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Ecm Really Ruins This Game For Normal Players Like Me


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#81 Felix

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Posted 05 December 2012 - 05:29 PM

View PostSevaradan, on 05 December 2012 - 05:26 PM, said:



last i checked you could still equip streaks and lrms if you actually wanted to :)


Sure, but it isnt as fun just staring at them as they are useless in the actual game as one might think! :3

#82 Axcend

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Posted 05 December 2012 - 05:29 PM

View PostBlark, on 05 December 2012 - 03:44 PM, said:


I'll take the time to explain the new complexity (because it is quite complicated):

1) Jenner-D has been replaced by the Raven-3L (Same thing with longer legs and no JJ's)
2) streaks are exactly the same (-shake), only difference is that only the team with more ECM gets to use them now: lights in the team with less ecm are cannon fodder.

Ergo: more ecm+streaks=win against any light.



THIS IS EXACTLY WHAT IS GOING ON. I've never seen a team with the most ECMs lose.

ECM = Enabling Cheat Mode.

#83 Sevaradan

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Posted 05 December 2012 - 05:29 PM

they can still work if you use em right :)

#84 R3B0

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Posted 05 December 2012 - 05:31 PM

Well, I think it is fine. How dare there exist a counter to LRMs and Streaks. How dare people have to pay attention to what is going on. Why dont we just make the game how you want it to be so you can be happy. Frankly, they will cater to you like they have in everything else because people who are happy say nothing, and haters will always hate.

#85 The Cheese

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Posted 05 December 2012 - 05:33 PM

It seems that most puggers can't (or don't know how to) hold LOS so that their team's LRM carriers can actually fire at something. This was true before ECM. Even then, taking LRMs into a pug match was a gamble, as you were forced to either rely on a teammate knowing where the R key was (which was never good odds) or go out in the open yourself and very likely get torn apart.

LRMs are a joke in pug matches.

Edited by The Cheese, 05 December 2012 - 05:36 PM.


#86 Nightcrept

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Posted 05 December 2012 - 05:33 PM

View PostSevaradan, on 05 December 2012 - 05:29 PM, said:

they can still work if you use em right :)


Nope ecm makes them unusable.

View PostBiffAlexander, on 05 December 2012 - 05:31 PM, said:

Well, I think it is fine. How dare there exist a counter to LRMs and Streaks. How dare people have to pay attention to what is going on. Why dont we just make the game how you want it to be so you can be happy. Frankly, they will cater to you like they have in everything else because people who are happy say nothing, and haters will always hate.


Haters? The haters are the ones saying good i hated lrms let them die. Most of us who play both brawlers and lrms are seeing that ecm makes lrms useless. And that is bad balancing.

#87 AlexWildeagle

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Posted 05 December 2012 - 05:34 PM

Laughing my *** off here. ECM makes the easy mode folks cry. Now you have to learn how to actually play the game. Missiles are a support weapon only. The way it was before ECM is never what BT intended. ECM has made matches more like BT matches once again.
Visibility? Theres no change I can still see across the map just like before except for frozen world, but the viz has always sucked there.

I knew there would be mass whining as soon as they removed easy mode. No more sitting back and emptying your missile racks, no more mechs of missiles without being really vulnerable.

oh, andI have had multiple matches where there was no ECM and others where it wasn't useable as the scout was....well scouting and the fatlas moves to slow. But a lot less missile boats....WAHOO!!!!

#88 MonkeyDCecil

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Posted 05 December 2012 - 05:34 PM

All i do is pug. And I have not seen any big changes. And when I do run ECM it is in a commando-2D. And alot of time I am countered or tagged. Anyway if you do not use SSRMs and LRMS then no big deal. ANd if you do just and tag to your mech.

#89 Aidan Malchor

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Posted 05 December 2012 - 05:35 PM

You mean ECM ruined your boating of LRMs/SSRMs.. not gonna lie, I'm ok with that.

#90 Plut0

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Posted 05 December 2012 - 05:36 PM

We don't hate / we don't scream PGI PLEASE INSTANTLY NERF <type_equipment_of_choice> ...

I just wanted to discuss about my problem and I am not alone with it. My sorrow is NOT my K/D ratio or anything. The game should also be fun beside all tactical possibilities and this also for beginners or non hardcore players. Because if it is not, the game itself won't survive. And that would be a big loss for us all.

