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Culture shock for the MW4 Generation..


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#81 OnLashoc

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Posted 11 May 2012 - 10:42 AM

Abso-freaking-lutely!

I can't wait to get in this game, not just because it's a new MW but because of the many new challenges we will face as well as those people I used to dominate or that used to dominate me. The new faces friends and teammates, I'm pumped!!

I look at MW4 as a spring board to a better way to gaming. Before then I knew not of working as a team or learning a game in and out like the back of my hand. Instead I was just a gamer run-n-gun do as much damage as I can respawn rinse and repeat. Since MW4 I learn what being a teammate is about and how to assert pressure on other gamers. How to make the battle flow to where we intend it to be fought. We've changed the landscape of things and regardless of TT or Scource book or utter bunny foofoo'ing, we adapt and over come.

So with that, I can't wait to get in there and show you that just because you played TT or read a bunch of source books or novels and I just played MechCommander and MW4 does not make you the better player or gamer nor does it make for a better game. There is a balance to be met and that is for the Dev's to figure out.

Know your role, and stop demanding stuff.

#82 Outlaw2

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Posted 11 May 2012 - 10:46 AM

The biggest shock will be the players thinking their expertise in the BTU Novels and TT will somehow translate into success in a PC multiuplayer game involving mechs.

Why would anyone reference MW4 when talking about MWO? I know. Its because MW4 had the best multiplayer and most mature competitive scene of any mechwarrior game to date. MWO is a mulitplayer game exclusively. Is this sinking in?
Which other game would you refer to? MWLL comes second, but it doesn't come close to having the competitive scene MW4 had. WoT is another game to refer to, since MWO's meta-game and in game shop system will probably be structured similarly. Plus its gameplay has a similar pace to mw games. But when it comes down to it, MW4 is the game you want to look back at for reference.

That the current indications point to MWO having values that resemble the TTs doesn't change anything. We've had stats changed for almost every mw game, and within MW4 itself thouhg patches and mods. However, I'm sure whatever the stats are now, they won't remain the same for launch. Don't get butthurt if by launch, the stats no longer resemble TT. The TT stats were not balanced for a PC game, so I wouldn't expect their direct translation to achieve a balanced PC game. This common sense stuff, but its mind bogglingly unreal how many times this has to be repeated on these forums.

Edited by =Outlaw=, 11 May 2012 - 10:48 AM.


#83 HeIIequin

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Posted 11 May 2012 - 10:46 AM

Sorry for not reading this whole thread, but I AM one of those MW4 guys, and no I won't suffer from any culture shock. Maybe I'm one of the few? A lot of the younger people who played MW4 back then are older now (and hopefully more mature). Sure we'll see the occasional ignorant person who is lost in the actual BT world, but I don't think it will really be that bad. Forums always make things seem worse than they actually are, because #'s are skewed based on people who bother to make a forum account. And there's always trolls, who shouldn't be counted.

TLDR, I don't think it will be any worse. 10 years is a long time between games. I think most sane people will realize things will be different. Most should be fine. Especially if PGI keeps the 'Not your father's Mechwarrior' thing going in its PR campaign.

Edited by HeIIequin, 11 May 2012 - 10:47 AM.


#84 Toothman

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Posted 11 May 2012 - 10:48 AM

View PostOnLashoc, on 11 May 2012 - 10:42 AM, said:

Abso-freaking-lutely!

I can't wait to get in this game, not just because it's a new MW but because of the many new challenges we will face as well as those people I used to dominate or that used to dominate me. The new faces friends and teammates, I'm pumped!!

I look at MW4 as a spring board to a better way to gaming. Before then I knew not of working as a team or learning a game in and out like the back of my hand. Instead I was just a gamer run-n-gun do as much damage as I can respawn rinse and repeat. Since MW4 I learn what being a teammate is about and how to assert pressure on other gamers. How to make the battle flow to where we intend it to be fought. We've changed the landscape of things and regardless of TT or Scource book or utter bunny foofoo'ing, we adapt and over come.

So with that, I can't wait to get in there and show you that just because you played TT or read a bunch of source books or novels and I just played MechCommander and MW4 does not make you the better player or gamer nor does it make for a better game. There is a balance to be met and that is for the Dev's to figure out.

Know your role, and stop demanding stuff.


Going to be fun making you cry

#85 OnLashoc

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Posted 11 May 2012 - 10:52 AM

We will see Toothman we will see.

IF you want to have a bit of taste ahead of time, I mean if you have MW4*cough-not-scared*and want to test the water we can have a go at it now and then come back and talk.

