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When Are We Gonna Get A Coolant Flush Module



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#101 Ashnod

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Posted 29 December 2012 - 04:15 AM

I love my stalker, thanks.

#102 Koreanese

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Posted 29 December 2012 - 04:18 AM

You can still hit ecm ravens with lasers,ballistics and srms. People just need practice leading.

#103 William Warriors

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Posted 29 December 2012 - 06:05 AM

This is just Guardian ECM... wait till Angel ECM comes out in 20 years time.. then the fun truly begins.. perhaps we can get the developer to make the Beagle AP to be able to counter ECM a bit?

Edited by William Conrad, 29 December 2012 - 06:05 AM.


#104 Nightfangs

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Posted 29 December 2012 - 06:16 AM

View PostWilliam Conrad, on 29 December 2012 - 06:05 AM, said:

This is just Guardian ECM... wait till Angel ECM comes out in 20 years time.. then the fun truly begins.. perhaps we can get the developer to make the Beagle AP to be able to counter ECM a bit?

Or the Null Signature System... will it turn you invisible? And your whole team too?

#105 Teralitha

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Posted 29 December 2012 - 06:18 AM

First you said this...

View PostWolvesX, on 28 December 2012 - 04:44 AM, said:

ECM
- Brings more strategy into the game.
- More tactic options.
- Balances stuff out.
- etc....


Then you told us about how you only use a raven and a ddc now... and said...

Quote

Nerf it.

Remove it.

Cut ECM out of the game.



You have no idea what your talking about. This is a garbage topic.

#106 Vapor Trail

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Posted 29 December 2012 - 06:22 AM

View PostNightfangs, on 29 December 2012 - 06:16 AM, said:

Or the Null Signature System... will it turn you invisible? And your whole team too?

Nope, it'll just force-toggle your night vision systems and prevent you from using thermal. The night vision systems of enemy mechs will be forced to on when in line of sight of the equipped mech on maps like Frozen City, and off on maps like River City Night.

#107 Stone Wall

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Posted 29 December 2012 - 06:24 AM

View PostCebi, on 28 December 2012 - 05:08 AM, said:

Yep, pretty much. I have a Raven 3L in my garage but I refuse to play it until both ECM and netcode are sorted. Right now, playing it would be cheating, in my mind.

I can't understand why PGI thought it was a good idea to combine 3 types of ECM into one low weight uber device. I hope there is more to this decision (such as testing the 3 as a combined device temporarily) or I fear that my trust in this dev team has been misplaced.


I can hit your Raven just fine. Bring it out of the Mech Hangar.

#108 WolvesX

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Posted 29 December 2012 - 06:54 AM

View PostDocBach, on 28 December 2012 - 03:50 PM, said:

You mean only half your team uses it? Totally not a mission essential piece of equipment if only 50% is using it.


I like this!

#109 Duvanor

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Posted 29 December 2012 - 07:16 AM

We also won pretty much every game as a 4 player Pre without ECM only mechs Wolves and if I remember correctly, most PUG players couldn't hit you in your commando that did 600 damage per game before there was ECM. 4 Atlai in PUGs and you got TS coordination - sooo, PUGs don't beat four 100t Mechs with focused fire? I'm really surprised.

I agree that ECM could use a little nerf. Maybe get a lock at 300 or 350 meters. But that's all it needs. The flaws you mention here don't come from ECM alone. Netcode, experience and coordination should be considered as well.

#110 Mack1

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Posted 29 December 2012 - 07:27 AM

View PostAlexWildeagle, on 28 December 2012 - 04:51 AM, said:

WOW! Talk about crying wolf. ECM is fine, just cause it takes away your super easy mode doesn't make it OP.

You want OP, a few mechs sitting back 800 meters making heavy mechs disintegrate in less then 30 seconds.

Before they can do anything about ECM they will have to fix LRM boats and streakcats. Then they can work on making ECM more TT like.


You can counter LRM boats if you have a brain by using cover and get behind them, I do it all the time.

You can't counter ECM unless you have ECM

#111 WolvesX

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Posted 29 December 2012 - 07:40 AM

View PostDuvanor, on 29 December 2012 - 07:16 AM, said:

We also won pretty much every game as a 4 player Pre without ECM only mechs Wolves and if I remember correctly, most PUG players couldn't hit you in your commando that did 600 damage per game before there was ECM. 4 Atlai in PUGs and you got TS coordination - sooo, PUGs don't beat four 100t Mechs with focused fire? I'm really surprised.