As already stated maybe it is not the ECM - leave it as it is, but more the missing communication possibilities and/or the matchmaking. Don't know exactly but thiose topics have already been discussed at least 2 time :).

#91 Nightcrept

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Posted 05 December 2012 - 05:36 PM

View PostAlexWildeagle, on 05 December 2012 - 05:34 PM, said:

Laughing my *** off here. ECM makes the easy mode folks cry. Now you have to learn how to actually play the game. Missiles are a support weapon only. The way it was before ECM is never what BT intended. ECM has made matches more like BT matches once again.
Visibility? Theres no change I can still see across the map just like before except for frozen world, but the viz has always sucked there.

I knew there would be mass whining as soon as they removed easy mode. No more sitting back and emptying your missile racks, no more mechs of missiles without being really vulnerable.

oh, andI have had multiple matches where there was no ECM and others where it wasn't useable as the scout was....well scouting and the fatlas moves to slow. But a lot less missile boats....WAHOO!!!!


What are you smoking?

Ecm is cheating mode, hyper hyper easy for brawlers. It outright removed LRMS from the game and allows mass rushing. My d-dc suddenly turned into god mode. That is not at all a balanced game.

You do not balance a game by removing a weapons system line completely.

#92 Sevaradan

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Posted 05 December 2012 - 05:37 PM

View PostNightcrept, on 05 December 2012 - 05:33 PM, said:


Nope ecm makes them unusable.


sorry but no you need to read the patch notes :)

#93 Nightcrept

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Posted 05 December 2012 - 05:39 PM

View PostSevaradan, on 05 December 2012 - 05:37 PM, said:


sorry but no you need to read the patch notes :)


No i don't i have tried running them tonight.

#94 Gulinborsti

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Posted 05 December 2012 - 05:39 PM

I thought I would hate it once ECM got announced, but it actually increased the gameplay experience for me.
Well, sometimes players in PUGs still act like lemmings on speed, but this was the same before.
But since yesterday I sense a bit more general and situational awareness in the games :) .

#95 Sevaradan

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Posted 05 December 2012 - 05:40 PM

lol then you're clearly not doing it right,

tag or friendly ecm in counter mode lets you use them just fine vs units under ECM, try harder :)

#96 skiffman

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Posted 05 December 2012 - 05:44 PM

hm... I just PUG'ed a match and I got 4 kills with lrms and lasers and our team had 0 ECM, they Did have ECM , It can be done, and LRM's still work, and we won, we just killed ECM first used lasers till he was dead and then we wiped their team away probly cause they were cocky with the ECM and had no strategy.

#97 wanderer

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Posted 05 December 2012 - 05:45 PM

View PostBuzzkillin, on 05 December 2012 - 03:30 PM, said:

I thought of the same thing about streaks having a dumb fire mode, but the only issue if it did, it would void out the regular srms.


Nobody uses standard SRM 2's anyway. And Streak racks in TT go dumbfire mode under ECM jamming- in MWO, they just don't fire at all.

#98 Nightcrept

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Posted 05 December 2012 - 05:49 PM

View PostSevaradan, on 05 December 2012 - 05:40 PM, said:

lol then you're clearly not doing it right,

tag or friendly ecm in counter mode lets you use them just fine vs units under ECM, try harder :)


Nonsense. Tag is combat ineffective in a lrm boat and everyone knows that.

The rest of your post isn't valid in a pug game but I will debunk them anyway.

A mech that switches to counter can only counter if there aren't more ecms on the other side and as soon as the ecm mech is gone your again useless. So if you kill the enemy ecm mech you remove all support mechs from the game as well.

So your try harder comment means in essence stop puging and join a pre-made.

#99 Sevaradan

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Posted 05 December 2012 - 05:52 PM

View PostNightcrept, on 05 December 2012 - 05:49 PM, said:

So your try harder comment means in essence stop puging and join a pre-made.


it would def help and as an added benefit reduce your volume of QQ.

#100 Wingbreaker

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Posted 05 December 2012 - 05:57 PM

View PostNightcrept, on 05 December 2012 - 05:49 PM, said:


Nonsense. Tag is combat ineffective in a lrm boat and everyone knows that.

The rest of your post isn't valid in a pug game but I will debunk them anyway.

A mech that switches to counter can only counter if there aren't more ecms on the other side and as soon as the ecm mech is gone your again useless. So if you kill the enemy ecm mech you remove all support mechs from the game as well.

So your try harder comment means in essence stop puging and join a pre-made.



Found the problem.





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