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When Are We Gonna Get A Coolant Flush Module



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#721 Kodiak Jorgensson

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Posted 04 March 2013 - 01:04 PM

View PostCycKath, on 04 March 2013 - 12:42 PM, said:

TT coolant pod took up space and weight, this being a module means it likely won't. I hope its stupidly absurdly expensive and MC only.


if i remeber correctly they also exploded in TT for 20 points of damage?

#722 Elessar

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Posted 04 March 2013 - 01:04 PM

That´s easy ... while Coolant Pods are part of the rules,
someone else already objected that they shouldn´t be available before the year 3056+.

Therefore I am definitely against coolant flushes.

Battlemechs should only be able to use equipment which lorewise should be available to them in 3050

#723 Coralld

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Posted 04 March 2013 - 01:05 PM

Well sense Coolant flush is a consumable and can only be used once per match as a "Please save my azz" button and then have to spend out the wazoo for another afterwords, I am holding my decision.

#724 VEightFreak427

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Posted 04 March 2013 - 01:05 PM

Why don't we just wait and see how they are implemented then you can grab your pitchforks.

#725 Harabeck

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Posted 04 March 2013 - 01:05 PM

Using a consumable to get around one of the most important mechanics just seems like a horrible idea in a competitive game. But I guess it depends on the implementation. Is it one use per match? One use per purchase? Does it actually get rid of all heat or just some?

#726 BlackSquirrel

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Posted 04 March 2013 - 01:06 PM

View PostNoth, on 04 March 2013 - 12:45 PM, said:

I don't like the coolant flush. What I don't like even more is that the devs seem to have backed away from their stance of "No Coolant flush" they have held up to this point.



Yeah I have to agree. Though we as players always take a literal "word of god" stance on anything a developer says. I suppose we'll need to wait and see in the end though.

#727 Tarman

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Posted 04 March 2013 - 01:06 PM

You sound far too angry to bother coming back at this time. Look at the hyperbole scans on this post of yours. Caps like your Capslock key is busted, !!!!!s, underlined bolds, unmitigated snark.

I say come back in another few months, or lay off the coffee and Jolt combo.

#728 RedDragon

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Posted 04 March 2013 - 01:06 PM

View PostElessar, on 04 March 2013 - 01:04 PM, said:

That´s easy ... while Coolant Pods are part of the rules,
someone else already objected that they shouldn´t be available before the year 3056+.

Therefore I am definitely against coolant flushes.

Battlemechs should only be able to use equipment which lorewise should be available to them in 3050

We shouldn't confuse coolant flush with coolant pods - the latter are indeed part of the BT-universe, but they come with many disadvantages (take away weight and space, and may explode when hit).

#729 Lonestar1771

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Posted 04 March 2013 - 01:06 PM

This is almost as bad as the 3rd person view. (i'm sure that will be in around April)

#730 Khobai

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Posted 04 March 2013 - 01:07 PM

im fine with it. heat is ridiculous in this game. anything that lessens the heat is a good thing.

#731 Adrian Steel

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Posted 04 March 2013 - 01:07 PM

View PostVEightFreak427, on 04 March 2013 - 01:05 PM, said:

Why don't we just wait and see how they are implemented then you can grab your pitchforks.


I see ECM and streaks weren't enough to put you over the edge. Patience isn't always a virtue.

#732 xDeityx

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Posted 04 March 2013 - 01:08 PM

What are you asking us for? Some folks will say yes some will say no. Just go try it yourself. Or keep waiting for more content if you don't think enough has changed...I'm sure you can find all of the patch notes that have come out since you quit last.

#733 VEightFreak427

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Posted 04 March 2013 - 01:09 PM

View PostAdrian Steel, on 04 March 2013 - 01:07 PM, said:


I see ECM and streaks weren't enough to put you over the edge.


No....but they are actually in the game unlike coolant flush.

#734 MustrumRidcully

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Posted 04 March 2013 - 01:09 PM

View PostKhobai, on 04 March 2013 - 12:35 PM, said:

MW3 and MW4 had coolant flush. And coolant pods are a canon item. I don't see a problem with it. Especially given how much hotter mechs run in MWO than in tabletop.




Except the heat system in MWO is already way more punitive than tabletop and any other MW game to date. Stock Mechs don't even function properly because of it. The stock Cicada 2A can't even fire a small laser non-stop on Caustic without overheating LOL. So yeah I'm all for anything that mitigates heat in this game.

So you think the reason for the broken heat system is so they have an incentive to sell us either Coolant Flush directly or Premium so we can afford our regular dose of Coolant Flush?

Of course, we have no idea how it will work, but I am definitely pessimistic here.

Worst Case scenario: ER PPC Snipers everywhere coolant flushing fighting against the losers that cannot afford their dosage of coolant flushes and have to run with underpowered mechs like Splatapults and Streak-Raven 3Ls... (Yeah, IO know the latter are not considered weak. They might be for coolant flush addicted.)

#735 Tickdoff Tank

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Posted 04 March 2013 - 01:10 PM

View PostCycKath, on 04 March 2013 - 12:42 PM, said:

TT coolant pod took up space and weight, this being a module means it likely won't. I hope its stupidly absurdly expensive and MC only.


It can not and should not be MC only. That would be a pure, unadulterated Pay to Win addition.

Edited by Tickdoff Tank, 04 March 2013 - 01:10 PM.


#736 Adridos

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Posted 04 March 2013 - 01:10 PM

Just wait until Supernova comes... just wait. :D

#737 DeathofSelf

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Posted 04 March 2013 - 01:11 PM

In the time it took you to write that, you probably could have patched the game while reading the patch notes, and then maybe drop a few matches.... Oh, but that might ruin your plan to come on here and complain.

#738 Magic Murder Bag

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Posted 04 March 2013 - 01:11 PM

in all honesty, don't truly understand why they're adding coolant flush as most pilots are aware of their heat (emphasis on most). it it were up to me i would make it so that they don't dissipate all the heat build up, but maybe somewhere along 10-20% of the total amount to keep it from being ridiculous (but we know that wont happen).

Edited by Magic Murder Bag, 04 March 2013 - 01:11 PM.


#739 MustrumRidcully

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Posted 04 March 2013 - 01:11 PM

View PostRoland, on 04 March 2013 - 12:49 PM, said:

But in TT, the Awesome is firing only 3 PPC's in 10 seconds.
You're comparing that to this game, where you have fired the equivalent of NINE PPC's in 10 seconds (in 9 seconds, actually).

Even with the doubled armor values, you're increasing the damage output of the awesome in that scenario, so that alone would result in it generating more heat.

And why do TT pilots never fire more than once in 10 seconds, if it's as easy as pushing a button in MW:O?
Something is off here, it doesn't seem like these two games really describe the same universe.

#740 Kraven Kor

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Posted 04 March 2013 - 01:11 PM

View PostBlackSquirrel, on 04 March 2013 - 01:06 PM, said:



Yeah I have to agree. Though we as players always take a literal "word of god" stance on anything a developer says. I suppose we'll need to wait and see in the end though.


And to be clear, I'm not rage-quitting over it or anything, just scratching my head and hoping like I have never hoped before that it isn't anything close to MW4's Coolant Flush.





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