Sphere? Coming at them from the clan side, and the Inner Sphere was like ***.?!!!

Now lets cover it again, Inner Sphere, 3052, Gauss technologies, double heatsinks, LBX10, CASE, and a few other innovations. If you have confusion. Look at the 3050 and the 3055 technical readouts. Those will inform you of the technology of the time.

Also, Clan mechs were EXTREMELY rare to get salvaged until about 3058. Then, Operation Bulldog and Operation Serpent captured many many clan mechs so that seeing them on Inner Sphere battlefields went from 20% rare to 40% rare.

When does the Game start? 3049.

No Devistator, or make it an old varient with auto cannons. Also, that was a prototype. You have to be in good with that planet or that production company just to see it let along pilot it. Short of many of the players on this game "Finding" a Star League depot full of Star League era mechs, there are not going to be any available. Even if you pay out of pocket. All the good tech is gone.

Only Comstar and a few Kurita ELITE regiments got the good Star League mechs.

Sorry i didnt read the 11 pages of pure text, but i fully agree with what you are saying. If you really know your lore, then you know that most of the stuff that was used by the clans and eventually the inner sphere regular army, was prototyped but never put into mass production. I think that the Ultra 5 and the Gauss and LBX 10 will be in there, but all post 3049 mechs and variants will not be in. This means a LOT of mechs with basic componants. Also the Kuritans got hand me downs stripped of valuable technology from comstar as part of the raslehaughe deal( sorry about the spelling)

#209 LJim

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Posted 23 May 2012 - 10:54 PM

I imagine scarcity/rarity will be handled by reverse economics, ie a rare in demand item will be expensive, therefore in MWO, an item will be expensive to keep it rare.

I also seem to remember reading that prices will vary from house to house, this reverse economics could handle the situation of house specific mechs as well. Your house specific mechs would be cheaper than mechs from other houses.

So items that did exist in 3049 but were exptremely rare, would be available but would be extremely expensive.

As time moves on and techs became more readily available we would see the prices drop, making these items more accessible to more people. It’s a simple solution really.

This of course IMO, YMMV!

#210 Alfred VonGunn

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Posted 24 May 2012 - 02:42 AM

View PostGoldhawk, on 04 May 2012 - 08:45 AM, said:

Okay, maybe this is too much to ask, but since according to my knowledge, we are going to be stuck with Inner Sphere tech, when the game begins at 3049ish. At the time, 98% of the Inner Sphere were using
Large Lasers
Medium Lasers
Small Lasers
AC/20
AC/10
AC/5
AC/2
LRM20
LRM15
LRM10
LRM5

But But Goldhawk where iz my LBX 10 and by Gauss rifle. I needz my gauss rifle.



http://mwomercs.com/...442#entry234442

#211 Cid Slayer

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Posted 24 May 2012 - 06:43 AM

"QUESTION: Can you give us a list of weapons and equipment you expect at launch? Or at least what you KNOW will make it as of today? -Sprouticus

ANSWER: The weapon list is every Inner Sphere weapon available in the time frame, and they should all be in for launch. The following is a list of the weapons and equipment available at the time.
Weapons
Ballistic:
AC/2, AC/5, AC/10, AC/20
LB 10-X AC
Ultra AC/5
Gauss Rifle
Machine Gun

Energy:
Flamer
Small Laser, Medium Laser, Large Laser
ER Large Laser
Small Pulse Laser, Medium Pulse Laser, Large Pulse Laser
PPC
ER PPC

Missile Weapons:
LRM 5, LRM 10, LRM 15, LRM 20
SRM 2, SRM 4, SRM 6
Streak SRM 2

Equipment:
Standard and Endo-Steel Internal Structures
Standard and XL Fusion Engines
Jump Jets
Standard and Double Heat Sinks
Standard and Ferro-Fibrous Armour
CASE

Obviously not all of this will be stock, and some things will be harder to get than others. The equipment list is everything that I can guarantee for launch, though we’re likely to also have most, if not all, of the following ready to go:

Artemis IV
Anti-Missile System
Active Probe
ECM Suite
Narc Beacon
TAG

"

The above link shows this from the Ask the Devs 1

#212 Major Bill Curtis

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Posted 24 May 2012 - 07:18 AM

Thank you, Cid Slayer.

and . . .

/thread

#213 Beazle

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Posted 24 May 2012 - 08:59 AM

View PostMotionless, on 04 May 2012 - 09:05 AM, said:

Yeah but I can still get mine though, right?