Just name a time and place.

#86 Paralax

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Posted 11 May 2012 - 11:08 AM

The problem the MW4 kiddies will have is how Vanilla the Weapons and options are..... its going to be 10 years before the Mw4 kiddies get the toys they want......UNLESS THEY open the SLDF techcahche, and give up things as simple as endo steel.... I know for a fact Ill start in a wolfhound, BJ-1 or a CAT-2 or -4 and they will dominate the field because I know the limits of these mechs after 15 years.....

Edited by Paralax, 11 May 2012 - 11:12 AM.


#87 Insidious Johnson

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Posted 11 May 2012 - 11:08 AM

$100 on Onnie vs anyone on this thread.

#88 Paladin1

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Posted 11 May 2012 - 11:14 AM

View PostVieric, on 11 May 2012 - 07:22 AM, said:

I will confess to starting with MW4, I outright never heard of the series before then. Once I learned it was but a small part of something greater, and somewhat of an "odd duck" so to speak, I understood and respected that. That said, I don't know what it "should be" but I am willing to learn and will accept it with open arms.

Furthermore, although I have never read any of the books, I have browsed about on the battletech wiki and find the lore quite interesting, so I am greatly looking forward to learning more.


You, sir, are the type of pilot that we all hope to find in new players. I don't really care where or when you started playing, all I care about now is that you seem to be enjoying yourself and are constantly finding new and interesting aspects of the BTUniverse that were unknown to you before. Some find fulfillment in the fiction, some find it in the TT game, some find it in collecting the minis and building their own units, but everyone is a part of the family.

Welcome home!

#89 Dredhawk

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Posted 11 May 2012 - 11:17 AM

While I like MW4 I always consider it a step backwards for Mechwarrior......MW3 was better in almost every way but the Multiplayer lag problem it had.....I like being able to run around in a Shadow Cat with 12 ER small laser were haveing a 100ton mech did'nt mean you steam rolled offer the Lights and Mediums.....

While I like MW4 I always consider it a step backwards for Mechwarrior......MW3 was better in almost every way but the Multiplayer lag problem it had.....I like being able to run around in a Shadow Cat with 12 ER small laser were haveing a 100ton mech did'nt mean you steam rolled offer the Lights and Mediums.....also one thing that botherd me with MW4 is they messed the colors of the laser up....

#90 OnLashoc

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Posted 11 May 2012 - 11:20 AM

This is almost laughable. *puts on seriousness face*

Paralax, I don't know the history of a Wolfhound or hell 99% of the mechs in BTech. What I do know is that I will be able to pilot and kill better than most people playing, and I ain't even the best or even close. It is a video game, those with better eye-hand-coordination will be better players and that pretty much ends the arguement in my opinion.

Don't take it as me being self righteous, it just is what it is, and at there are many better players than me. The same guys that dominated in game x, y, z will learn this game and dominate here as well, or at least be very good. You put the game in front of a gamer and they will figure it out and win. Check my history in MechCommander, MW4 (12 years of it), CoD (the whole series), BF (the whole serious), LoL, WoT, DOTA 2, WoW, all you see damn good stats and lots of wins, high kill to death ratio's, etc. Again I am not bragging or boasting, I'm just saying check guys like Xian, Forge, Evonet, WarPig, Maxx, Purplehaze, Tainted, Chixnhawk, i0n, Keeg, Greystorm, these guys play a wide swath of games, and guess what... The kick **** in pretty much all games they play, and any one of them could kick my *** in any game and vice versa.

Why? Because they are gamers, and I just want you to know, this won't be a culture shock as the OP declares. Again it is a new game for us to learn and play, and over time the cream will float to the top because history says it will.

#91 Outlaw2

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Posted 11 May 2012 - 11:20 AM

View PostParalax, on 11 May 2012 - 11:08 AM, said:

The problem the MW4 kiddies will have is how Vanilla the Weapons and options are..... its going to be 10 years before the Mw4 kiddies get the toys they want......UNLESS THEY open the SLDF techcahche, and give up things as simple as endo steel....


The problem with the term "MW4 kiddies" is that most are now in their 20s, 30s and 40s.
I'm sure players tend to use whats most effective. Most players don't give 3 cents what that ends up being.

View PostParalax, on 11 May 2012 - 11:08 AM, said:

I know for a fact Ill start in a wolfhound, BJ-1 or a CAT-4 and they will dominate the field because I know the limits of these mechs after 15 years.....

