I think the IGN article went well. It shows that this is not going bomb like Mechwarrior reboot
Some of the video footage was strange:
In the assault video: Missles arching over hill If the recon mech in the vid was running TAG then everything is fine. But I mean if I move my mech out of site the missle shouldn't shoot upwards, and over the hill they should shoot out straight fwd. and hit the hill I think the mech took leg dmg too if the missles coming down on you your legs are not going to get hit. It might have been a type of ammo I don't know. I liked the two jump-jet jump shot Nothing like skeet shooting (PULL!).
The Med mech vid was the best. You got a good look at a short range fist fight. If you have a AC 20 don't back up once you commit to short range combat. your commited until you run out of the ammo blow up or know out your oppt
Light Mech vid also looked good. I would have linked the 6 pack to a laser group because It looked like you could have gotten a lot of crits on some of the dmg. mech but you were still using M. lasers. The Jenners not really a scout its a Hit and run mech.
Last gripe of the day Hardpoints in the mechlab for weapons. I would perfer a standard lab based off the holy grail rulebook like this one.
http://remlab.source...mlab30/mech.lab I'm just not going to be interested in some mechs because of the way the hardpoints are set up on them It might cost me money but. People just have certain way they like to setup a mech.
Otherwise every thing was cool. I'm Looking fwd. to more. I see some minor gripes, and groans but nothing thats not going to make me not want to play the game in open beta tests or after release.