Jump to content

Mwo Is Now A Niche Game


103 replies to this topic

#21 MrPenguin

    Member

  • PipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 1,815 posts
  • LocationSudbury, Ontario

Posted 06 December 2012 - 01:20 PM

View PostTwoFaced, on 06 December 2012 - 01:17 PM, said:

It is niche game and will remain a niche game unless something is done to make it more noob friendly.....

Niche isn't a derogatory term and theirs nothing wrong with it. It just means it has a specialized market.

#22 CMDR Sunset Shimmer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,341 posts
  • Twitch: Link
  • LocationNetherlands

Posted 06 December 2012 - 01:21 PM

View PostMack1, on 06 December 2012 - 01:00 PM, said:

It's not fun anymore for me, it's becoming far too technical and reliant on lances. Take the ECM, it's probably fine if you have 7 buddies on voip with a nice premade loadout. But for PUG's it's just a huge disaster, it wipes out loads of peoples Mechs. I have a garage full of useless metal, it forces me to be a brawler which I don;t really enjoy. I was a Guass sniper and an LRM boat in my PUG matches but now it's just pointless. My Guass is a time bomb and my LRM's are just cheap fireworks.

I blame myself here so no need to have a go at me, I never did my research properly, I bought into Beta, had a laugh but had no idea it would be turning into this kind of game where you totally depend on having the correct setup of team mates who are coordinated by voip.

Looks like am getting back in my Lowe where I can actually have some fun for the most part of my evening and will only be doing 2 or 3 MWO battles now and then to see what is happening.

Totally gutted ;)


HA...HAHA.

So you never did ANY research on the way this game was headed? You never read up on the plan for this game? The fact it's team oriented? The fact that it's ment to be a team experience? and that Lone Wolves were ALWAYS going to get the crap end of the stick?

You never thought "Huh... Battletech is based apon "groups" of battlemechs fighting it out, which means that's a team, which means the singular unit won't be what's important?"

You never stopped for a second and thought "Huh, Battlemech "lances" are structured this way for a reason."

You're right, this IS your fault that you didn't see where this game was headed. Especially when everything's smack dab infront of your face.

#23 Jack Corvus

    Member

  • PipPipPipPipPipPip
  • 204 posts

Posted 06 December 2012 - 01:23 PM

That is a strange post. I don't see how ECM changed gauss sniping at all. Gauss rifles have always had a range far exceeding your own sensor lock ability which meant you spent a lot of time in thermal vision or making visual inspections because that allowed you to spot (and snipe) at extreme ranges). Up close, your abilities also haven't changed.

LRM use has been affected, but you'll still have plenty of targets once your forward forces are in the brawl.

#24 Mack1

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 596 posts

Posted 06 December 2012 - 01:23 PM

View PostScientificMethod, on 06 December 2012 - 01:18 PM, said:

I'm sorry you've got so many people coming at you Mack1. I do have to agree though, this isn't the same game that I first bought into. ECM seems to suffer from dev favoritism. My suggestion is either use it or stop playing for a week and hope they fix the balance.


No worries I have a very thick skin, you have to when you run a channel on Youtube. Anyway it's all about having fun and it's just not fun for me, no sour grapes I will just play tow or three games a week and move along, I also have no bitter feelings I had my moneys worth, am just sad it's gone down this path.

#25 FrostCollar

    Member

  • PipPipPipPipPipPipPipPip
  • 1,454 posts
  • LocationEast Coast, US

Posted 06 December 2012 - 01:23 PM

View PostMack1, on 06 December 2012 - 01:15 PM, said:


WOT is very user friendly, it makes no difference if you pug or play as a team, there are no special weapons that reqiure your team mates to have. If I want to be LRM (Artillery) I can do so and it is irrelevant what my team does, same with TD or Tank, I can play what I like to it's maximum potential. In MWO you simply can't! If I want to run LRM boat I REQUIRE team m8's to run ECM or I may as well just sit AFK.

Patently untrue. Artillery in World of Tanks requires considerable spotting to be effective yet spotting is not something that is well rewarded. And I've been reduced to a burning wreck in that game many times due to poor support from my teammates. In addition, heavy enemy armor can indeed make certain types of weapons required - I've been sent into many games where my weaponry is about as effective as a gentle summer's breeze against heavy enemy units. That's not the case for all the vehicles on my team, but the simple fact that every unit is not equally effective against others simply proves my point.

