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Themittani.com: Russ Says Stock Mechs Are Extremely Good


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#241 Kraven Kor

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Posted 03 December 2012 - 04:39 PM

View PostPurlana, on 03 December 2012 - 07:19 AM, said:

The trial mechs blow.

Oh, and keep giving new players mechs with XL engines. The experienced players love blowing out side toros...

Seriously 2 times in a row the trial assult mechs have XL engines.

:ph34r:


Wait, I though XL Engines were Pay to Win?

So, we can't give them to trial mechs, because they suck... but we can't have them cost a lot to buy or repair because then all the Golds will get 7 kills per match? ;)

#242 Diablobo

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Posted 03 December 2012 - 04:46 PM

Russ says trial mechs are good? That is the sickest and most evil joke ever told by any lying and thieving fool that has ever lived. Trial mechs were cursed with poor heat management to start with and Russ and his PGI dbags decided that wasn't cruel enough.
They said "Let's take already crappy designs and triple their heat so as to completely make them useless. Then we will make all the suckers buy DHS that aren't even close to double and say they should be so lucky."

Triple heat generation makes EVERY LAST STOCK MECH a piece of trash. The nerfed heatsinks just make the trash stink more.

#243 KharnZor

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Posted 03 December 2012 - 04:48 PM

View PostMustrumRidcully, on 03 December 2012 - 11:28 AM, said:

If your chain fire is actually allowing you to produce less heat, then it means that you are firing less often than your weapons normally could. Once you start firing your weapons less often than they could, you have to ask yourself - don't I have too many weapons?

Now, there are many scenarios where you will not fire your weapons anyway. The enemy is in cover, there is no target in range.

But the moment targets start to get into range, and you can fire at them and they can fire at you - you better try to inflict the most damage you possibly can - but if you have to chain your fire and lower your damage output too be able to maintain firing at all, you reach the point where you have too many guns and not enough heat sinks. If your enemy has a build that can sustian his fire longer or can deliver more damage then you, he can kill you before you can kill him.

Go back and read my post again carefully and actually take notice of what i said.

#244 Hauser

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Posted 03 December 2012 - 04:56 PM

Owned mechs are better in three ways:

1. Customized
2. Upgraded.
3. Experience bonuses applied.

The first one doesn't change much. In that regard I would call Trial mechs extremely good. You swap armor, firepower and speed around. So far I'm running my mechs close to stock weapon and armor loadouts.

The second one provides an advantage. The third one provides another advantage. Once you stack these two up you have a mech that is faster, has more firepower and better cooling.

#245 Sephlock

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Posted 03 December 2012 - 04:58 PM

Seriously
http://www.youtube.c...71aS3oU#t=8m22s

That sums it all up.

#246 Trystan Thorne

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Posted 03 December 2012 - 05:05 PM

I'm still a newbie and only used Trial Mechs so far.
Using them I often think: "Did the Clan invasion already start?" ;)

The best way to survive in Trial Mechs is to be cautios and keep an eye on your heat all the time.
Also joining a premade with a Trial Mech as a newbie sure helps a lot too. You teammates will be very helpful and show you the ropes.
Though I do feel bad joining premades in a Trial Mech as well often enough, as I don't feel like I can put in the same weight as my teammembers can.

It's not that I'm unhappy the way Trial Mech's are, but I think that somehow they could have been implemented better and a small bit mor fair.

#247 pesco

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Posted 03 December 2012 - 05:10 PM

Um yeah, so some people said the Awesome AWS-9M doesn't suck. I took some measurements, on Forest Colony Snow: One alpha brings you to ~70% heat and it takes ~15s to cool back to 0. The AC/20 on a stock HBK-4G takes 4s to cool. You can do the math yourself:

Two Hunchbacks that never fire their lasers do as much damage on average as five Awesomes. Two AC/20 vs. FIFTEEN PPCs.

#248 Tempered

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Posted 03 December 2012 - 05:12 PM

View PostKristov Kerensky, on 03 December 2012 - 04:35 PM, said:


Well...if you honestly think NO ONE caught something we caught within 5 minutes..hmm..I've got this great, once in a lifetime opportunity for you, an investment that will pay back over 100%! Seriously..you fell for that?



I have used the Trial Jenner, good little harrasser, just have learn to manage your heat, oddly enough a skill that will come in real handy in the game. Once you learn to manage the heat, it's actually extremely good. Go on, tell me it sucks and that its overheat issues are totally due to bad design or flawed game mechancs, tell me how it can't POSSIBLY be you...


it sucks and its overheat issues are totally due to bad design.

You know heat management pretty much just means, don't shoot. It is not some magical skill learned thru zen mastery of heat sinks. With a mech with very few weapons that is getting hot with little effort and minimal damage output, then I would call that bad design.

Edited by Tempered, 03 December 2012 - 05:18 PM.


