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[Guide] The Ultimate Hunchback Guide


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#381 Deathlike

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Posted 17 August 2013 - 04:32 PM

One tip I forgot to add... if you really have to expose your hunch by making a left turn, it might not be a bad idea to "back up" into the enemy's view... you'll expose the left torso, and not as much the right torso, allowing you to probably take a shot to the LT that would've been probably ticketed to your RT. You then have to stop going in reverse and go forward, to limit the RT's exposure. You will have to angle your torso in advance to take the blow...

Anyways... limiting your exposure will allow you to use ballistics like the Gauss and AC20 w/o drawing the same kind of attention to yourself.

Edited by Deathlike, 17 August 2013 - 04:32 PM.


#382 Jungle Rhino

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Posted 20 August 2013 - 08:27 AM

I have rejiggered my 4P to run with 6ML + 3MPL as you can alpha all of these with no penalty.

You need to drop the standard 260 to a 250 and lose a smidge of armour but it performs very nicely.

#383 Snowcrow

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Posted 20 August 2013 - 12:02 PM

View PostJungle Rhino, on 20 August 2013 - 08:27 AM, said:

I have rejiggered my 4P to run with 6ML + 3MPL as you can alpha all of these with no penalty.

You need to drop the standard 260 to a 250 and lose a smidge of armour but it performs very nicely.

Are you sure? I thought both normal and pulse variants were linked.

Edited by Snowcrow, 20 August 2013 - 12:50 PM.


#384 Native

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Posted 20 August 2013 - 12:08 PM

pulse lasers were never a problem. they arent part of the max alpha mechanic

#385 Reslin

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Posted 20 August 2013 - 12:25 PM

I personally like this it's very similar to the "Gauss Laser" build some people try on the 4H but superior to it because you don't need ammo taking up weight. It allows you to "Snipe" from a distance and up close outputs the same firepower as the 4G AC20 build.

#386 Native

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Posted 20 August 2013 - 12:32 PM

with the new Hunchback engine changes, my standard build is going from this:
http://mwo.smurfy-ne...e1056a4422a204c

to this:
http://mwo.smurfy-ne...aa7937fd05540ec

with endo, it nets slightly less DPS, but slightly higher alpha, and more speed

#387 Modo44

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Posted 20 August 2013 - 12:56 PM

My favourite 4SP build is viable again thanks to the streak change, and it got a speed buff: 2xLLAS+2xMLAS+2xSSRM2. The slow and safe version was based on the 250 engine, with AMS and BAP.

#388 Rasfaratu

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Posted 26 August 2013 - 06:24 AM

I would just like to say thank you to the OP for this guide, it helped me pick the Hunchback as a new main mech to play and I find myself unwilling to play on anything but my 4P :blink: Getting it to elite didn't take long at all.

I run a slightly modified version of the small laser boat,

STD 275 Engine, Endo steel and one less double heat sink, however I replaced the head laser with a Medium. At 98 kph with 3 mediums and 6 lasers that rarely overheat this is a beast of a support mech, I've engaged anything from lights to assaults in this with great success ;)

Edited by Rasfaratu, 26 August 2013 - 06:26 AM.


#389 Hex Pallett

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Posted 26 August 2013 - 07:21 AM

Updated with STD275 builds for 4P and 4SP. Enjoy :blink:

#390 Johnny Two Legs

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Posted 26 August 2013 - 08:11 PM

Even with the engine cap raised, I still find the following a great build for the 4SP
http://mwo.smurfy-ne...7dfe972c451a767

Std 245 (a little slower but the speed buff skill means a still respectable 85.
ES and DHS
5 MLasers and 2 SRM6's with 4 ammo reloads.
It runs hot but just gradual fire the Mlasers when required, your 2xSRM6's are the key mid/late game when mechs are damaged all over.
Note also that there is no Artemis but the SRM's should only be fired when up close anyway and don't waste them on fast moving mechs/snap firing situations.

Some serious good games with this and this is a slight mod to the 'run hot or die' competition build.

j2l

#391 oldradagast

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Posted 28 August 2013 - 08:30 AM

Loving the "troll" build on the 4G: Standard 250, DHS, Endo, Ferro, LBX-10, 2 machine guns, and 3 medium lasers. It actually works pretty well and keeps a nice splattering of damage constantly on the target, so it's annoyance value is also high, which seems fitting somehow.

#392 Elizander

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Posted 28 August 2013 - 05:20 PM

Well, go man it up, I guess.

HBK-4P 9xMedium Pulse Laser 15xDHS 275XL

54 damage pinpoint alpha from a medium mech. ^_^

Now to grab myself a 275XL ;)

Edited by Elizander, 28 August 2013 - 05:23 PM.