Posted Image

Edited by =Outlaw=, 11 May 2012 - 11:21 AM.


#92 Snotling

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Posted 11 May 2012 - 11:22 AM

Shouldnt the Title of this thread be "Why i think im better than other people?"

#93 Garth Erlam

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Posted 11 May 2012 - 11:24 AM

View PostSnotling, on 11 May 2012 - 11:22 AM, said:

Shouldnt the Title of this thread be "Why i think im better than other people?"

Da red wunz go faster!

#94 Snotling

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Posted 11 May 2012 - 11:29 AM

View PostParalax, on 11 May 2012 - 11:08 AM, said:

I know for a fact Ill start in a wolfhound, BJ-1 or a CAT-2 or -4 and they will dominate the field because I know the limits of these mechs after 15 years.....


I really hope thats a joke. If not........ill be under my bed, crying.

#95 OnLashoc

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Posted 11 May 2012 - 11:29 AM

Snotling funny yes, but in the end isn't that what MW is about? Being the best you can be in every facet of the world of Battletech? I'm sure no Clanner or IS person in the books said "Hmmm I suck, game over for me". Without reading any of the novels and having a limited knowledge of source books they were mostly about pride, passion, loyalty, HONOR, trust, and dedication, oh yea lots of survival regardless the situation.

The OP says "we" the MW4 kiddies (btw Im 32, a father of 2 daughters, a husband, and former SpecOps U.S. Soldier, and Federal Administrator) will be culture shocked by the release of MW:Online.

I beg to differ and offer my opinion on why I think he's dead wrong, that's all

#96 Melissia

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Posted 11 May 2012 - 11:35 AM

I'm hoping light 'mechs prove to be a real threat in this game. I always loved Ravens, and the new Cicada is awesome too.

View PostGarth Erlam, on 11 May 2012 - 11:24 AM, said:

Da red wunz go faster!

I think I love you in an entirely platonic way.

#97 Shiinore

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Posted 11 May 2012 - 11:35 AM

MW4 is MW4. MWO is MWO.

If you played MW4 and you're one of those smacktards that call themselves a gamer, you'll probably get tired of MWO pretty fast and move on to whatever else is coming out this year. If that's the case, good riddance.

Otherwise, you probably care enough about the condition of the game that you can be assimilated into this little cult of BT fans.

Either way, we're all going to be gamers who play a common game in the future. Why are we categorizing ourselves before the game has launched? = =

#98 GaussDragon

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Posted 11 May 2012 - 11:35 AM

View PostTyrant, on 11 May 2012 - 09:13 AM, said:


Wrong assumption.



The wonderful term used by PGI, "Role Warfare" already existed in MW4, but PUG players did not use it, as the overhead of getting everyone to agree what to bring was too high, and that was a limitation of the design, maybe even a technical limitation.

MW4 was a superior game to MW3 and MW2, mechs, maps and weapons were all deigned, it was a much better game because they were not shackled by Canon or some abstract like TT rules.

I would ask you to load and play MW2 then MW3 and finally MW4, what you will find is that the map design was horrific in both MW2 and MW3, weapon ranged were insignificant and the customizations system was a joke when min-maxed.
All of the Microsoft maps, weapons and mech were designed. For example, if you load Frost Bite a map from MW4:Veng and actual look at it you will notice that it was well thought out and designed, it’s not a mirror map ala League of Legends or SC2 but it always allowed for engaging gameplay and positional combat with terrain that mattered.

Many of the MW4 system were probably restricted by the technology of the times but they are not inferior to the previous games, also if your judgment was based on the single player campaign then you opinion is automatically void.



It is a product and products make money by appealing to more people, WoW is a perfect example of this, and this is exactly why I am not worried about unannounced designed decisions by PGI: they have to report to stake holders who would rather see the product mainstream rather that remain in a very small niche and make less money than it would otherwise. The beauty of free to play.
I also hope that MWO will be a challenging, fun and worth while investment of time and money.

I also fully expect MWO to be superior to MW4 just as MW4 was superior to MW3 or MW2.

As for culture shock, well I truly hope my crew has the opportunity to play you and change your opinion in the only way we know how.

View PostOnLashoc, on 11 May 2012 - 10:14 AM, said:

We've heard this same song and dance after the first patch for MW4: Vegence, then for MW4:Mercenaries release, then for Mekteks patches...

Look I'm a gamer and a fierce competitor along with many of the brothers and sisters I've winged with or against over the past 12 years. We will be fine and will dominate. That's what our generation does. We came, we saw, we dominate no matter the game and I ain't even the best at what I do.

