Steel Battalion controller and win 7 64-Bit drivers
#141
Posted 04 October 2012 - 12:13 PM
#142
Posted 04 October 2012 - 12:48 PM
JEST3R, on 04 October 2012 - 11:42 AM, said:
Everythings working now, which is great. Now the biggest problem seems to be sensitivity I just cant target anything well since the right sticks Xaxis movement jumps not very smoothly left and right, while Y axis movement seems slow. that plus more easily managing weapons groups is an issue for me atm. At the very least I am playing -- though somewhat poorly.
Thanks again!
Try adding this to your user.cfg file
; Joystick Setup ;right stick speed (sort of) cl_joystick_gain = 1.40 ;left stick speed (sort of) ;cl_joystick_sensitivity = 0.8 cl_joystick_invert_throttle = 0 cl_joystick_invert_pitch = 1 cl_joystick_invert_yaw = 0 cl_joystick_invert_turn = 0 cl_joystick_throttle_range = 0 ;i_joystick_buffered disables the Joystick buffering which greatly increases the joystick's sensitivity ;i_joystick_buffered = 0 ; Joystick DeadZone, you require both the i and cl lines to make the joystick deadzone change work. ;i_joystick_deadzone = 0.20 ;cl_joystick_deadzone = 0.20 gp_mech_view_look_sensitivity = 0.0090 //Normal view
Some of the lines are commented out, that is intentional...
If you adjust cl_joystick_gain you will notice different feel of the right stick.
If you uncomment cl_joystick_sensitivity you may feel a change on the left stick (only adjust 1 at a time).
Try the changes (without changing any values) and see if it helps.
Edited by von Pilsner, 04 October 2012 - 12:51 PM.
#143
Posted 04 October 2012 - 12:53 PM
Drathorin, on 04 October 2012 - 12:10 PM, said:
I have the joystick all setup and set aside next to my computer raring to go.
I suppose worst comes to worst, could always buy that hawken controller, since it's somewhat similar.
Only if you buy me one too...
Try these profiles, they should not crash...
Here is the Pedal Swapped version of my current config: BvP-MWO-AltPedal-1.1.cs
And version 1.1 of my 'standard' version: BvP-MWO-1.1.cs
X/Y-Axis: Right stick
Z-Axis: Middle and Right Pedal.
X-Rotation: Site Change Vertical
Y-Rotation: Left Pedal
Z-Rotation: Left Stick
Slider: Throttle
Dial: Site Change Horizontal
HackNFly - I did that so I can get it working well with MWLL (making a profile for that too, you can find the MWLL profile, config and actionmap here, it is currently a WIP )
Edited by von Pilsner, 04 October 2012 - 04:12 PM.
#144
Posted 05 October 2012 - 09:40 AM
#145
Posted 05 October 2012 - 11:38 AM
Messing with the MWLL profile I have swapped the pedal mapping (my v2.0 profiles) which allows the pedals to function as 'rudder' pedals for the VTOL and Aerospace vehicles (and it does not affect Mech/MWO binding/gameplay).
I converted your simple profile as well, I need to test the axis setup with MW4 (I suspect it will work fine).
Version 2.0 profile axis mapping: (re calibrate your controller when migrating to the 2.0 profiles).
X/Y-Axis: Right stick
Z-Axis: Left and Right Pedal.
X-Rotation: Site Change Vertical
Y-Rotation: Middle Pedal
Z-Rotation: Left Stick
Slider: Throttle
Dial: Site Change Horizontal
Toggles:
If FILT Toggle is down your Sub Weapon (trigger) is 'Fire Selected'
If FILT Toggle is up your Sub Weapon (trigger) is 'Alpha Strike'
If O2 Toggle is down your Main weapon button fires weapon group 5
If O2 Toggle is up your Main weapon button fires weapon group 6
If Fuel Flow Toggle is down your left pedal is 'decelerate'
If Fuel Flow Toggle is up your left pedal is 'jump jet'
Buffer Material Toggle swaps left and middle pedal behavior (not jump jets - they are always on the left pedal, just 'full stop' and 'decelerate' get swapped).
New profile: BvP-MWO-2.0.cs
Simple Profile (2.0 mapping): BvP-Simple.cs
Download site (v2): Steel-Batallion-64.zip (local copy)
LibUSBDotNet_Setup.2.2.8 (local copy)
Download MWO profile: BvP-MWO.cs
Example: user.cfg <- this is where you adjust sensitivity, deadzone, zoom sensitivity
Notes, explanation, instructions, etc...: notes.txt
MWLL profile and config files: MWLL 2.0
I will make a MW4 profile at some point I suppose....
-von P.
Edited by von Pilsner, 08 October 2012 - 01:31 PM.
#146
Posted 05 October 2012 - 12:52 PM
#147
Posted 05 October 2012 - 01:16 PM
I haven't had any issues with that program running. The author of vJoy has tested it fairly extensively.
#148
Posted 06 October 2012 - 10:20 PM
http://steel-batalli...atallion-64.zip
And updated instructions:
http://code.google.c...ki/Installation
I still need to update the configuration page, but if you get that far, configuration is a piece of cake.
#149
Posted 07 October 2012 - 02:53 AM
I will test v2 starting Monday morning!
EDIT: Played for 2 hours using v2 and it works fine (no crashes & uses same profiles with no problems).
Edited by von Pilsner, 08 October 2012 - 01:13 AM.
#150
Posted 10 October 2012 - 02:26 PM
Also this thread needs more pics....
I have been enjoying MWO a lot more now!
