I've just finished reading the Q&A from Garth involving one question about the implementation of DHS with an overall 2.0 heat dissipation capacity, whereby Garth just said "No". It has come to my understanding that PGI hs the false impression that DHS have to be actually balanced against SHS. This is technically and canonically false. DHS have no drawbacks compared to SHS over the fact that they take up 3 crit slots and are expensive (make them expensive as hell if you like). They were intended not as an alternative to SHS but as a complete replacement, making SHS nearly obsolete. The SHS of 3055 are just remains of the lostech age, used by units without the supplies or enough funds to actually afford them.
Just looking at the designation DOUBLE heatsink points out the paradox to give them a heat dissipation ability of 1.4 instead of 2.0 (double, you know..), leading to community designation like "crappy heatsinks" etc.
It's very admireable that PGI tries to give us a good balancing but this misunderstanding of what DHS represents in the lore and technical aspects of the MW/BT franchise has to be cleared out. They are replacements for the old heatsinks, so make them ultra expensive to balance things out, stating that as of 3049 supply of this high tech was scarce or whatnot. But DON'T nerf them this way, which is unlogical and just false from the background perspective. You wouldn't try to nerf a Ferrari to balance things with a Prius, would you? The PRICE balances it, because not everyone can afford a Ferrari. I understand you have to alter much of the technical details of the background to fit them into a computer game but don't break them completely apart on the way.
If we look to the introduction of clantech in the future then there will be balancing problems again. The Innersphere need DHS (2.0) to fight against the clans with their superior technology. Thats why they developed DHS as an replacement to SHS.
DHS > SHS in nearly every aspect is the truth. Let the ppl pay up for this advantage ( In C-Bills please! but don't let the DoubleHS in the current state of "nearly double heatsinks", which makes no sense. Really. No.
Please bring this to someones attention. Most guys of our unit (90 ppl) think the same way. We know that their are more important issues like netcode, hitbox detection, more content and so on. But think about and "test week".
Keep up the pace! I like your work and I'm happy to have a new Mechwarrior title since more then 10 years. Thank you for that.
Phase 3 MM gogogogogo!
Sincerely yours,
Marineballer
CO 2nd company 12th Donegal Guards
Edited by Marineballer, 08 December 2012 - 09:28 AM.