Like me or hate me, but at the end of the day if it has anything to do with blowing up, shooting, aiming, advance tactics, superior load outs, communicating, or working as a team, we will adapt and over come while you are stuck on why your table top mega mek uber setup didn't work for the 100th time.

Seriously, no culture shock, just a new game to learn. *gets of soap box*

View PostOnLashoc, on 11 May 2012 - 10:42 AM, said:

Abso-freaking-lutely!

I can't wait to get in this game, not just because it's a new MW but because of the many new challenges we will face as well as those people I used to dominate or that used to dominate me. The new faces friends and teammates, I'm pumped!!

I look at MW4 as a spring board to a better way to gaming. Before then I knew not of working as a team or learning a game in and out like the back of my hand. Instead I was just a gamer run-n-gun do as much damage as I can respawn rinse and repeat. Since MW4 I learn what being a teammate is about and how to assert pressure on other gamers. How to make the battle flow to where we intend it to be fought. We've changed the landscape of things and regardless of TT or Scource book or utter bunny foofoo'ing, we adapt and over come.

So with that, I can't wait to get in there and show you that just because you played TT or read a bunch of source books or novels and I just played MechCommander and MW4 does not make you the better player or gamer nor does it make for a better game. There is a balance to be met and that is for the Dev's to figure out.

Know your role, and stop demanding stuff.

View PostOnLashoc, on 11 May 2012 - 11:20 AM, said:

This is almost laughable. *puts on seriousness face*

Paralax, I don't know the history of a Wolfhound or hell 99% of the mechs in BTech. What I do know is that I will be able to pilot and kill better than most people playing, and I ain't even the best or even close. It is a video game, those with better eye-hand-coordination will be better players and that pretty much ends the arguement in my opinion.

Don't take it as me being self righteous, it just is what it is, and at there are many better players than me. The same guys that dominated in game x, y, z will learn this game and dominate here as well, or at least be very good. You put the game in front of a gamer and they will figure it out and win. Check my history in MechCommander, MW4 (12 years of it), CoD (the whole series), BF (the whole serious), LoL, WoT, DOTA 2, WoW, all you see damn good stats and lots of wins, high kill to death ratio's, etc. Again I am not bragging or boasting, I'm just saying check guys like Xian, Forge, Evonet, WarPig, Maxx, Purplehaze, Tainted, Chixnhawk, i0n, Keeg, Greystorm, these guys play a wide swath of games, and guess what... The kick **** in pretty much all games they play, and any one of them could kick my *** in any game and vice versa.

Why? Because they are gamers, and I just want you to know, this won't be a culture shock as the OP declares. Again it is a new game for us to learn and play, and over time the cream will float to the top because history says it will.


Preach brothers, preach. I find it amusing that many 'tradtionalists' so to speak feel that the competitive contingent of MW4 will be at some grave disadvantage because we don't get our poptarts. Poptarting and sniping was a symptom, not a cause. We're competitors and pragmatists, we min/max everything we can and we use the strategies that work best within whatever MW paradigm we find ourselves in. I think I speak for most of my ilk when I say the only thing that's a deal breaker for us is the aiming system and that as long as hit what I'm aiming at, I'll adapt to everything else. Like Onnie said, many of us are good in many other games. It's markmanship, team work and strategy that make good players what they are, and it won't be any different in MWO.

#99 Canas

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Posted 11 May 2012 - 11:37 AM

View PostPANZERBUNNY, on 11 May 2012 - 07:08 AM, said:

So my mech doesn't have shields?

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

#100 LackofCertainty

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Posted 11 May 2012 - 11:40 AM

View PostGarth Erlam, on 11 May 2012 - 11:24 AM, said:

Da red wunz go faster!


I'm taking this as confirmation that PGI has decided to swap to the WH40K universe at the last second. Is everyone excited to pilot your dreadnaughts/walkers.

I'm also curious to hear what mech is going to be the base for the brood lords.


View PostToothman, on 11 May 2012 - 10:48 AM, said:


Going to be fun making you cry

View PostOnLashoc, on 11 May 2012 - 10:52 AM, said:

We will see Toothman we will see.

IF you want to have a bit of taste ahead of time, I mean if you have MW4*cough-not-scared*and want to test the water we can have a go at it now and then come back and talk.

Just name a time and place.


Just one thing to say here:
Spoiler


That is all.

Edited by LackofCertainty, 11 May 2012 - 11:40 AM.






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