Muffinator, on 04 June 2013 - 09:36 PM, said:
Yeah, that's smart.
Honestly, I think the only reason this thing is effective in the slightest is the weird fluke that all 3 ballistic hardpoints are in the same place. As a result, there are no convergence issues at any range. All 3 shells seem to hit the enemy at the same point. So 12 pts/dmg per second on, say, someone's back armor or R/L Torso? They become swiss cheese real quick if they are dumb enough to stick around for more than 2-3 seconds. It's also super effective at taking out or finishing mechs with internals exposed. Dakka-dakka BOOM! Torso gone! Woot!
Seriously, Helmstiff. Give it a try.