#151
Posted 10 October 2012 - 09:19 PM
http://fpvlab.com/fo...r-and-First-Vid
BTW, I'll take a look at that bug you found, should be pretty easy to fix. Not that I think many people would run into that, but I appreciate your thoroughness.
#152
Posted 05 November 2012 - 04:21 PM
I get home at 11:30PM CST tonight, and I will not sleep until I have the sim pit working! After all the hard work that HackNFly and BaronVonPilsner (among others) have put in to this, I owe it to everyone to see this thing through on my end. All the community members have given inputs and replies and observing everyone's inputs and contributions has been a really nice internet experience. I thank you guys for displaying the absolute opposite of the douchebaggery that some have come to expect from internet communities. I'm proud to be a MechWarrior.
Bravo.
NightlyReaper, Out.
#153
Posted 06 November 2012 - 07:42 AM
Can you provide some more details on what you have tried.
#154
Posted 08 November 2012 - 05:32 AM
#155
Posted 08 November 2012 - 08:01 AM
; Gain affects speed of joystick (works with sensitivity) ; Seems like higher number = faster response cl_joystick_gain = 5.05 ; Sensitivity (Default seems to be 1.0) ; Higher number = less sensitive (slower) cl_joystick_sensitivity = 1.01 cl_joystick_invert_throttle = 0 cl_joystick_invert_pitch = 1 cl_joystick_invert_yaw = 0 cl_joystick_invert_turn = 0 cl_joystick_throttle_range = 0
Tweak the gain setting to adjust the stick speed.
#156
Posted 10 November 2012 - 01:45 AM
HackNFly, on 06 November 2012 - 07:42 AM, said:
Can you provide some more details on what you have tried.
OK, that's the thing. I'm following your verbatim instructions located here http://code.google.c...ki/Installation.
As specified, I first installed vjoy successfully, got the computer into test mode, and set up the axes and stuff per your example. I hear the USB disconnect/connect sound as I should. I go to "set up usb" game controllers and the vjoy device appears there, When I go to test it, nothing responds. I went and tried the install process on a Vista-64 machine and got the exact same thing, so I thought the controller was broken. I broke out my old Dell L400 700mhz 32bit XP test bench laptop and installed the tried and true VTCHID+ppjoy+ppjoyjoy setup I know and love and the VT turns out to be fine. Every axis, every button is A-OK.
The VT Controller is showing up in device manager as a LIBUSB device and I verified I'm using the most recent of the drivers. Yesterday, the RunSteelBattalion.exe box was working fine, although on every .cs files except simple.cs it would come up with errored lines and not start. Now I can't even get RunSteelBattalion.exe to run at all. I see the DOSBOX pop up, but the WINDOW never opens now.
I am almost ready to just accept the performance hit and install Vista 32 on a 64bit machine. I really can't afford that loss of performance for MWO and I would rather not do that. Any ideas what I am doing wrong? I am all ears.
NightlyReaper, Out.
#157
Posted 10 November 2012 - 08:00 AM
[color=#000000]Go on and run: vJoy2.0.1Apps\vJoyConf\vJoyConfx64\vJoyConf[/color]
[color="#000000"]The link to the newest version is [/color]http://steel-batalli...atallion-64.zip
The newest version is 2.0.1, you make reference to a dosbox, and the new version should not have a dosbox, at most just a flash before the GUI pops up. Anyways, don't give up yet. I'm willing to Skype with you to get it working.
#158
Posted 10 November 2012 - 11:25 PM
HackNFly, on 10 November 2012 - 08:00 AM, said:
[color=#000000]Go on and run: vJoy2.0.1Apps\vJoyConf\vJoyConfx64\vJoyConf[/color]
[color=#000000]The link to the newest version is [/color]http://steel-batalli...atallion-64.zip
The newest version is 2.0.1, you make reference to a dosbox, and the new version should not have a dosbox, at most just a flash before the GUI pops up. Anyways, don't give up yet. I'm willing to Skype with you to get it working.
Yes, sorry, I should have been more clear. The "dosbox" I refer to is the brief flash of your app running, only after that brief command prompt box showing up, the APP itself never actually shows up. I've tried to uninstall/reinstall twice. I even went back and rolled back the registry to a point before all these changes. So far, very little I do seems to help. Since I seem to have come up with some problems different from everyone elses, I will gladly PM you with my contact info. THANKS!
NightlyReaper, Out.
#159
Posted 11 November 2012 - 01:21 AM
HackNFly, on 06 November 2012 - 07:42 AM, said:
Can you provide some more details on what you have tried.
Well, nevermind about the PM because I GOT IT WORKING!
I deleted/uninstalled everything and downloaded/installed everything again, including following that link you provided in your last post to the newest version of RunSteelBattalion.exe. I also installed the newer version in a completely different directory than everything else. It then ran fine and allowed me to go back and calibrate. After a few false starts, I applied the fix to my user.cfg file, and did some fine tuning. It is now 3:15am here and I know I have to come out of the mech eventually, but I just finished flanking a couple of ATLAS's, shooting them in the back several times before they realized I was there. Circle Strafing is too easy with two sticks and I can tell right away that this is where I start having fun.
I now really do own a mech simulator (http://mwomercs.com/...mech-simulator/) and not just a really elaborate PAPERWEIGHT. I owe it all to you HackNFly for your software and to your compatriots like Baron Von Pilsner who came up with such a PLETHORA of configs for this game and others.
Hope to see you around! PM if you ever need anything tested or anything. You have my sword.
NightlyReaper, Over and OUT!
#160
Posted 11 November 2012 - 05:41 AM
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