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This Should Be Your Wake Up Call; Pgi


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#41 Mechwarrior Buddah

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Posted 11 December 2012 - 08:25 PM

View PostTennex, on 11 December 2012 - 08:21 PM, said:


yes it is lo. but at least they were one of the companies to finish it. They coul dhave been one of the companies that tried to finish it and failed.


I dont know if its not worse actually

#42 MadcatX

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Posted 11 December 2012 - 08:26 PM

View Postbyteu2, on 11 December 2012 - 08:23 PM, said:


Legally that can't be done. PGI has the license to the IP. So PGI would have to abandon the license first.


It's not like b-tech ever "borrowed" things from others before :P

#43 SteelPaladin

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Posted 11 December 2012 - 08:26 PM

View PostRhent, on 11 December 2012 - 08:17 PM, said:

PC gaming nowadays besides MMO's is a very hard sell due to piracy. Microsoft got rid of the Mechwarrior license because there just wasn't a way to make money with it. You can't expect a AAA developer to develop it due to the risk.

That being said, I've seen worse, a lot worse come out of AAA studios for balanced PVP: Star Wars the Old Republic /cough.


Piracy is a boogieman. It does ding sales numbers, sure, but nowhere near at the level that the publishers will try to sell you to justify MP-heavy games. It's no coincidence that the shift of PC games to primarily online has ALSO included a shift towards cash shops and DLC-heavy design models.

With PC, it's piracy. With consoles, it's used game sales. It's just a justification they can trot out to say "we had to!" as they increasingly shift to models where they can double or triple (or more) dip on revenue from a game. They want to sell games as a service rather than a product, but they aren't willing to just come out and say "we want this to be a service you're continually paying for," so they hold up scapegoats as an excuse why it has to happen.

#44 Mechwarrior Buddah

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Posted 11 December 2012 - 08:27 PM

View PostRifter, on 11 December 2012 - 08:24 PM, said:


No whats scary is the netcode for DNF is absolute **** and still isnt fixed yet people somehow hold out hope that PGI can fix the netcode for MWO. Its laughable.


that whole game SHOULD have never been finished much less the net code

#45 Kaijin

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Posted 11 December 2012 - 08:27 PM

View PostTennex, on 11 December 2012 - 07:52 PM, said:

oh and inb4lock. cuz thats how pgi operates


Or IGP. You never know which company is responsible for the 'disappeared' threads - They're just gone.

#46 byteu2

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Posted 11 December 2012 - 08:27 PM

View PostMadcatX, on 11 December 2012 - 08:26 PM, said:


It's not like b-tech ever "borrowed" things from others before :P


Look what can of worms that brought the original creators of Battletech.

#47 ryoken12

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Posted 11 December 2012 - 08:28 PM

View PostN0MAD, on 11 December 2012 - 07:44 PM, said:

Ok seen GW2 listed that makes the rest of the list a joke.
I played GW1 for 7+ years great game, got GW2 and have never seen a worse game ever, full and i mean FULL of bugs even to this day, a super grind, no skill needed and no content. So if GW2 was listed it just tells me the people putting that list together were either Bribed or have no bloody idea.

I found Guild wars 2 Better then 1. I have friends, and friends kids who also like it better. So......

View PostEdison Chen, on 11 December 2012 - 07:49 PM, said:

If you cast aside the fanboy views here that this is the best game ever and a possible cure for cancer, reality is MWO has failed to impress, failed to deliver.


^THIS^

View PostLin Shai, on 11 December 2012 - 07:53 PM, said:


And yet, millions of people disagree with you.

No, really ... people actually like D3. Especially people who aren't hard-core gamers who played D2 for 10 years.

I played D3 for hundreds of hours with friends; it was fun, and I got plenty of entertainment out of it for my $60

Just because you don't like it doesn't mean other people don't.

Yup. To each thier own.

View PostMagnumaniac, on 11 December 2012 - 07:59 PM, said:

If the open beta that starts in about 15 hours time is any good, PGI won't need to lock many more threads...

They really, really, REALLY screwed up big this time - not releasing a major content patch (err, new game mode might have helped) this week. 12.12.12 has been a known date for a while for the other mech type game going OB. Yes, it's not Mechwarrior, but to be brutally honest... neither is this!

You got that right. They are going so far off of Battletech in this game, it can no longer be called MWO IMO. Weapons are wrong,ECM is wrong, ranges are wrong,damage is wrong, refire rates wrong...etc...etc...etc...
Go to any Megamek forum, and you will see all the real Battletech players tearing MWO apart piece by piece for all they are screwing up, and doing wrong.

#48 Mechwarrior Buddah

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Posted 11 December 2012 - 08:29 PM

View PostKaijin, on 11 December 2012 - 08:27 PM, said:


Or IGP. You never know which company is the scape goat for the 'disappeared' threads - They're just gone.


fixt

#49 Balsover

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Posted 11 December 2012 - 08:29 PM

View PostAidan Malchor, on 11 December 2012 - 08:21 PM, said:

Hawken is very very meh. Might as well call it a reskinned COD for the type of gameplay it is. Which is fine is that's what you like. But you can't really compare games like Planetside and Hawken to MWO as they are different genres.


