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Mercpedia Android App


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#61 Corralis

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Posted 29 November 2012 - 09:59 AM

View PostS3dition, on 29 November 2012 - 09:50 AM, said:


Thanks! It definitely beats working while you're at work :). I'm sure we'll talk more about the financial stoofs as we get towards the release stage.

Anywho - off to take a break.


Anything beats working while your at work :)

#62 S3dition

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Posted 29 November 2012 - 10:16 AM

Okay, I was able to get the the most up-to-date app from my friend before he crashed. Remember, this is all WIP and not all of the stats are correct:

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Also, for those of you running a playbook, you can install Android apps on your device:



#63 JudgeDeathCZ

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Posted 01 December 2012 - 02:37 PM

Bumping this up.Looks nice :)

#64 S3dition

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Posted 01 December 2012 - 04:42 PM

View PostJudgeDeathCZ, on 01 December 2012 - 02:37 PM, said:

Bumping this up.Looks nice :rolleyes:


Thanks :P. Work continues, but it's mostly code at this point. I've got a few more icons finished, but it feels like I'm overloading the OP with it :wacko:.

#65 S3dition

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Posted 03 December 2012 - 12:09 PM

Some doodling:

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This is a multi-function display(MFD) linked to a fire control system(FCS) computing module. Before it's slipped into the cockpit, of course.

The finished icon:

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#66 Icebound

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Posted 03 December 2012 - 01:33 PM

Can't wait for this. I'm sure it will be very handy.

#67 Seijin Dinger

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Posted 03 December 2012 - 01:44 PM

Hey if you want I have an Illustrator file with the old armor diagram from the classic tabletop (not the newer blockier wizkids one) I can send ya

also I wish I was good with 3D modeling, I have lots of ideas I would like to do

#68 S3dition

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Posted 04 December 2012 - 03:24 AM

View PostIcebound, on 03 December 2012 - 01:33 PM, said:

Can't wait for this. I'm sure it will be very handy.


We're plinking away. Hopefully it's going to be quite handy, if not a good lunch break companion ;)

View PostSeijin Dinger, on 03 December 2012 - 01:44 PM, said:

Hey if you want I have an Illustrator file with the old armor diagram from the classic tabletop (not the newer blockier wizkids one) I can send ya

also I wish I was good with 3D modeling, I have lots of ideas I would like to do



I can't use that, as it has a copyright. Thanks though :o

And the only way to become good at anything is by rolling up your sleeves and getting to work. A year ago, I was struggling to make straight lines, much less something like this in a few hours of work:

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You just have to keep at it and push yourself past your comfort zone :wub:

#69 Seijin Dinger

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Posted 04 December 2012 - 04:50 AM

I figured the copyright on that particular item had expired with the FASA buyout and swapping over to that newer one they use on the tabletop sheets.

I have tried, but 3D modeling still is hard, the best I have done is import Illustrator files for basic stuff, the same with basic text. My skills still are still decent enough in video editing and compositing.

#70 S3dition

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Posted 04 December 2012 - 05:11 AM

Copyrights transfer with ownership. The last time I checked, the tech manuals with that image were still in publication. I forgot how long it takes for a copyright to be considered abandoned, but it's a while.

Try sketchup and watch some of the tutorials. For making hard surface models, it's extremely easy and fast. That's why I use it for creating icons and 2d sprites - you can produce a 3d model rapidly and rotate it for different angels and create components for future use. For example:

A large laser

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And a large pulse laser with pulse module:

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then a small pulse laser

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You can do this in a fraction of the time it would take to do on blender/max/maya, then you can build component libraries. Professional game studios are training 2d artists to use sketchup and component libraries to rapidly prototype 3d models and scenes.

Oh, and salutations from Enumclaw :lol:

Edited by S3dition, 04 December 2012 - 05:11 AM.


#71 Seijin Dinger

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Posted 04 December 2012 - 05:42 AM

Thanks, I will check out sketchup, I have been beating my head against max and maya for years

#72 S3dition

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Posted 04 December 2012 - 05:47 AM

Plugins will make your life a lot easier. Here is a blog post I have with information on them (I'm too lazy to repost the info here).

You'll definitely want to make an account on sketucation. It's a fantastic resource.

#73 S3dition

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Posted 04 December 2012 - 03:07 PM

View PostSlaughterama, on 23 November 2012 - 10:54 PM, said:

Awesome thanks NGNG!


I completely forgot to address this - it isn't related to NGNG at all, but completely separate. If you hate this app, please don't spam their site, TS, or anything else with NGNG on it ;). Stuff won't get fixed and they'll get confused!

======

Okay, we're sprinting again. You can expect us to play a bit of catch-up, as each patch releases new content that we have to code into the app (ECM and vanity items, for example). But, we're definitely working on it as hard as we can. I'm not sure we'll have anything special to show today (mostly code stoofs and cleanup) but I'll throw up the guass rifle as soon as it's finished ;). Might even have a small surprise if I can get it working.

Edited by S3dition, 04 December 2012 - 03:19 PM.


#74 Pendraco

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Posted 04 December 2012 - 03:17 PM

Keep up the good work! I seriously can not wait until this is finished! This thread has been deemed worthy of Pendraco's AC 20 of approval!

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#75 S3dition

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Posted 04 December 2012 - 03:46 PM

Okay, just because I'm (probably) spending way too much time on this, I'll add some WIP's of the Guass Rifle:

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Back to work :P

EDIT:

The finishedish version:

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Edited by S3dition, 04 December 2012 - 05:53 PM.


#76 S3dition

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Posted 04 December 2012 - 07:18 PM

Small preview. Not an exciting development, but things are coming together and looking more polished:

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#77 Tempered

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Posted 04 December 2012 - 07:48 PM

Looking beautiful. Keep it up.

#78 Thirdrail

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Posted 04 December 2012 - 08:03 PM

My phone and I stare at you.

No rush. No pressure.

Just ignore us.

#79 S3dition

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Posted 04 December 2012 - 08:31 PM

View PostTempered, on 04 December 2012 - 07:48 PM, said:

Looking beautiful. Keep it up.


Thanks :)

View PostThirdrail, on 04 December 2012 - 08:03 PM, said:

My phone and I stare at you.

No rush. No pressure.

Just ignore us.


:ph34r: :)

I should make a 3d representation of what you would be staring at.

#80 S3dition

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Posted 04 December 2012 - 09:51 PM

One last update before bed!

Top level of the app:
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And the launcher :)

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Enjoy!





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