What To Expect: Dec 4Th Patch
#41
Posted 03 December 2012 - 05:01 PM
#42
Posted 03 December 2012 - 05:35 PM
#44
Posted 03 December 2012 - 06:12 PM
Ratheron, on 03 December 2012 - 01:37 PM, said:
5 year old computers run most modern games better than a decent 2 year old rig runs MWO. It's a memory leak. There is an FPS bug that occurs after a series of matches that varies according to the amount of RAM in the system. In addition to that, the game just runs terrible. It has nothing to do with the age of someone's system. A decent 5 year old computer can run any DX9 game with ease. Even a DX10 game like Far Cry 2 or Crysis can run maxed on a 5 year old computer. When the people who are complaining are doing so because they have seen what their systems can run, & then they see MWO, they've already assertained (& rightfully so) that the system is NOT the problem. MWO is.
You didn't mention your specs, nor did you mention how many games in a row you or your friends play. Furthermore, I don't understand what's so hard for you to understand about the occurrence of an event just because you haven't experienced it. I can play the game OK, but it's performance is poor for what is actually occuring on screen & it keeps getting worse as time goes on, or after certain patches are released.
Ignoring the FPS bug, just in terms of general performance, the industry sets a standard, we all see it & we all see that MWO isn't even nipping at its heels. They might've been better off with Unreal Engine, but speculation of that sort is too late now to matter. Speculation about what Hawken will do to MWO's player base in 9 days might be worthy for discussion. Every session I've played since the A2 has been enough to slaughter MWO in terms of quality. It's still in CB & what I saw last night is more than enough to take "gamers" from MWO & keep them from coming back. Even with an ATI card on max settings & PhysX enabled it rips. The game looks like it should be harder on the system, but it's not. Hawken may not be the game for everyone, but neither is MW, & for the kind of person that is indifferent, & things like CTD, yellow screen, black screen, slideshows etc. are pushing their patience, MWO will transfuse them right into their competitor & be able to take money from those people because they are past the "wait & see" stage that MWO has had people in since OB with no end in sight.
You don't understand the FPS problems? Do you understand any of the others? Or are you a fanatical bull$h|tter?
Edited by Freeride Forever, 03 December 2012 - 06:18 PM.
#45
Posted 03 December 2012 - 06:48 PM
How I fixed it: I lowered the graphics and ran the game in window'd mode.
Now I have no problems with frame rate.
#46
Posted 03 December 2012 - 06:52 PM
#47
Posted 03 December 2012 - 07:24 PM
OneManWar, on 03 December 2012 - 06:52 PM, said:
If you spend a day fiddling with the settings you can usually find something that makes the game run well. Just takes a lot of time and testing.
#50
Posted 03 December 2012 - 07:44 PM
Other then that...
The 3 health gauss nerf scares me.
Apparently gauss weren't exploding and they are fixing that....so I question the wisdom of making them super fragile before seeing how a properly working exploding rifle mechanic effects balance. Not like they haven't been burned before piling nerfs on top of fixes at the same time...Think they would learn their lesson.
I think the better fix (not that it actually needs one because gauss isn't OP), is up the heat to 2-3, and/or increase the refresh time by .10-.25...that would be plenty. That decreases Gauss dps, and limits how much you can fire other weapons with gauss consecutively. At that point you tell the gauss is OP crowd to S T F U from then on because they are already in the minority and the gun has been nerfed plenty.
Min range will ruin the weapon for many many people...It would be like PPC....only noobs and weirdos use them because min range makes it so un-fun to play
(To be fair PPC has other issues, but min range is a killer for many of us...it should at least be shortened to 40-70m IMO...then I might use it...maybe.)
Edited by Onyx Rain, 03 December 2012 - 07:46 PM.
#51
Posted 03 December 2012 - 08:28 PM
Oh well...
Ok, so if we rip that out and stick in an AC10... that would save let's see....3 tons..... We could use that for mutter, mutter grumble.......
Edited by Typhon27, 03 December 2012 - 08:28 PM.
#52
Posted 03 December 2012 - 08:42 PM
#53
Posted 03 December 2012 - 11:46 PM
#54
Posted 03 December 2012 - 11:58 PM
As for my wishlist, I really hope that this patch restores some performance that was lost recently. It's getting quite bad.
Also netcode. I know I always mention netcode, but one day they'll fix it, and the heavens will open in a display of radiant light, and a choir of cherubs shall descend from the sky as I hit a Jenner with an AC/20.
#55
Posted 04 December 2012 - 12:14 AM
#56
Posted 04 December 2012 - 12:17 AM
Redshift2k5, on 03 December 2012 - 04:43 AM, said:
Some things to please bear in mind:
Server downtime typically begins around 10 am PST (1pm EST, 6 pm GMT)
Server downtime typically lasts about 2-3 hours. Forums will be down/unstable during this downtime. You may not be able to login.
Patch deployment comes after the downtime (approx 1pm PST, 4 pm EST, 9pm GMT)
Patch notes are typically not delivered until the patch deployment phase.
Patch Notes will be available here when they are ready:
http://mwomercs.com/game/patch-notes
Some items to expect in this week's patch:
- Guardian ECM system (for COM-2D, RVN-3L, CDA-3M, AS7-D-DC) 99% forecasthttp://mwomercs.com/...dian-ecm-suite/
- New Hero Mech: Ilya Muromets http://mwomercs.com/...-ilya-muromets/
- New 8 vs 8 queue system 90% forecast http://mwomercs.com/...ost__p__1523810
- Reduction in "cockpit shake" effect for many weapon systems (weapon impulse stat nerf) http://mwomercs.com/...ost__p__1514738
- Gauss rifle re-balancing (item health nerf) http://mwomercs.com/...ost__p__1514824
- New Camo spec pattern: Urban Block (for most mechs) http://mwomercs.com/...-nov-27th-2012/
- New Holiday cockpit items http://mwomercs.com/...-nov-27th-2012/
- Note that bug fixes do not count as "upcoming content" so bug fixes are not listed here. Expect some bug fixes to be included in the patch as well, but we'll have to wait and see which fixes have been delivered.
This is an informative What to Expect topic; If you disagree with any of the items slated to be included in this week's patch, this is not the place to make those complaints. Many topics already exist for that purpose.
Topic under construction: I'll be keeping my eye on new/updated items and adding/removing items as they are announced. One stop shopping for those of you without time to trawl the forum.
What about the AC20 Buff?
#57
Posted 04 December 2012 - 01:03 AM
Also, I'm hoping they'll stealth add that cosmetic gun they mentioned a while back...
#58
Posted 04 December 2012 - 04:41 AM
miscreant, on 04 December 2012 - 12:17 AM, said:
What about the AC20 Buff?
Ballistic speed increase and ballistic impulse increase for the AC-20 are planned but are not given any dates. http://mwomercs.com/...ost__p__1514738
Maybe it will be added this week, I don't know!
#59
Posted 04 December 2012 - 04:54 AM
Sinluien, on 04 December 2012 - 12:14 AM, said:
get yourself a VIDEO ram monitering software (I use MSI Kombuster *free*) turn on .. then play MWO.. your video cards ram will constantly go up till you restart client.. when full you bug... in a nutshell for ya\
would love to see this fixed or if anyone has any ideas....
*my card is maxed @ 1 GB btw*
GTX 650 nvidia
Edited by LethalKisses, 04 December 2012 - 05:09 AM.
#60
Posted 04 December 2012 - 04:54 AM
Edited by prox711, 04 December 2012 - 04:58 AM.
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