Where : The Universe (sectormap with sectors which can be aquired by attacking a opponent Clan/Faction)
Mechs : 12vs12 or 15vs15 15 mins Time dropped by Pods
normal xp/moneygain by killing and securing the enemy base
Rounds : up to 10 for multiple Clans to attack a sector with 1 clan defending which holds the sector in the last match / k.o. system for the first 9 rounds to eleminate the other clans which also attack the sector
surplus for sector extra income for the clan holding the sector on the map
Game Mod Defend : Defend your Base against a opponent which has to cease your base
Mechs: 12vs12 / 15vs15 time 15 mins
Rounds: 1
normal gain xp / money
Game Mod Teamdeathmatch Arena : A teamdeathmatch with ladder (ranked games)
Mechs: 2vs2 / 4vs4 / 1vs1 / 5vs5
Rounds: 1-3 time 10 -15 mins
surplus get points for ladder and get ranks / title (perhaps some income or mechequip for this mod as goody desinged for this mod)
Game Mod Hold the Line : Defend your Position against the Enemy (Deathmatch) no base only killing
Mechs : 12vs12 / 15vs15 time 15 mins
Rounds : 1
normal xp / money gain
And perhabs it is possible to fit ECM and ECCM to the Mechs to minimize the spotting over longrange and to disturbe communication between opponent mechs
Hope i dindt repost to much gamemods which where already suggested.
Edited by Fenriswolf, 24 August 2012 - 02:17 AM.

