Mechwarrior Online certainly isn't mainstream, but World of Tanks isn't either.

#26 PhigNewtenz

    Member

  • PipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 126 posts
  • LocationUS

Posted 06 December 2012 - 01:25 PM

One of the problems is that PUG players can't communicate effectively right now. Voice chat is only part of solving this problem.

A few others:
  • 'Role Based Warfare' is great, if everyone knows what their, and their teammate's roles are. Being able to see your teammate's equipment would go a long way towards solving this.
  • Everyone is just too new. Most cooperative MMOs are a mess when both teams are made of new players. Wait 'til an ELO match making process matches you with better teammates, then you'll be a cog in a machine and your team should run smoothly.
  • The game is still changing too quickly for everyone to gain an understanding of the appropriate 'meta' and tactics to use. If you have people on your team who didn't read all the HUGE changes that were (or weren't ;) ) in the patch notes then they will put you at a huge disadvantage.


#27 Operant

    Member

  • PipPipPipPipPip
  • 162 posts

Posted 06 December 2012 - 01:25 PM

Good riddance. Go play Black Ops.

#28 Mack1

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 596 posts

Posted 06 December 2012 - 01:27 PM

View PostJade Kitsune, on 06 December 2012 - 01:21 PM, said:


HA...HAHA.

So you never did ANY research on the way this game was headed? You never read up on the plan for this game? The fact it's team oriented? The fact that it's ment to be a team experience? and that Lone Wolves were ALWAYS going to get the crap end of the stick?

You never thought "Huh... Battletech is based apon "groups" of battlemechs fighting it out, which means that's a team, which means the singular unit won't be what's important?"

You never stopped for a second and thought "Huh, Battlemech "lances" are structured this way for a reason."

You're right, this IS your fault that you didn't see where this game was headed. Especially when everything's smack dab infront of your face.


I actually did not think the Devs would be so stupid to alienate their largest customer base by trying to implement TT rules into a video game where they clearly will not work.

View PostOperant, on 06 December 2012 - 01:25 PM, said:

Good riddance. Go play Black Ops.


Oh what a horrible person, glad am not you.

#29 Orkhepaj

    Member

  • PipPipPipPipPipPip
  • 372 posts

Posted 06 December 2012 - 01:28 PM

glad devs trying to make this game something meaningfull and not the lame casual solo crap like nearly every other game

#30 Sevaradan

    Member

  • PipPipPipPipPipPipPip
  • 909 posts
  • LocationTexas

Posted 06 December 2012 - 01:28 PM

View PostAbrahms, on 06 December 2012 - 01:02 PM, said:

So your upset it requires team work, etc? Or allows for the option?

LRMs are no longer auto-win. Get some skill and take some direct fire weapons and ECM wont even matter to you.


pretty much sums up the op's argument.

#31 CMDR Sunset Shimmer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,341 posts
  • Twitch: Link
  • LocationNetherlands

Posted 06 December 2012 - 01:29 PM

View PostMack1, on 06 December 2012 - 01:25 PM, said:


I actually did not think the Devs would be so stupid to alienate their largest customer base by trying to implement TT rules into a video game where they clearly will not work.


Hmm, do explain what tabletop rule?

ECM doesn't work even CLOSE to what it's tabletop counterpart does.

Nor does NARC or TAG.

Armor Values are DOUBLE their TT counterparts.

Weapon values are coming more into line with what's to be expected from a video game. [they started at original tabletop values]

The intention of this game was always to give the "Experience of piloting a battlemech in the Battletech universe in a multiplayer, teamplay setting."

You know, there ARE games that follow the tabletop ideas, MW3 originally did, the original mechwarrior did, Multiplayer:Battletech Solaris did...

Hmm I think you throw the idea of "implimenting tabletop rules" around without understanding what that actually means.

#32 Ilwrath

    Member

  • PipPipPipPipPipPipPipPip
  • 1,195 posts

Posted 06 December 2012 - 01:30 PM

View PostMack1, on 06 December 2012 - 01:25 PM, said:


I actually did not think the Devs would be so stupid to alienate their largest customer base by trying to implement TT rules into a video game where they clearly will not work.


Well they are stupid enough to not fix the garbage netcode so no future level of stupidity will surprise me.