The Mad Cat is currently available only in it's suppository configuration.

#214 Randalf Yorgen

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Posted 28 May 2012 - 07:04 PM

well, if something was rediscovered since the Core was found in 28, it would be tested, retro fitted, re tested and then given to the Elite Guard units first, then Elite Front Line units and so on down the line. IF it started to come off the main production line in, I'll be fair here, 3035, THEN there is a chance that there are some on the open market but not millions of them. Also remember Liao is rebuilding so they are keeping their toys close to home, Stiener and Davion are Merging and reorganising and in August, Morgen Kell will be Captured by the Clans at the onset of operation revival. To say that these items will be in the game, mmmmm, ok, will anyone have a chance to get sone, mmmmmmm, only those with the highest loyalties and the best records and most likely belonging to a House unit will have a chance.... unless of course they employ the "Company Store" model from the DCMS

#215 FinnMcKool

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Posted 28 May 2012 - 07:50 PM

never mind

Edited by FinnMcKool, 28 May 2012 - 07:51 PM.


#216 Blastcaps

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Posted 28 May 2012 - 09:20 PM

View PostGoldhawk, on 04 May 2012 - 08:45 AM, said:

Short of many of the players on this game "Finding" a Star League depot full of Star League era mechs, there are not going to be any available.


if they follow some of the lore put down in the original story books, I can think of one planet off the top of my head though dont think the grey death legion would be too happy to see you ;)

#217 RhinoGrizzly

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Posted 28 May 2012 - 09:40 PM

Look, folks, at the end of the day 99% of us have played MMO's before, so we all know what is going to happen.

Step One:
Create 'character' [be it a 'Mech or a 'MechWarrior]. Your 'Mech will be a standard-equipped example of it's type, circa 3049. So yeah, it'll probably lack the high speed/low drag gizmos you just can't live without.
Step Two:
Do the tutorial. At the end of the tutorial you'll be given a 'nice-ish' piece of equipment as salvage.
Step Three:
Grind levels [salvaging 'nice-ish' gear] until you are eligable for the first 'Instance'. That instance will reward, at max, two pieces of 'Epic' gear that will be obsolete in four levels. Repeat that instance until you finally win the need/greed roll.
Step Four:
Rinse.
Step Five:
Repeat.

As all that's going on, every now and again a Clan Binary will drop on your butt from orbit and smash all your carefully hoarded tech. This will happen repeatedly until the storyline gets to about 3055.

And that content should cover the first realtime year. After that, the FedCom Civil War... And. So. On.

And that's fine with me. Frankly, I loved those Rob Charrette / Micheal Stackpole book anyway.

#218 _NARCoMAN_

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Posted 28 May 2012 - 09:54 PM

I hope it's more of a fun grind

#219 chutche2

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Posted 28 May 2012 - 09:58 PM

Needs more binary laser cannon

#220 fearfactory

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Posted 28 May 2012 - 09:58 PM

If I can put my 2 cents in.

I think MechWarrior 4 really spoiled the MechWarrior franchise. Also, while I'm grateful that MekTek kept the game alive as long as they did, they also destroyed it. The threw in non-canon weapons, designs, and even bumped Assault Mech armor to the point where if you were in anything lighter you were just a walking target. A lot of people mistake how BattleTech actually works.

While being a MechWarrior is a big thing, in this era, having a BattleMech is more than giving a soldier a gun. You're giving him/her a weapon of mass distruction. Being a MechWarrior was something important. Having a BattleMech was even more so for the warrior. Becoming dispossessed was a bad thing that either meant your career was over or you were dead. This is how it is to actually be a MechWarrior in BattleTech. You're like the top % of your class.

Too many gamers want to be the main character in a novel, so to say. They want to have the best of everything even if it means your breaking the main asthetics of the BattleTech universe. I always wanted a gritty MechWarrior game, MechWarrior 2 did well as you actually started with next to nothing, and I am hoping that MechWarrior Online does this. Too many people want to be the hero, the Victor Steiner Davion or Kai Allard Liao, while I want to play as the little guy starting his Mercenary unit, house unit, or leading a band of pirates with common tech.

If this game is loaded with everyone inside of pristine fully-upgraded 'Mechs it's really not as BattleTech as the game says it is. Yeah, it's availible and in production, but it still is not everywhere. No house military is going to throw a bunch of new Gauss Rifles at a green unit that didn't prove themselves.





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