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So Can I Ask Why Muromets And Making Stuff Up


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#1 SpiralRazor

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Posted 28 November 2012 - 11:24 AM

When you already had Lucky Thirteen in the canon? Its simply...better...in every conceivable way then making stuff up. So umm...why? And who thought it was a good idea?





http://www.solaris7....fo.asp?ID=12779





The Cataphract known as "Lucky Thirteen" was one of the first few CTF-2X prototypes to roll off Earthwerks Incorporated assembly lines at Tikonov. The 'Mech was given to Sergeant Major George Lytton, a member of McKinnon's Raiders, also known as the Fox's Teeth, as a reward for his exemplary service during the Fourth Succession War. Throughout its service in that elite unit, "Lucky Thirteen" would undergo several rebuilds and modifications. Eventually, it would even serve as a pattern for a standard refit kit produced by Johntson Industries in 3048. And, though no direct proof is available, there is circumstantial evidence that "Lucky Thirteen" was the inspiration for the Ceasar battlemech, also developed by Johnston Industries.

Sergeant Sara Lytton-McKinnon:
Following the death of her father, George Lytton, on Wotan in 3051, Sara inherited his salvaged Cataphract, Lucky Thirteen, along with his duties as bodyguard of Ian McKinnon, commander of the Fox's Teeth Company. Later that year, however, Ian McKinnon retired and his son, Ross McKinnon, assumed command of the company. This created a breach of the AFFS regulations against fraternization, as Ross was Sara's husband and now commanding officer. At first, the AFFS command ordered Sara reassigned to another unit. However, the Lytton family had served as bodyguards to the McKinnons for over two hundred years and the Fox's Teeth were not about to break with tradition in the midst of the Clan War. The entire company threatened to resign if Sara wasn't allowed to take her rightfull position. The AFFS could little afford that during the crisis of the time and so, Sara has been allowed to keep her position for the time being.

#2 Redshift2k5

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Posted 28 November 2012 - 11:26 AM

They explain it here http://mwomercs.com/...170-hero-mechs/

wouldn't lucky 13 simply have the same/very similar hardpoint layout as the CTF-2X? The CTF-IM has a totally unique hardpoint layout (by using recycled parts)

Edited by Redshift2k5, 28 November 2012 - 11:30 AM.


#3 3rdworld

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Posted 28 November 2012 - 11:33 AM

I don't mind the making up of variants. What is silly is the Muromets back story. On a mission to kill FedSuns cataphracts? Really? That's the best you came up with?

#4 Tickdoff Tank

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Posted 28 November 2012 - 11:35 AM

You can make the "Lucky 13" out of existing Cataphract variants. Like the 2X. Gauss, 1 ER large laser, 2 medium, 1 SRM4, DHS and endo if needed. But there are much better configs for the 2X already, so there would be no reason to add in the Lucky 13.

#5 Vassago Rain

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Posted 28 November 2012 - 11:36 AM

View Post3rdworld, on 28 November 2012 - 11:33 AM, said:

I don't mind the making up of variants. What is silly is the Muromets back story. On a mission to kill FedSuns cataphracts? Really? That's the best you came up with?


Do you care? Really?
you can put three gauss or UAC5 on it. No one has ever read the backstory to anything in an MMO.

#6 Joseph Mallan

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Posted 28 November 2012 - 11:38 AM

View PostRedshift2k5, on 28 November 2012 - 11:26 AM, said:

They explain it here http://mwomercs.com/...170-hero-mechs/

wouldn't lucky 13 simply have the same/very similar hardpoint layout as the CTF-2X? The CTF-IM has a totally unique hardpoint layout (by using recycled parts)

however PGI could give it some different (extra) hard points, as the chassis was in fact a Prototype turned combat vehicle. It also has a very cool back story with characters and units loved in the Canon History. Just sayin'.

#7 3rdworld

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Posted 28 November 2012 - 11:45 AM

View PostVassago Rain, on 28 November 2012 - 11:36 AM, said:


Do you care? Really?
you can put three gauss or UAC5 on it. No one has ever read the backstory to anything in an MMO.


Eh since you put it that way, you're right. I don't care.

#8 TruePoindexter

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Posted 28 November 2012 - 11:49 AM

View PostVassago Rain, on 28 November 2012 - 11:36 AM, said:


Do you care? Really?
you can put three gauss or UAC5 on it. No one has ever read the backstory to anything in an MMO.


Gotta say this. MMO's are not known for their amazing story arcs... it's an excuse for a new shiny mech that has a unique config. 3x Ballistic 3x Energy will be very nice indeed.

#9 Ghogiel

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Posted 28 November 2012 - 11:52 AM

I am kinda happy that they will ADD NEW **** TO THE BATTLETECH LORE.