Sure, I can compare Hawken, Planetside, and MWO.

They are all F2P games and they are all competing for my time and money.

#50 Lin Shai

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Posted 11 December 2012 - 08:31 PM

View PostRhent, on 11 December 2012 - 08:17 PM, said:

PC gaming nowadays besides MMO's is a very hard sell due to piracy. Microsoft got rid of the Mechwarrior license because there just wasn't a way to make money with it. You can't expect a AAA developer to develop it due to the risk.

That being said, I've seen worse, a lot worse come out of AAA studios for balanced PVP: Star Wars the Old Republic /cough.


Just as an FYI, Microsoft still owns the IP rights to video games based on the BattleTech IP, and AFAIK has no intention of "giving it up".

They currently license it to IGP (Publisher for MWO and MW Tactics). They also license it to MW:LL under the not-for-profit "Game Content Usage Rules" licensing.

The issue was that MS has a "No PS3" rule in their license and no one (publishers or VC) would fund Tinker and Smith to make a MW5 game without it being on all consoles. That's how we wound up with a second/third tier development house making a F2P game.

Edited by Lin Shai, 11 December 2012 - 08:33 PM.


#51 Tennex

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Posted 11 December 2012 - 08:32 PM

View PostMechwarrior Buddah, on 11 December 2012 - 08:25 PM, said:


I dont know if its not worse actually


hey ijm just tring to be positive. i like mechwarrior alot would be such a shame

#52 Mechwarrior Buddah

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Posted 11 December 2012 - 08:34 PM

View PostRhent, on 11 December 2012 - 08:01 PM, said:


Well Pirahna does have glowing reviews from Metacritc, they don't have any games below 50%!!!!!
http://www.metacriti...y/piranha-games


hey look; a xbox 360 mw game *shudder*

#53 Asmosis

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Posted 11 December 2012 - 08:35 PM

View PostVlad Ward, on 11 December 2012 - 07:50 PM, said:


Diablo 3 in the running. Credibility = 0.


6 million sales (as opposed to 6 million raised from sales) suggests it should be included regardless of their troll forums.

#54 Tennex

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Posted 11 December 2012 - 08:37 PM

you know what guys. this isn't going to help them. give them feedback. if i've learned anything is that they listen to feedback. it sucks that we have to guide them through everything. but at least it works. maybe eventually we won't need to spoon feed them everything

#55 MadcatX

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Posted 11 December 2012 - 08:38 PM

View Postryoken12, on 11 December 2012 - 08:28 PM, said:

You got that right. They are going so far off of Battletech in this game, it can no longer be called MWO IMO. Weapons are wrong,ECM is wrong, ranges are wrong,damage is wrong, refire rates wrong...etc...etc...etc...
Go to any Megamek forum, and you will see all the real Battletech players tearing MWO apart piece by piece for all they are screwing up, and doing wrong.


All right gents, back to the drawing board:
-- Make rate of fire the exact same across the board.
-- Jack up the internal crit chance of weapons (none of this "weapon HP" BS, one hit by anything and it's gone)
-- Add armor by-pass for crits
-- Remove built-in C3
-- etc...

I can go on. I am a "real Battletech player" insofar as I play the board game and know the lore. However I know that when your making a transition from a board game to a video game, well. they're two completely different mediums, so some changes will be required to make it fun. Is ECM running the way it does on TT? no. There will always be purists for every medium cross-over (i.e. "the book was way better then the movie" argument for example.).

Edited by MadcatX, 11 December 2012 - 08:40 PM.


#56 Tennex

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Posted 11 December 2012 - 08:41 PM

i don't care what they say DHS 1.4 was a good departure from BT, for balance sake. The added area of effect null signature to ECM however, was not a good departure.

#57 yashmack

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Posted 11 December 2012 - 08:44 PM

View PostMechwarrior Buddah, on 11 December 2012 - 08:34 PM, said:


hey look; a xbox 360 mw game *shudder*


I liked Mechassault... I would love one for the 360

#58 Kaijin

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Posted 11 December 2012 - 08:47 PM

View PostMechwarrior Buddah, on 11 December 2012 - 08:29 PM, said:


fixt


Well, several members of this community do seem to have great difficulty differentiating between what each (IGP & PGI) is responsible for. Mostly, PGI gets blamed for everything, even though decisions regarding MC are likely solely in IGP's zone of control, and marketing, and most especially the premature move from closed 'beta' to open 'beta'. IGP also moderates the forums, but most if not all PGI staffers with a forum presence have admin tools, and a certain Designer has demonstrated a tendency to pop onto the forum in the wee morning hours and lock threads that **** him off.

Edited by Kaijin, 11 December 2012 - 08:48 PM.


#59 MrPenguin

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Posted 11 December 2012 - 08:49 PM

This threads hilarious. Ever since I stopped taking this forum seriously I've actually been enjoying it more.
Who would have thought?

Edited by MrPenguin, 11 December 2012 - 08:53 PM.


#60 yashmack

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Posted 11 December 2012 - 08:51 PM

View PostMrPenguin, on 11 December 2012 - 08:49 PM, said:

This threads hilarious. Ever since I stopped taking this forum seriously I've actually been enjoying more.
Who would have thought?


same here, lol





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