p4r4g0n, on 02 December 2012 - 12:25 PM, said:
Unless it is a light, isn't it worth more in salvage to kill off that last mech?
I'm not too sure actually what salvage calculation entails. It seems to be directly proportional to number of kills and inversely proportional to amount of damage done.
In terms of XP, because only the killer generally gets XP, capping is always better on the whole. In terms of C-Bills, I'm not too sure.
I'm getting figures of about 4k-8k salvage per mech on average, plus a kill bonus of 2k.
Capture is 5000, capture assist is 2500. Kill XP is about 100xp to killer only. Capture xp is 75 to entire team, 125 to those who capture.
6k-10k + 100xp to killer only for killing last mech.
5k-7.5k + 75-125xp to entire team for capturing.
So it looks like killing the last mech is something advantageous only if you don't care about your teammates at all, and C-Bills is more important than XP to you.
Edited by Hayashi, 02 December 2012 - 12:36 PM.