....as long as they don't **** it up with stupid ****.

...and even if they do... retcon it.

#10 TruePoindexter

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Posted 28 November 2012 - 11:54 AM

View PostGhogiel, on 28 November 2012 - 11:52 AM, said:

I am kinda happy that they will ADD NEW **** TO THE BATTLETECH LORE.

....as long as they don't **** it up with stupid ****.

...and even if they do... retcon it.


The video games have always been apocryphal to lore anyway.

#11 Kell Commander

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Posted 28 November 2012 - 11:55 AM

View Post3rdworld, on 28 November 2012 - 11:33 AM, said:

I don't mind the making up of variants. What is silly is the Muromets back story. On a mission to kill FedSuns cataphracts? Really? That's the best you came up with?

What makes it worse is the whole not loyal to Capellan Confederation but is hunting FedCom Cataphracts for stealing them from Capellans.

#12 Alex Iglesias

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Posted 28 November 2012 - 11:57 AM

lucky thirteen was looked into, but as explained above, it's loadout wasn't all that different from something you could create using a standard 2x variant and it's canon paintjob was the same as any other mech from the 7th crucis lancers/ fox's teeth

#13 Mercules

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Posted 28 November 2012 - 11:58 AM

View PostVassago Rain, on 28 November 2012 - 11:36 AM, said:

No one has ever read the backstory to anything in an MMO.


You would be mistaken.

#14 Joseph Mallan

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Posted 28 November 2012 - 12:05 PM

View PostAlex Iglesias, on 28 November 2012 - 11:57 AM, said:

lucky thirteen was looked into, but as explained above, it's loadout wasn't all that different from something you could create using a standard 2x variant and it's canon paintjob was the same as any other mech from the 7th crucis lancers/ fox's teeth

I'm sorry what was that sir? Be careful what you say around the salty dogs of this game sir.

Edited by Joseph Mallan, 28 November 2012 - 12:06 PM.


#15 Alex Iglesias

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Posted 28 November 2012 - 12:09 PM

yeah, a viney looking camo, or a mostly olive drab camo...just like all the others
http://www.camospecs..._wackFTAss1.JPG
http://www.camospecs...ure.asp?ID=5861
http://www.camospecs...ure.asp?ID=5114
http://camospecs.com...s_Enforcer1.jpg
http://camospecs.com...lackKnight1.jpg

#16 Surtr

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Posted 28 November 2012 - 12:09 PM

I just think its lame because the pilot is from the FWL, the lamest of the successor states.

#17 Joseph Mallan

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Posted 28 November 2012 - 12:18 PM

View PostAlex Iglesias, on 28 November 2012 - 12:09 PM, said:


All Fox's Teeth Mechs, which is different from the 7th Crucis Lancers parade colors. Only one Company uses that scheme out of the 8 RCTs.

#18 Stradivarious

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Posted 28 November 2012 - 12:19 PM

View PostSurtr, on 28 November 2012 - 12:09 PM, said:

I just think its lame because the pilot is from the FWL, the lamest of the successor states.

This coming from someone from the FRR, which can't go 10 years without getting conquered? (Sorry, couldn't resist. :angry: )

As far as the OP goes, I don't really mind them making up hero mechs despite there being plenty to choose from already but the back story was a little lacking imo. I probably won't buy it either way since I can't really make a Marauder out of it. :P Theres a hero mech for you, "The Bounty Hunter" and his ubiquitous Marauder and later Marauder II.

*poke PGI, the Project Phoenix Marauder IIC looks sufficiently awesome to base a PGI made Marauder I/II on and is 100% lawyer free. Just please don't use the standard PF gangly Marauder model, ugh...

Pic courtesy of Catalyst and sarna.net: http://www.sarna.net...auder_iic_2.jpg
Paint scheme:(On his later Mad Cat, but you get the point) http://camospecs.com...ure.asp?ID=3570
(Green and yellow with credit symbols all over it, he was one of Natasha Kerensky's early enemies despite the actual person behind the mask changing over time). Think Boba Fett of Mechwarrior but nobody knew what he looked like, just his mech.

Edited by Stradivarious, 28 November 2012 - 12:40 PM.


#19 Sprouticus

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Posted 28 November 2012 - 12:26 PM

3xAc10...drool.

#20 Kaijin

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Posted 28 November 2012 - 12:39 PM

View PostSprouticus, on 28 November 2012 - 12:26 PM, said:

3xAc10...drool.


Unless you're only going to carry 1 ton of ammo per AC, you'll be packing a 250 XL engine (52kph), max armor, 6 tons of ammo, endosteel, and 1 DHS. There is no room for FF.





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