I agree that ECM could use a little nerf. Maybe get a lock at 300 or 350 meters. But that's all it needs. The flaws you mention here don't come from ECM alone. Netcode, experience and coordination should be considered as well.


Yes, we PUG stomped before ECm nad maybe its not right to use this as an argument, but the point is:

The most viable mechs out there are the ECM mechs right now, yes, very much players have problems to hit others, but ECM makes it even harder.

Also, yes I did 600+ dmg every game in my non ECM Commando, but that is just a mix of 2 things imo. Me piloting a light fast mech and the inability of some players to hit fast targets.

#112 Joseph Mallan

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Posted 29 December 2012 - 07:50 AM

View PostWolvesX, on 28 December 2012 - 08:13 AM, said:


That is the point. ECM is mandatory.

Why is 8v8 a 8ECM v 8ECM if its NOT OP?

No it's not Manditory. One of my three Mechs is an ECM carrier. AND it is usually in ECCM mode on my Atlas. Unless I hear "Incoming Missiles".

I thought Clanners were superior warriors?

#113 Red squirrel

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Posted 29 December 2012 - 08:04 AM

View PostCebi, on 28 December 2012 - 05:08 AM, said:

Yep, pretty much. I have a Raven 3L in my garage but I refuse to play it until both ECM and netcode are sorted. Right now, playing it would be cheating, in my mind.

I can't understand why PGI thought it was a good idea to combine 3 types of ECM into one low weight uber device. I hope there is more to this decision (such as testing the 3 as a combined device temporarily) or I fear that my trust in this dev team has been misplaced.


I completely agree on that. It just feels too cheesy.

PS: Yesterday I got a oneshot headshot kill on an enemy raven 3L with my 4PPC Stalker. This made my day.
I was cheering in the chat for the rest of the game. (Raven pilot didn't take it very well and got a bit unpolite though) :)

#114 WolvesX

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Posted 29 December 2012 - 09:07 AM

Awesome needs ECM to be ECMsome

#115 General Taskeen

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Posted 29 December 2012 - 09:25 AM

View PostWolvesX, on 29 December 2012 - 09:07 AM, said:

Awesome needs ECM to be ECMsome


8Q would be a good non-op choice (since the 9Q TRO is based on it, except for a removed hand accuator)
[Idea][Disco] Should 'ecm' Units Better Reflect 'canon' Mechs?

#116 Red squirrel

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Posted 29 December 2012 - 09:47 AM

There have been discussions about so many things.
But nothing is as controvertial as the ECM.
I just wonder why the devs do not say anything about this topic.
Are they waiting for the shitstrom to go away?

Guess what - it won't.

#117 Khobai

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Posted 29 December 2012 - 09:58 AM

1) ECM did not ruin MWO
2) ECM is not fine

ECM should not grant stealth to your whole team and it should not grant invulnerability to missiles. It does neither of those things in tabletop nor in any other version of mechwarrior. Right now ECM is just a poorly implemented band-aid for an underlying problem that was never fixed properly.

#118 WolvesX

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Posted 29 December 2012 - 10:23 AM

View PostKhobai, on 29 December 2012 - 09:58 AM, said:

1) ECM did not ruin MWO
2) ECM is not fine

ECM should not grant stealth to your whole team and it should not grant invulnerability to missiles. It does neither of those things in tabletop nor in any other version of mechwarrior. Right now ECM is just a poorly implemented band-aid for an underlying problem that was never fixed properly.


I think ECm is a serious problem.

#119 Vapor Trail

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Posted 29 December 2012 - 10:27 AM

View PostWolvesX, on 29 December 2012 - 10:23 AM, said:


I think ECm is a serious problem.

You do realize that liking your own posts leads to blindness and hairy palms... right?

#120 SpiralRazor

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Posted 29 December 2012 - 10:28 AM

View PostJoseph Mallan, on 29 December 2012 - 07:50 AM, said:

No it's not Manditory. One of my three Mechs is an ECM carrier. AND it is usually in ECCM mode on my Atlas. Unless I hear "Incoming Missiles".

I thought Clanners were superior warriors?



Lol...okay bro... you get your guys together in your 8 NON-ECM mechs and come play us in 8V8.....

/thread.





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