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Culture shock for the MW4 Generation..


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#101 Outlaw2

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Posted 11 May 2012 - 11:47 AM

View PostShiinore, on 11 May 2012 - 11:35 AM, said:

MW4 is MW4. MWO is MWO.

If you played MW4 and you're one of those smacktards that call themselves a gamer, you'll probably get tired of MWO pretty fast and move on to whatever else is coming out this year. If that's the case, good riddance.

Otherwise, you probably care enough about the condition of the game that you can be assimilated into this little cult of BT fans.

Either way, we're all going to be gamers who play a common game in the future. Why are we categorizing ourselves before the game has launched? = =

Heh, you rudely categorized MW4 players, and then complain about people categorizing players.
In fact if anyone is categorizing, its people hating on MW4 with terms such as "MW4 kiddies", "MW4 generation", ect...

But anyway, I played MW4 for 8 years. Many people I see here in this thread played just as long or longer. How long did you play MW4 before you gave up on it? I hope your love for BT pulled you through so you could see what an engaging, team based focused game MW4 actually was.

Edited by =Outlaw=, 11 May 2012 - 11:48 AM.


#102 Melissia

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Posted 11 May 2012 - 11:48 AM

I played MW4, and quickly got bored of it compared to MW3, which I only stopped playing when I got a new video card that for some reason wasn't compatible. But this game is different enough from BOTH to warrant attention from either group of players.

#103 Zureal

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Posted 11 May 2012 - 11:49 AM

well .... the only thing i think is better in the MW4 series is the maps are much better, otherwise i thought it was weak for how it limited your choices in just about everything. it was more about being "cool" than "realistick". also, though in some respects the mechs themselves looked better, overall there was more detail in MW3 in both the mechs, and enviroment. even though the actual maps are designed better in MW4, they are pretty darn bland to look at.

Again, comparing the 2 games, MW3 and MW4 is basicaly comparing being realistick as you can get at the time , MW3, and being as cool and fun as you can get , MW4.

But these are just my view on it and so i degress to more knowlidgable people.

*both games basicaly are compleaty differint games that share only a common background, the gameplay is radicaly differint fron one another*

Edited by Zureal, 11 May 2012 - 11:51 AM.


#104 Melissia

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Posted 11 May 2012 - 11:50 AM

Wait, MW4 was fun and MW3 was realistic?

When did these things happen?

#105 OnLashoc

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Posted 11 May 2012 - 11:55 AM

lol LoC!!

Hey Everyone that knows me knows how I am, if you challenge me or make me bite, I bite hard. I'm all about upholding ones' honor on the field of battle and willing to defend it on a moments notice regardless the game. IF I win, I'll do it with grace and say "Good Game" if I lose *it used to not be the case oh say 10 years ago or so* I'll say "Good Game" and go about my merry way.

Gauss you put things so elegantly bravo! Some of these guys act like they are in fairy land and just because they read a source book or played some table top games, that us "gamers" won't figure it out and compete hard.

I hate the pure simulator experience, but I equally hate the bunnyfoofoo'ing arcade type games like MechAssult. I want something right in that sweet spot, and so I will keep my demands low to an almost nil. But some of these guys just don't get it and think that their views are the be all end all and trump everyone else. My view isn't how the game should or should be made, my view is that they should stop with all the demands and let the Dev's have at it as they wish, and we will adapt to it and I'm sure enjoy it.

Because for us it's the competition, we get our rocks off on the thrill of the hunt. Dominating our competition, and being able to back up what we say on the field of battle. We care less about the tools of our destruction, but rather the method, and ensuring it's done via skill, teamwork, and communication.

#106 DireWolf421

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Posted 11 May 2012 - 11:58 AM

I just have to LOL a lot of the posts here assuming that they know what type of gamer a person is by when they started playing MW or BT games.
If that's the case then I'm the eldest out here..

I started playing BT when it was a little unknown game still being sold as an introduction box set at the local rpg store. (I paid like $15 for it way back then) and I was all of 12 years old at the time, the same year I started playing D&D first edition.

And talk about a 14.4 modem like it was state of the art, heck that was an upgrade for me... Try a 2900 baud modem...

The games I've played over the years are to many to list...

But to give y'all a clue.
Space Invaders was new and so was Asteroids, before that it was pinball games for me.

Heck there used to be a Virtual World Ent. location here that I was at every weekend during the 90's that I played at. (spent way too much money there) lol

I'm just going to say it like this I've played every MW game made for the PC over the years. But my favorites had to be MW2/MW3, MW 4 and the games afterward suffered from trash graphics and equally trash networking packages. (but some of them networking problems were from windoze being buggy from the disk.)

So no culture shock is going to happen here.

And I do apologize if I've offended anyone here, I'm just a straight forward speak my mind middle age gamer that speaks what he knows about.