#393 Juggernugget

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Posted 29 August 2013 - 07:21 PM

Thanks alot for your HBK-4G Build Helmstif ^_^

#394 Gremlich Johns

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Posted 01 September 2013 - 06:39 PM

This HBK-4G(F) has a STD 215 in it with an AC20 and 3xMLas. Bigger engines mean less firepower and armor.

HBK-4G

Posted ImageUploaded with ImageShack.com

#395 Snowcrow

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Posted 02 September 2013 - 05:38 AM

View PostGremlich Johns, on 01 September 2013 - 06:39 PM, said:

This HBK-4G(F) has a STD 215 in it with an AC20 and 3xMLas. Bigger engines mean less firepower and armor.

You can push a std 250 in there with the same firepower, higher heat efficiency and only slightly less armour.
http://mwo.smurfy-ne...520037b12eaac01

The extra speed gives you the ability to outmaneuver everything that is heavier than you.
In addition to this, the std 250 engine gives you 10 true double heat sinks.
On the right hunch I only use 2 armour on the back, with the rest on the front. It helps a lot with your survivability. The backside of your right torso is very small, and everyone always aims for the hunch.
I have yet to lose my right torso from the back.

Edited by Snowcrow, 02 September 2013 - 05:50 AM.


#396 Gremlich Johns

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Posted 02 September 2013 - 10:27 AM

View PostSnowcrow, on 02 September 2013 - 05:38 AM, said:

You can push a std 250 in there with the same firepower, higher heat efficiency and only slightly less armour.
http://mwo.smurfy-ne...520037b12eaac01

The extra speed gives you the ability to outmaneuver everything that is heavier than you.
In addition to this, the std 250 engine gives you 10 true double heat sinks.
On the right hunch I only use 2 armour on the back, with the rest on the front. It helps a lot with your survivability. The backside of your right torso is very small, and everyone always aims for the hunch.
I have yet to lose my right torso from the back.

And what is your best score with that mech? Mine's 800 with the following config.

HBK-4G

Edited by Gremlich Johns, 02 September 2013 - 10:29 AM.


#397 Snowcrow

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Posted 02 September 2013 - 10:42 AM

View PostGremlich Johns, on 02 September 2013 - 10:27 AM, said:

And what is your best score with that mech? Mine's 800 with the following config.

HBK-4G

I don't remember, but my kill/death ratio is 2,38.
Our builds are almost exactly the same except mine is a little more optimized.
I highly urge you to use it.

Edited by Snowcrow, 02 September 2013 - 10:45 AM.


#398 Gremlich Johns

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Posted 02 September 2013 - 11:57 AM

View PostSnowcrow, on 02 September 2013 - 10:42 AM, said:

I don't remember, but my kill/death ratio is 2,38.
Our builds are almost exactly the same except mine is a little more optimized.
I highly urge you to use it.

LOLZ! And I believe mine is optimized as well. And I urge you to try mine out. I just got 737 (high scorer and we lost) in that mech today in a match. Odd, my DPS is 3.68 and yours is 3.85 with the same weapons. I could drop the 2 DHS, but I prefer my armor where it is.

I rarely use FF and I never put ammo in the legs.

I pay no attention to KDR - I just play to get the most out of that mech.

Edited by Gremlich Johns, 02 September 2013 - 12:11 PM.


#399 Snowcrow

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Posted 03 September 2013 - 04:48 AM

View PostGremlich Johns, on 02 September 2013 - 11:57 AM, said:

LOLZ! And I believe mine is optimized as well. And I urge you to try mine out. I just got 737 (high scorer and we lost) in that mech today in a match. Odd, my DPS is 3.68 and yours is 3.85 with the same weapons. I could drop the 2 DHS, but I prefer my armor where it is.

I rarely use FF and I never put ammo in the legs.

I pay no attention to KDR - I just play to get the most out of that mech.

No need to get touchy. I'm just trying to be helpful.

#400 Spheroid

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Posted 03 September 2013 - 08:38 AM

View PostGremlich Johns, on 01 September 2013 - 06:39 PM, said:

This HBK-4G(F) has a STD 215 in it with an AC20 and 3xMLas. Bigger engines mean less firepower and armor.
HBK-4G

You should improve your ammo storage. Placing all of it in one torso means that an explosion while not fatal effectively will leave you useless in combat. I suggest moving one ton to the CT(which will empty quickly) and one ton to the LL where you can still benefit from the LT CASE. You are increasing the chance of an ammo explosion quite a bit by locating all your ammo in one body segment.





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