#249 TruePoindexter

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Posted 03 December 2012 - 05:14 PM

View Postpesco, on 03 December 2012 - 05:10 PM, said:

Um yeah, so some people said the Awesome AWS-9M doesn't suck. I took some measurements, on Forest Colony Snow: One alpha brings you to ~70% heat and it takes ~15s to cool back to 0. The AC/20 on a stock HBK-4G takes 4s to cool. You can do the math yourself:

Two Hunchbacks that never fire their lasers do as much damage on average as five Awesomes. Two AC/20 vs. FIFTEEN PPCs.


In what situation do you fire 3 ER PPCs, a medium pulse laser, a small pulse laser, and two Streak SRM 2's? I'm not disagreeing that ER PPC's are too hot right now but your example is just strange.

Edited by TruePoindexter, 03 December 2012 - 05:14 PM.


#250 pesco

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Posted 03 December 2012 - 05:21 PM

View PostTruePoindexter, on 03 December 2012 - 05:14 PM, said:

In what situation do you fire 3 ER PPCs, a medium pulse laser, a small pulse laser, and two Streak SRM 2's?

Um sorry, I meant firing only the 3 PPCs, not a real alpha strike. My bad; no strange example at all.

Edited by pesco, 03 December 2012 - 05:22 PM.


#251 TruePoindexter

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Posted 03 December 2012 - 05:26 PM

View Postpesco, on 03 December 2012 - 05:21 PM, said:

Um sorry, I meant firing only the 3 PPCs, not a real alpha strike. My bad; no strange example at all.


Got it. Stupid languages and talking.

#252 Joseph Mallan

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Posted 03 December 2012 - 05:42 PM

SO I went Trial for the first 2 hours today. Heat scale just does not work like it should with the 9M. After firing my 3 ER PPCs I should be 5 on the heat scale, not shut down. The Devs have to fix the heat sink dissipation rate! One shot with the 3 ER PPCs is not supposed to shut down the Awesome ...EVER!!! This is not how the Awesome is supposed to work. I should be able to cycle 2 PPS and three PPCs non-stop without worry of over heating. Heat IS broken.

Cataphract-1X ran good. I liked it and even got a Kill with it. (1 Kill, 7 Assists 4 drops)

The Hunchie ran warm, but I am used to running a LRM boat and a 4SP Hunchie so I could manage the heat. Good Mech.

Jenner... Not on a bet. I can barely run a tricked out Jenner, a Standard is out of my ability to use.

#253 Franchi

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Posted 03 December 2012 - 05:59 PM

If you posted in this thread defending the devs and saying the trial mechs are fine (specifically the 9m) I have some bad news, you have the dreaded and incurable fanboi syndrome.

Edited by Franchi, 03 December 2012 - 06:02 PM.


#254 TruePoindexter

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Posted 03 December 2012 - 06:03 PM

View PostFranchi, on 03 December 2012 - 05:59 PM, said:

If you posted in this thread defending the devs and saying the trial mechs are fine (specifically the 9m) I have some bad news, you have the dreaded and incurable fanboi syndrome.

I take it you didn't read the interview either then.

#255 Franchi

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Posted 03 December 2012 - 06:04 PM

View PostTruePoindexter, on 03 December 2012 - 06:03 PM, said:

I take it you didn't read the interview either then.

Oh i did simply don't care. Putting a new pilot in the current trial jenner or the 9m should be considered abuse.

Yet we have numerous posters in this thread saying that both are fine.

#256 FoxyFlashbang

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Posted 03 December 2012 - 06:08 PM

Psssh heat management? I don't need to learn no stinkin' heat management. If I can't alpha strike 6 times in a row in my mech without overheating then obviously it's the mech's fault for being bad and not mine.

#257 Krazy Kat

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Posted 03 December 2012 - 06:09 PM

View PostHauser, on 03 December 2012 - 04:56 PM, said:

Owned mechs are better in three ways:

1. Customized
2. Upgraded.
3. Experience bonuses applied.

The first one doesn't change much. In that regard I would call Trial mechs extremely good. You swap armor, firepower and speed around. So far I'm running my mechs close to stock weapon and armor loadouts.

The second one provides an advantage. The third one provides another advantage. Once you stack these two up you have a mech that is faster, has more firepower and better cooling.


True.

Some of my owned mechs are identical to the stock mech except for ES, DHS, AMS, more DHS, and a bigger engine.

If games were all trials vs. all trials it would really level the playing field.

#258 KharnZor

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Posted 03 December 2012 - 07:07 PM

View PostFranchi, on 03 December 2012 - 05:59 PM, said:

If you posted in this thread defending the devs and saying the trial mechs are fine (specifically the 9m) I have some bad news, you have the dreaded and incurable fanboi syndrome.

Or they might just know how to pilot them.

#259 MrPenguin

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Posted 03 December 2012 - 07:11 PM

View PostFranchi, on 03 December 2012 - 06:04 PM, said:

Oh i did simply don't care. Putting a new pilot in the current trial jenner or the 9m should be considered abuse.

Yet we have numerous posters in this thread saying that both are fine.

So, you really didn't bother to read it did you?

#260 Stone Wall

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Posted 03 December 2012 - 07:13 PM

I've played in plenty of games where people say, "wow this <insert stock mech> is actually pretty good!"

And I've seen people have success with the trial Catapult.





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