#33 Kraven Kor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,434 posts

Posted 06 December 2012 - 01:31 PM

View PostBoymonkey, on 06 December 2012 - 01:03 PM, said:

Dude I only pug (no voice) and I love the game after the latest patch, It is becoming the thinking mans FPS.
You go back to WOT if you do not like it but talking to many players here this game is heading in the right direction.


Exactly, more like Chess than, say, Trap Shooting ;)

They can't make everyone happy; they can't.

If they speed up the gameplay, remove tactics and turn it into more of a twitch shooter or whatever, they drive away one group of players.

When they make it "more like Battletech" in the minds of those same players that would leave in the above scenario, it makes the game less fun for the other half of players.

Who do they make happy?

It isn't "You are wrong." It is "I don't agree with you, and I hope they don't ruin the game for me." On both sides of the argument, really.

So, again, how do they balance between players like me that want a slow dance for position followed by a brief and brutal resolution to said positioning dance... and those players that want to just run and gun?

#34 Mack1

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 596 posts

Posted 06 December 2012 - 01:33 PM

Sorry for upsetting some of you guys.

#35 AceTimberwolf

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,055 posts
  • Location春日部市、埼玉県、日本; アメリカ: Arcadia, CA

Posted 06 December 2012 - 01:34 PM

Hahahahahaha.........

LRMs and Gauss sniping?
you wernt even playing the game to begin with
Welcome to Mechwarrior Online.


PS not sure if trolling either Lol

#36 Dark Severance

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,151 posts
  • Facebook: Link
  • LocationPortland, OR

Posted 06 December 2012 - 01:35 PM

View PostMack1, on 06 December 2012 - 01:00 PM, said:

It's not fun anymore for me, it's becoming far too technical and reliant on lances. Take the ECM, it's probably fine if you have 7 buddies on voip with a nice premade loadout. But for PUG's it's just a huge disaster, it wipes out loads of peoples Mechs. I have a garage full of useless metal, it forces me to be a brawler which I don;t really enjoy. I was a Guass sniper and an LRM boat in my PUG matches but now it's just pointless. My Guass is a time bomb and my LRM's are just cheap fireworks.
I PUG the majority of my time, except on weekends when I run with some friends. Otherwise I'm always in PUGs and probably will be for quite awhile while this is in beta because the majority of people will PUG. The game should work for organized play and PUGers.

The Gauss Rifle is not a time bomb. It works fine. You can also snipe just fine with Gauss Rifles, ER PPC, AC/2, AC/5 and UAC/5. LRMs also work fine as well. The difference is they all take a bit more skill to use. No longer just sit back, long range and point and shoot. You have to think about targets of opportunity and use other sensors to find them. ECM also makes groups slower to engage, which means they no longer zerg rush, because they are all trying to keep together in the ECM bubble. There are plenty of viable options that work just fine, just take a bit more thinking to actually do things.

#37 CMDR Sunset Shimmer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,341 posts
  • Twitch: Link
  • LocationNetherlands

Posted 06 December 2012 - 01:36 PM

View PostIlwrath, on 06 December 2012 - 01:30 PM, said:


Well they are stupid enough to not fix the garbage netcode so no future level of stupidity will surprise me.


There's like, 1-2 guys working on netcode... oh by the way, the guys working on the netcode, aren't getting paid either... did you know that? They're working FOR FREE to unscrew this netcode.

Also all the "Added" stuff we've been getting, different departments are still working and getting stuff done.

Do I wish netcode was fixed RIGHT NOW. yes I do. but there's a ton of stuff going on that I think many are just, un-aware of.

#38 Cerlin

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 922 posts
  • LocationCalifornia or Japan

Posted 06 December 2012 - 01:37 PM

The pug matches have gotten MORE competitive and fun since this patch. People are rolling a wider variety of builds and winning. You lose because an altas or another mech gets caught off by himself, not because you didnt bring 2197236 lrms and streaks.

Please note that streak cats still manage to kill me, and I had a brawl with a Cent-A with streaks and he WRECKED me. Guided weapons still work.

#39 IIIuminaughty

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,445 posts
  • LocationVirginia

Posted 06 December 2012 - 01:37 PM

OP is just really bad at this game

#40 AceTimberwolf

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,055 posts
  • Location春日部市、埼玉県、日本; アメリカ: Arcadia, CA

Posted 06 December 2012 - 01:39 PM

View PostStrataDragoon, on 06 December 2012 - 01:37 PM, said:

OP is just really bad at this game

GG SD GG
= P





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users