Laters

#107 Volthorne

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Posted 11 May 2012 - 12:06 PM

View Post=Outlaw=, on 11 May 2012 - 11:47 AM, said:

so you could see what an engaging, team based focused game MW4 actually was.

Yeah tha- .... Wait... WHAT?!?! MW4 had ZERO teamwork in SP and even LESS in MP. Unless ofc, you decided to touch the league/ranked stuff.

#108 CeeKay Boques

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Posted 11 May 2012 - 12:08 PM

Guys, don't worry. Part of the MWO Matchmaking system will come with a USB scale/Tape that will actually measure and weigh your dangler before logging in, so that will alleviate a lot of worry. You can add inches if you like via paypal to play in higher brackets.

View PostVolthorne, on 11 May 2012 - 12:06 PM, said:

Yeah tha- .... Wait... WHAT?!?! MW4 had ZERO teamwork in SP and even LESS in MP. Unless ofc, you decided to touch the league/ranked stuff.


If you weren't in the League/Ranked stuff, you were practicing. Undisciplined practice is always chaotic.

#109 Havoc2

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Posted 11 May 2012 - 12:09 PM

View PostParalax, on 11 May 2012 - 11:08 AM, said:

The problem the MW4 kiddies will have is how Vanilla the Weapons and options are..... its going to be 10 years before the Mw4 kiddies get the toys they want......UNLESS THEY open the SLDF techcahche, and give up things as simple as endo steel.... I know for a fact Ill start in a wolfhound, BJ-1 or a CAT-2 or -4 and they will dominate the field because I know the limits of these mechs after 15 years.....

Hate to tell you this, but the game's not out yet. Only those involved in the F&F beta know the limits of these 'Mechs, because they're the only ones who have used them.

Playing TT gives you no experience in using MWO 'Mechs.
Playing MW2 gives you no experience in using MWO 'Mechs.
Playing MW4 for 12 years gives you no experience in using MWO 'Mechs.

Know why?

Because being BASED on TT rules and ranges gives absolutely no experience or advantages in playing a live action 'Mech simulator.

The ones with the advantage, will be the ones who played PvP in a live action 'Mech simulator before. Not the MW4 SP kings, not the wizards of TT.

It's a new game. Whether the background is familiar or not makes no nevermind to the pilot who can shoot straight, spread incoming damage, focus outgoing damage, and is generally better than you. Even if they exit the game saying "What a cool Transformers game!" (but we'll have to ban them in that case)

Edited by }{avoc, 11 May 2012 - 12:16 PM.


#110 Volthorne

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Posted 11 May 2012 - 12:10 PM

View PostTechnoviking, on 11 May 2012 - 12:08 PM, said:

If you weren't in the League/Ranked stuff, you were practicing. Undisciplined practice is always chaotic.

So even Casual Joe, who doesn't go, or want to go, anywhere near ranked and league games is practicing? For WHAT? So he can be king of the casuals?

#111 Melissia

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Posted 11 May 2012 - 12:11 PM

So he can deliver a blow to technoviking's oversized ego, apparently.

#112 Outlaw2

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Posted 11 May 2012 - 12:12 PM

View PostVolthorne, on 11 May 2012 - 12:06 PM, said:

Yeah tha- .... Wait... WHAT?!?! MW4 had ZERO teamwork in SP and even LESS in MP. Unless ofc, you decided to touch the league/ranked stuff.

I molested the league stuff.

However, you found it even in MP pubs. Not so much in the first few months of the game of course (which I think 99% of the MW4 haters are basing their opinion on...am I categorizing?). The game didn't hold your hand to help you find the team based gameplay. Eventually the average pub game (in the right servers) had a surprising amount of teamwork. More than the average league match in their infancy.

Edited by =Outlaw=, 11 May 2012 - 12:13 PM.


#113 Paralax

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Posted 11 May 2012 - 12:12 PM

If you played Solaris/battech 3050 Online...

BJ-1/CAT-2 only mechs worth a damb in thier classes, because otherwise you just died to sniper fire.


If you are a nerd and do the math, its not about raw firepower, its never been about firepower, its about accuratly placed shots, I had a local game ina shop where some boy told me, "you're a girl you can't know anything about the game," he laughed, I said, "put you best lance (i forget we Bv we set) on the board and we'll see," of course he takes you know the basic assults, he Droped a Gunslinger, a Direwolf, a Pillager, and a Zeus, All of them were 7 and 8 guns because of the massive points he ate up in getting the COOL 100ton mechs, I laughed, I played SD1-OB, BJ2-OB, CPLT-K5, TBT-9K, all my pilots at 4/5/6 guns with the extra points.. and ran circles around him and allowed my C3 Advantage to rain indirect fire on him using the Sunder Cat and Treb to pepper away the armor on his "cool" mechs, and making sure the Bj moved and shot its way around the map using terrain to its advantage to keep most of the to hit number at 13 or higher, I had the Gunslinger and the Pillager dead, and the Direwolf into structure before he was ontop of my command lance, I slipped and he got a good shot off with the zeus he hit the 12 he neded and took off my leg in 1 PPC shot, but with my 3 waiting for him mostly unharmed after finishing off the direwolf his Zeus stood no chance..... BT is all about range and accurate firepower.

