Edited by Khobai, 25 November 2012 - 09:51 AM.


When Are We Going To See Major Improvements For People With Core 2 Duo Processors?
#81
Posted 25 November 2012 - 09:46 AM
#82
Posted 25 November 2012 - 09:51 AM
Khobai, on 25 November 2012 - 09:46 AM, said:
At the minimum they need to actually optimize it in general. There should not be a 15 FPS difference between Crysis 2, and this game. Especially when this game is not as impressive aesthetically speaking, or on the physics department.
#83
Posted 25 November 2012 - 03:25 PM
Both PCs have Windows 7 64bit.
PC1:
AMD Phenom; AM2 Socket; Quad 9850 (2.5 GHz). DDR2 RAM 4GB; GTS250.
PC2:
AMD Athon II X2265; AM3 Socket; 3,3GHz; DDR3 RAM 12GB; GTX450Ti.
And now guess on what PC i cant play MWO at all anymore because i have 5 FPS.
I can play all games so far without much problems on PC2. ALL but MWO.
But sure, its my PC that is to bad, and not the game that is crap programmed. When all other work.
MWO is heavy CPU load right now. Way more than any other game. Why? I cant say. But its not really good if a game is bad programmed and you need high end CPUs to play it.
And Cryengine full used or overused? Well. I cant see the Physics Engine right now. I cant see buildings crash when getting damaged. I cant see Trees breaking when moving over them. The whole grafic look, well, crap. Compared to other games. But this is something i dont care, i dont need shiny grafic. I dont need special effects. I need a running game. And MWO does this not right now. Even on decent good PCs that can run all other games that even look good while playable.
I only hope the fixing and preformance improvements will happen soon. Because right now MWO is becoming worse and worse with each patch (preformance wise).
In closed Beta the PC2 was MORE than decent to play with. The problems started around 1 or 2 patches ago. These patches messed it up, and made it unplayable.
#84
Posted 25 November 2012 - 03:51 PM
Diablobo, on 24 November 2012 - 04:58 PM, said:
My nearly brand new GTX 560 doesn't even heat up running MWO. Judging from it's temperatures, it's my aged Q6600 that's doing most of the work. So I don't think it's Nvidia's problem - it's on PGI to transfer the work-load from the CPU to the GPU. My game will probably run much better once they do.
#85
Posted 25 November 2012 - 04:04 PM
Khobai, on 25 November 2012 - 09:46 AM, said:
I have been telling that for what seems an eternity.
Make the min req CPU quad core until some major optimizations happen. People don't expect slideshow performance if their specs exceed minimum requirements.
Otherwise only die hard fans will play it on dual cores. The rest will say f* this and move on.
#86
Posted 25 November 2012 - 04:09 PM
why couldnt they choose a much less demanding already bugged out easy to implement engine?:=
#87
Posted 25 November 2012 - 04:13 PM
OpCentar, on 25 November 2012 - 04:04 PM, said:
Why not make the min requirement soemthing that does not even exist so far? Makes it way easier to move the responsibility of a bad code to the player instead of the programmer

#88
Posted 25 November 2012 - 04:14 PM
OpCentar, on 25 November 2012 - 04:04 PM, said:
I have been telling that for what seems an eternity.
Make the min req CPU quad core until some major optimizations happen. People don't expect slideshow performance if their specs exceed minimum requirements.
Otherwise only die hard fans will play it on dual cores. The rest will say f* this and move on.
I believe (or rather, like to think) that the reason why they haven't done that yet is because they're convinced they can get the game to run ok in dual cores. But yea, if that is beyond their possibilities, I fully expect them to come out and say so.
Still, I'm with Mavairo on this. When it comes to dx9 mode performance, there shouldn't be such a gap between MWO and Cry2. So as long as they keep my pc within min spec, I fully expect to run this game decently.
Just wait it out, fellow dual core owners.
Edited by Click, 25 November 2012 - 04:16 PM.
#89
Posted 25 November 2012 - 04:18 PM
Tokra, on 25 November 2012 - 04:13 PM, said:
Why not make the min requirement soemthing that does not even exist so far? Makes it way easier to move the responsibility of a bad code to the player instead of the programmer

You know, your reply made me think of something.
Did we ever see/hear/read how the game is running on some of the devs machines? I'm REALLY interested on what specs are they running the game and what their average framerate is.
#90
Posted 25 November 2012 - 04:41 PM
#91
Posted 25 November 2012 - 05:02 PM
#92
Posted 25 November 2012 - 05:16 PM
So... what the hell does that mean? OPtimize... they dont even have the basics down...
Besides, you have to read the performance feedback thread... The whole thing...
SYstems, from top to bottom got smashed in the face by this thread.
#93
Posted 05 December 2012 - 03:21 AM
i hope they can some how fix/improve this engine, im running at 39-45c while in game menu.
#94
Posted 05 December 2012 - 03:29 AM
#95
Posted 05 December 2012 - 03:45 AM
Interrogator, on 24 November 2012 - 12:00 PM, said:
I wouldn't want a 'minimally playable' game because my standard for 'playable' is likely to be much higher than theirs.
Eventually you will find out whether you need to upgrade your PC or not, and that is the way of things.
You complainers with crap PC's need to consider that a lot of us have spent hard earned cash boosting our PCs just to have even more fun when playing this game.
For example; I think implementing TXAA is way way more important than optimising an F2P game for the poor.
#96
Posted 05 December 2012 - 08:46 AM
Ps pgi you owe me a new lappy

#97
Posted 06 December 2012 - 04:46 PM
Edited by BlackBeltJones, 07 December 2012 - 10:50 PM.
#98
Posted 06 December 2012 - 04:49 PM
OpCentar, on 25 November 2012 - 04:18 PM, said:
You can check the second-to-last (I believe) Ask The Devs - our IT guy lists out our machines there.
#99
Posted 06 December 2012 - 05:04 PM
CPL Madison, on 05 December 2012 - 08:46 AM, said:
Ps pgi you owe me a new lappy

Laptops have notoriously bad cooling systems due to their compact size and they are not meant to be plugged in and running full-bore for hours (except for high-end laptops specifically designed for gaming). I would suggest you get a laptop cooling fan system when you invest in your next laptop.
#100
Posted 07 December 2012 - 08:47 AM
quasihuman, on 06 December 2012 - 05:04 PM, said:
Laptops have notoriously bad cooling systems due to their compact size and they are not meant to be plugged in and running full-bore for hours (except for high-end laptops specifically designed for gaming). I would suggest you get a laptop cooling fan system when you invest in your next laptop.
Yep i repaired almost 80k of them working for the uks largest repairer so im pretty up to speed. I blame the ati chip they just run so hot. This time im going for an nvidia 6 series chip, hopefully a gtx with an i7.. Hopefully this will run pretty sweetly on mech. Will post my fps as soon as i get my hands on it.
Looking forward to blowing people up again, life on a galaxy tab sure is dull in comparison
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