I'm going to be realistic about this, if they don't put in some kind of balancing system:
Lance 1
Awesome
Awesome
Awesome
Awesome
Lance 2
Awesome
Awesome
Awesome
Awesome
Lance 3
Catapult K2
Catapult K2
Catapult K2
Raven
3 agile snipers, 8 of the most heavily armed/armored battlemechs in the IS and a dedicated recon 'mech to tell them where to point their guns. Possibly swapping a Catapult K2 to a second Raven, or making a K2 into a makeshift recon 'mech in the event the Raven dies.
Awesomes could be PPC, ER PPC, Large Laser or any mix of those.
Dream all you want about varied weapons and weight, but unless there are restrictions, you know this will outright destroy
anything except perhaps a team swapping Awesomes for Atlas.
But what about our speed and-
38 PPCs.
But my 'mech is diverse for any situ-
38 PPCs.
I will outrange you with my AC2s and-
We'll catch up. Then 38 PPCs. 39 if we stick one on a Raven.
There's just no getting around this without drop limits. Any going outside of this basic formula excluding small changes (Running a recon Cicada instead of a Raven, or LRM Catapults instead of K2s) will just gimp you. Anyway, crossing my fingers for drop limits!
Edited by Victor Morson, 09 May 2012 - 11:59 PM.