I've done skirmish battle before using a LRM Carrier + Bolla and indirect fire of the upgrade version to LRm carrior, I've taken out Medium and Heavies 1st round of combat.

Its never about having 1 gun that hits hard when it can hit its all about statistically hitting as many times as you can even if its for small damage.

I think I still have a Custom spider in my old group, something like 16 Machine Guns (if you didn't have Clan tech 8), 175 Fusion Engine, 5 JJ, MV 10/5j or so, and Null Signature System, the whole idea was get someone with good gunnery skills, hide the mech wait for the right time, go for a DFA type attack except behind them you had 7-10 shots you knew where going to hit reguardless, and 3-5 would be crits... according to laws of probability, This worked amazing when the dice rolled with you, and was an epic fail when the dice hated you..... either way the game has never been about RAW firepower, its about putting your shots on the mark and making the shots count.

And the BJ-2 and the CAT are both AMAZING accurate platforms.

Edited by Paralax, 11 May 2012 - 12:31 PM.


#114 Sparkymarkyp

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Posted 11 May 2012 - 12:12 PM

I think there is a lot of MW4 bashing on the forums atm.

I can see both sides of this really.

I played MW4:veng - i thought the story was brilliant. Compared to MW3, i thinks MS made the game more accessable to the casual player. it wasnt as near to the TT as MW 2 or 3 - some people say MW4 was arcadey - hmmm maybe. I
i dont thnk it was a great game graphically and it was one of the rare sequels which is graphically worse then its prequel, MW3 (i remember being blown away with MW3 at the time and it still looks good now i say)

Personally, i liked the Mech Lab in MW4 and i hope the MWO is similar.

I liked the closed slot system i.e. battlemechs could only have certain weapons at certain location which was a change fom MW3 where (if memory serves me) you could put most weapons anywhere so, virtually, all mechs were omnimechs.

I always felt that the add ons to MW4 let it down. Black knight was okish but Mercs was poor and ended up as a "race to get as many assault mechs as possible" and was highly repetitive.
I agree that its going to be a shock for most of us who's last battletech game was MW4 to adapt to MWO.
MWO to me, is designed to be more of a simulator rather then an instant shoot em up. Comparing MW4 to MWO is like MS Combat Flight Simulator versus HAWX...same premise, but executed so so so differently.

Lastly, I dont think the biggest mech is going to guarantee you victory like it arguably did in MW4. Classes mean more and light doesnt mean poor!

This is the biggest reason I CAN NOT WAIT FOR THIS GAME!

#115 Garth Erlam

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Posted 11 May 2012 - 12:15 PM

View PostLackofCertainty, on 11 May 2012 - 11:40 AM, said:

I'm taking this as confirmation that PGI has decided to swap to the WH40K universe at the last second. Is everyone excited to pilot your dreadnaughts/walkers. I'm also curious to hear what mech is going to be the base for the brood lords. Just one thing to say here:
Spoiler
That is all.

Xenos...

#116 AlanEsh

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Posted 11 May 2012 - 12:16 PM

I've been in Btech/MW for forever. But I don't have any illusions that the young'uns aren't going to be able to adapt and quickly begin kicking my ***. I think pretty much everyone is going to be on equal footing, and nobody is really "better prepared" to learn MWO's particular tactics and winning gameplay techniques.

#117 Zureal

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Posted 11 May 2012 - 12:18 PM

View PostSparkymarkyp, on 11 May 2012 - 12:12 PM, said:

This is the biggest reason I CAN NOT WAIT FOR THIS GAME!


U know, people can argue about this game forever, but to be honest, I CAN NOT WAIT FOR THIS GAME! ;) we will all pass jugdment when it is finaly released.

#118 RedSail

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Posted 11 May 2012 - 12:18 PM

MW4 mercs is popular because 1: it's free and 2: it has an active multiplayer (had i guess)

MW2 or 3 were my favs tho. 2 did it right, 3 did good too and had great graphics.

#119 Adridos

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Posted 11 May 2012 - 12:21 PM

View PostGarth Erlam, on 11 May 2012 - 12:15 PM, said:

Xenos...

"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."

#120 warner2

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Posted 11 May 2012 - 12:22 PM

Thanks for the laughs guys! Lot's of funny posts in here ;)

Just remember in a few months we'll all be MWO players.





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